Well...
Since X4 release date was announced (just 8 weeks!!) i thought i will give it final spin after all the patches + some mods and:
Things improved shitload and while game still naturally has issues like one ship, at least now you could spend some times playing it without cursing every 5 seconds for stupid design, bugs etc.
Thanks to
New Frontiers mod:
- Economy now truly works like economy and each faction have their own wallets.
- Ships and stations are build for money and resources instead of being spawned by factions.
- Sectors also change hands so Beryl for example can make a economic war with other corporation for sector.
- Above means that factions can be effectively wiped out and you can try to cripple them.
- Factions now have diplomacy and they change their statuses between them. They divide into governments, corporations and bandits. Meaning that You won't see Albion fighting Berryl, but you will see Berryl fighting other corporation.
Devs patched a lot of thing since 1.0.
- They added autopilot and SETA (time acceleration)
- They made separate GUI sidebar like in previous X3 and it works at all times instead of being on display of your ship in right side.
- They added ability to buy small/medium ships. There aren't a lot of them but you can now form fighter squadrons.
- Ship fleet management screen was overhauled and you can now make properly squads instead of everything flying after you.
- They added trade command software so you can take information about trade from just visiting sector and you can improve trade queue length
- They added separate missions panel where you can take missions vide X3.
- They added remote access to people, you only need to visit stations for very few missions. You can trade inventory items from space easily.
- They reworked highways, they didn't fix them but at least now they don't hold 9 tubes in them and you can speed up in them.
- You can get trading updates from people by using smalltalk option (and with mod you can just buy it from station manager for a price)
- Two expansions increased size of universe by about 50% and effectively doubled amount of various ship types.
Unfortunately there are still some gripes here:
- Trading aside from containers goods seems to be pretty not worthwile compared to missions. You can earn 300k for stupid taxi service while your ORE transporter will net you 50k for a spin which takes much longer.
- No autotrading software outside of station traders. To auto trade you need to build station first. (though there are mods for it)
TLDR: With some mods and patches game went from BAD to MEDIACORE/GOOD.
I am having some fun but it is still not X3. two main gripes:
- Lack of ability to change ship
- Lack of small/medium ship presence in game. It is still mostly capital ships game.
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I think the biggest lesson from it is that those two gripes will be fixed with X4 and if you would take XRebirth and would fix just those two you would end up with pretty great game (along with New Frontiers changes)