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X-Rebirth

Raapys

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Nah, they just weren't given review copies, which is common when the developer knows it's going to suck. And this isn't exactly a 6 hour long game(well, it kinda is), so it takes some time to first play it and then write the actual review.
 
Self-Ejected

theSavant

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True true... also just read a magazine article where the game reviewer had to struggle almost a week to progress and force himself going. A new milestone in production mess :D
 

Raapys

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Yep. And on a related note, Egosoft just started beta-testing Rebirth!
 

Echo Mirage

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Indeed, here is the post for it.

Public Beta testing of X Rebirth updates and patches

In order to test updates and patches for X Rebirth more thoroughly, we have decided to open up our Beta testing to anyone who wants to get involved. If you would like to help us test our forthcoming patches (and don't mind backing up your savegames in case things don't go according to plan!) then please head over to our new X Rebirth - Patch Public Beta forum, where you will find details on how to join the Beta program and report any problems you find.

In the short term, until the Christmas break, we plan to operate a roughly weekly patch cycle, with patches being made available for public Beta testing towards the end of the week, and the full release following early the next week if all goes well. As we move away from urgent bug-fixing and on to improving performance, fixing gameplay issues and adding new features, the length of this cycle will of course increase, with more time being allowed between the Beta and full release.
 

J_C

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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Yep. And on a related note, Egosoft just started beta-testing Rebirth!
So... The game is released on full price, people are suckered into buying it, and then the devs run a beta test. A beta test for 50 dollars...
wtf_is_this_shit_Very_Disturbing_Childrens_Book_RE_We_dont_say_ampquotGermanampquot_in_America-s400x297-59009.jpg
 

Cowboy Moment

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Yep. And on a related note, Egosoft just started beta-testing Rebirth!
So... The game is released on full price, people are suckered into buying it, and then the devs run a beta test. A beta test for 50 dollars...
wtf_is_this_shit_Very_Disturbing_Childrens_Book_RE_We_dont_say_ampquotGermanampquot_in_America-s400x297-59009.jpg

Don't be so entitled. You should be thankful you are allowed to participate in the beta program. Besides, devs need to eat as well. I'll gladly buy TWO copies of this awesome game to show my support.
 

titus

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:excellent:
Well, good thing they didn't go on CA's route and bullshit with corporate marketing talk. "Yeah, we are sorry that YOU(and a few others which have weird PCs blah blah blah) are having problem with the game, but the MAJORITY is enjoying our great product" :| Or at least I didn't see any.
 

Name

Cipher
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Beta testing for patches! Not beta testing for the game.

For example, you can choose to participate beta testing for Steam updates, that doesn't mean Steam is constantly in beta testing.
 

titus

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Beta testing for patches! Not beta testing for the game.

For example, you can choose to participate beta testing for Steam updates, that doesn't mean Steam is constantly in beta testing.

Huh? Are you trying to be sarcastic, or what?
 

Raapys

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He's quite correct though. The official definition of Beta is a feature-complete game that can be played through without encountering game-breaking bugs. Which makes Rebirth still in alpha.
 

:Flash:

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There is an Interview with Bernd Lehan on German Gamestar.de.

He is in complete denial mode. X:Rebirth has sold more than any other X game before. Most buyers are happy with the game, unfortunately some people have problems with bugs.

Until the end of 2012, there was no free movement in stations. It was just landing and direct interaction. They only added station movement in 2013.

One of the main reason for the problems is that the gamers have high-end systems. In the Egosoft office, they only had middle class systems, and it worked well on them, and therefore they didn't feel the need to test on high-end systems. Unfortunately the game doesn't work as well on the gamers high-end systems.

The user interface works well. He wouldn't have changed the user interface even if he had had one more year development time.
The only problem with the game he admits is bugs. Everything else works well. According to him, unfortunately the game design is at the moment sometimes destroyed by bugs.
 
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One of the main reason for the problems is that the gamers have high-end systems. In the Egosoft office, they only had middle class systems, and it worked well on them, and therefore they didn't feel the need to test on high-end systems. Unfortunately the game doesn't work as well on the gamers high-end systems.
:what:
The user interface works well. He wouldn't have changed the user interface even if he had had one more year development time.
That man is unbelievable. Those are Molyneuxian levels of denial.
 

bonescraper

Guest
Oh, Egosoft is so fucking dead. If you're still screwing with your loyal customer base like that, good fucking riddance.
 

titus

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There is an Interview with Bernd Lehan on German Gamestar.de.

