AstroZombie
Arcane
Overall, expect the console release pretty soon. This is another Diablo III, "Totally designed for PC's only" game.
This is what I feared the most
Overall, expect the console release pretty soon. This is another Diablo III, "Totally designed for PC's only" game.
TC and AP are pretty much exactly the same, apart from AP having more content. AP is probably the easiest X game to date to make money in, due to the huge number of high-paying missions being offered in stations. Depending on your reputation, you could be paid several hundred thousand just for transporting some NPC. AP is basically just a standalone expansion to TC. I'd go with that if I'd never played either of the two.
I hear you guys. But what about the endgame? You know, once you're done with the story/tutorial for fags. Can it improve? I mean, you haven't gotten to building station/ships/global trading yet? Have you? Is there a chance that it won't suck? (after modding/patches)? IS THEREEEEEE????
That was expected. Promised too much and released everything with horrible quality. Will wait to see if patches would fix it.
TC and AP are pretty much exactly the same, apart from AP having more content. AP is probably the easiest X game to date to make money in, due to the huge number of high-paying missions being offered in stations. Depending on your reputation, you could be paid several hundred thousand just for transporting some NPC. AP is basically just a standalone expansion to TC. I'd go with that if I'd never played either of the two.
Yeah, I played X3 very extensively indeed, and have heard that the new missions and stock market speed things up considerably.
Should've scraped all the gimicky shit and focused on polising more the game, why the fuck do we need to explore the stations by foot anyway.
Should've scraped all the gimicky shit and focused on polising more the game, why the fuck do we need to explore the stations by foot anyway.
Why the fuck do we crawl through the stations air vents gathering conveniently placed briefcases filled with junk?
Because all the profits from X3 were spent on ludicrous amounts of LSD. Clearly.
And the textures, and character models remind hail back to the early 2000s. This game is not a finished product, and there is no way to believe they didn't know that.
After 5 hours of playing this game, i'm very suprised. I have played all X games. Rebirth is the best of all. The control has greatly improved but the game does not lose in complexity
Does anyone have any actual gameplay impressions though? Most of these things were completely expected; Egosoft have always sucked at voice acting, animation/characters, dialog, story, etc. That they would also mess up the interior stuff was a given, since they've never done anything like it before. That it's bugged and has terrible performance was also expected, and we saw in that trailer a few days ago that the UI would be console shit.
But all that aside, is the gameplay any good? How's ship handling? Ship upgrading? Trading? Any experience with wingmen yet? That kinda stuff. And did they really make all the ships flying around into purely cosmetic entities that spawn/despawn constantly?
I'm sticking by my theory that this was supposed to be an X-lite spinoff for consoles and cash in on the Mass Effect hype, and the two year delay was caused by them realizing they couldn't pull it off and desperately attempting to square-peg it into the round hole of a PC X title.
I hear you guys. But what about the endgame? You know, once you're done with the story/tutorial for fags. Can it improve? I mean, you haven't gotten to building station/ships/global trading yet? Have you? Is there a chance that it won't suck? (after modding/patches)? IS THEREEEEEE????
With the changes Ego has made to the UI and such, I sincerely doubt there is any way to build anything even vaguely resembling an empire in this game.
If the stations are actually still modular as was promised, I would rather smoke a shotgun than attempt to build one using this godawful UI.
I was assuming stations were still modular and designed by the player. Granted I was basing that off the stickied posts on the Ego forums, which contain untold numbers of features which have been removed from the game altogether.
Please tell me all this immediate negative feedback is just one big angry lie and that the game is actually the greatest space simulation ever designed and executed?
Please?
Shit, WTF is going on here? All the pilots of transport ships got assasinated? Jesus weptAdvanced NPC AI in action:
Please tell me all this immediate negative feedback is just one big angry lie and that the game is actually the greatest space simulation ever designed and executed?
Please?
Unfortunatly azazel is right... X3 is superior to this in everything except the graphics. We knew they were streamlining, we had fear of it being dumbed down instead, we were wrong : Streamlining is a complete failure AND its dumbed down . Menu are less intuitive than before even, and as jc mentioned it you cant even assign extra mouse buttons, i honestly cant see myself building an empire with this interface. They also cut ot several features of previous titles, the list is too long.
Space travel in x3 was using gates , putting seta on X10 when using a slow ship , now you cant do that anymore you use an highway and you are forced into a boring minigame to try to go faster . One of the first mission is to bring 100 energy cell, something very trivial in first X games, load it in your ship , plan the course, seta X10, right click station your ship autodock, a matter of minutes. This is not possible in x-rebirth, the skunk apprently cant carry the goods and you have to tell your slow ass freighter to do it , theres no seta anymore so you have to wait or do generic missions while waiting, i cant possibly see myself trading like this .
I am not even speaking of the completely useless walk in station, thats like if the mother of mass effect after heavy drinking and smoking had an abortion, thats x-rebirth in a nutshell , instead of doing everything convienently from space you have to walk in A 2002 era 3D game with terrible 3D models , filled with unlocked containers.
No modders wont fix it, i have not played it a lot yet but theres alreadycore problems with it .If egosoft closed their forums today, theres a reason !
Please tell me all this immediate negative feedback is just one big angry lie and that the game is actually the greatest space simulation ever designed and executed?
Please?
Unfortunatly azazel is right... X3 is superior to this in everything except the graphics.
you use an highway and you are forced into a boring minigame to try to go faster .