There's something deeply ironic about leftists working on a project that's capitalism's concept of art, serialized production of hollowed out shapes for the sake of having something to put on the market, not willing to take financial risks by creating something new. Every novel idea exploited for another point of reference for copies to be made until they totally lose their appeal and the next genuine artist is found to be leeched off from.
I believe they try to inject leftist politics into the capitalist products, as part of their personal guerilla war against capitalism. That's how they justify their careers to themselves, they may even consider these injections art.
Respectfully, I don't think you understand why I find it ironic. I'm not saying it is ironic they have careers or that they are hypocrites for enjoying the fruits of capitalism, in fact, you should expect a Marxist to be a good capitalist, focused on material gain and money, status, luxury. It's a common liberal misunderstanding confusing them with ascetics or something when they think it's funny that Marxists would be the ones to get the latest iPhone, when the idea of Marxism was entirely aimed at the access to mass produced goods, luxury items, and services. In the ideal version of the USSR they would have delivered sturdier, sleeker, faster and better cars than the capitalist Americans, essentially it was a dream of Capitalism+, and some of those promises were delivered on, being a system doing away with planned obsolescence. As comfy as the Lada was however many would pick an American car over it, partly for aesthetics, status, but depending on the customer it might be due to a more impressive engine. The
ideal however was affordable and reliable while at the same time luxurious cars for all, or iPhones, if the USSR was still around for it.
Moving on to the notion of injecting subversive ideas into capitalist products this is certainly very old hat, not just their idea of kulturkampf going back to the likes of Gramsci, but also people pointing it out from the other side of the aisle. I'm sure that most people that worked on the Marvel movies that audiences became fatigued with identified themselves as leftists, if not Marxists. It's harder to find American liberal-capitalist media not produced by self-proclaimed leftists than the opposite, and there is something funny about leftists manufacturing the very things that people point to as the excesses of capitalism in the first place and use as examples of the terrible culture liberalism produces. It's gotten to a point where some people on the right now think it's a conspiracy to sink American (NATO, capitalist, etc.) cultural hegemony into the ground and have the Taoist neo-fascist Chinese buy up the companies for cheap. Sealing the superiority of state capitalism.
I don't think Disco Elysium was the same thing as all that though. Assuredly it was a cultural item on the capitalist market, but I also think it was a labor of love, and one with a lot of heart and soul despite what I might think of the writing. Kurvitz put a lot of himself in there and in terms of artistic expression it seemed genuine enough. Aleksander Rostov, too, was highly inspired.
There are now four studios competing for the legacy of that game, and out of them all this seems the most exploitative. Dark Math building a sleazy cheap copy on top of the ossified remains of Disco, a bullet point list that looks like it came out of a parody of a pitch meeting. I'm reminded of the meta self-referential meeting in The Matrix 4 about the film itself, people without any real understanding of the artistic impulse behind it gathering together what they thought made it successful and tweaking it according to market research for a by-the-numbers sequel, totally cynical and with nothing to say. Following the same format simply because it got good reviews and sold a decent amount. Someone thought the detective setup of Disco was key, so they copied that part, despite it being simply an excuse to present other things. That's why it is ironic, what made Disco significant was artistry and novelty, the opposite of this.
Kurvitz and Rostov have yet to showcase anything they are working on at Red Info, but it's telling that they signed up with an arm of the Chinese Communist Party, if they have another project in them remains to be seen.
Longdue, despite me making fun of, and finding it hilarious, the concept of psychogeography, which has as much revolutionary potential as interpretive dance, does seem to have a vision of their own for a game. To be fair to them it seems actually not that ill suited to games, the notion of taking walks in spaces and exploring the vibes mentally, since that's such a large part of the experience to begin with. Maybe something good is yet to come out of the French intellectuals that American intelligence backed to turn people towards academic and intellectual masturbation instead of real world issues and action. We'll see.
The most admirable offshoot so far by my estimation is Summer Eternal, with Argo Tuulik and Olga Moskvina, who have pipedreams of a development co-operative which probably won't pan out. Which is a shame, developer led projects sometimes produce the best results whether they are indies that self-fund or something like Gathering of Developers.
"It will definitely not be a Disco Elysium sequel!" Tuulik continued. "It is time to break away from the past and start a new chapter. It will be a completely new setting and story with new mechanics. But end of the day we are who we are and RPGs are what we will make - do what you will with it
"
They have zero assets to show off and had to announce themselves to not let these other studios steal all the limelight as the legacy of ZA/UM, but since they have no intentions of making a knockoff Disco it's for a good cause to self-promote like that. Perhaps they'll even make a more proper RPG.