He is in complete denial mode. X:Rebirth has sold more than any other X game before. Most buyers are happy with the game, unfortunately some people have problems with bugs.

Until the end of 2012, there was no free movement in stations. It was just landing and direct interaction. They only added station movement in 2013.

One of the main reason for the problems is that the gamers have high-end systems. In the Egosoft office, they only had middle class systems, and it worked well on them, and therefore they didn't feel the need to test on high-end systems. Unfortunately the game doesn't work as well on the gamers high-end systems.

The user interface works well. He wouldn't have changed the user interface even if he had had one more year development time.
The only problem with the game he admits is bugs. Everything else works well. According to him, unfortunately the game design is at the moment sometimes destroyed by bugs.

Oh... there you go. They went full retard.
 

Baron

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So, they had their biggest selling game by aiming for the middle, at the loss of a small vocal minority. Does the Codex ever get tired of predicting doom to franchises that aren't made to their exacting standards? (And despite the long proud history of demise for companies who strive to.)


Admittedly, I'm currently playing X3:AP on Linux and haven't yet played Rebirth. I confess to a little denialism at all your reports and probably needs a slap to the face.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
They've had their biggest selling game because Steam and PC gaming are bigger than ever. It has little to do with the quality of the game.
 

DefJam101

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So, they had their biggest selling game by aiming for the middle, at the loss of a small vocal minority. Does the Codex ever get tired of predicting doom to franchises that aren't made to their exacting standards? (And despite the long proud history of demise for companies who strive to.)
Hahahahaha what? Maybe try checking the official X subreddit, the official X forums, the official Steam forums, virtually every youtube video on the game, and the game's metacritic score. But yeah, totally just a vocal minority. Everything is fine and there are no gay people in Rebirthistan.

Rebirth sold copies because, unlike every other game in the series, it had an advertising budget, it had Steam, and at the time of release there was a popular resurgence of "space games" (Star Citizen, Elite: Dangerous, etc) to give it publicity.
 
Last edited:

Raapys

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Messages
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They've had their biggest selling game because Steam and PC gaming are bigger than ever. It has little to do with the quality of the game.
Yep, I suspect a true x4 sequel would have sold even better than this shitty Rebirth. Many were starved for another space game, and the kickstarters for Elite and SC has sparked the interest in the genre once more.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
There is an Interview with Bernd Lehan on German Gamestar.de.

He is in complete denial mode. X:Rebirth has sold more than any other X game before. Most buyers are happy with the game, unfortunately some people have problems with bugs.

Until the end of 2012, there was no free movement in stations. It was just landing and direct interaction. They only added station movement in 2013.

One of the main reason for the problems is that the gamers have high-end systems. In the Egosoft office, they only had middle class systems, and it worked well on them, and therefore they didn't feel the need to test on high-end systems. Unfortunately the game doesn't work as well on the gamers high-end systems.

The user interface works well. He wouldn't have changed the user interface even if he had had one more year development time.
The only problem with the game he admits is bugs. Everything else works well. According to him, unfortunately the game design is at the moment sometimes destroyed by bugs.

Oh... there you go. They went full retard.
This is fucking unbeliavable. I love how they use the tipical BS reasoning for their broken product. Meaning that most gamers are happy with the game, it is just some people who have problems. Hm, when was the las time I heared that? Oh yes, 2 months ago, with Rome 2. Which was another half baked POS.
 

Vival

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Messages
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The game has sold extremely well, so we also did a lot of things right. Even now we're selling more games every day, than we have with any X game before. That also means, the features which didn't work properly on release, are not that important to many of the players. In some cases that's sad because I would also like to convey the depth of the economy and construction to new players.
That's some really questionable conclusion there Bernd. Of course most of the comments are complaints and bitching.
 

titus

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So, they had their biggest selling game by aiming for the middle, at the loss of a small vocal minority. Does the Codex ever get tired of predicting doom to franchises that aren't made to their exacting standards? (And despite the long proud history of demise for companies who strive to.)


Admittedly, I'm currently playing X3:AP on Linux and haven't yet played Rebirth. I confess to a little denialism at all your reports and probably needs a slap to the face.
So, buy it and prove us all wrong :lol:
 

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