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Wolfenstein: The New Order

dunno lah

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I've never played the original Wolfenstein, but I'm curious as to why newer Wolfensteins aren't made with stealth in mind. It sounds so much more interesting and I think Wolf3D could've been the revolution that Thief later became. Metroid+Thief sounds fucking great to me as opposed to another linear shooter with "realistic" gunplay and movement.
 

Metro

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To clarify: my point is that the fact they will focus on single-player doesn't mean shit. The last one was focused on single player and still turned out awful.
 

MapMan

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I've never played the original Wolfenstein, but I'm curious as to why newer Wolfensteins aren't made with stealth in mind. It sounds so much more interesting and I think Wolf3D could've been the revolution that Thief later became. Metroid+Thief sounds fucking great to me as opposed to another linear shooter with "realistic" gunplay and movement.
what. Who's alt is it?
 

Zewp

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Codex 2013
Good to see they're not going to waste resources on tacked-on multiplayer nobody will end up playing.

But I'm still skeptical about the whole thing.
 

msxyz

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I've never played the original Wolfenstein, but I'm curious as to why newer Wolfensteins aren't made with stealth in mind. It sounds so much more interesting and I think Wolf3D could've been the revolution that Thief later became. Metroid+Thief sounds fucking great to me as opposed to another linear shooter with "realistic" gunplay and movement.
Wolf3D was just an engine showcase; Carmack did want to prove that it was possible to create the illusion of a real-time rendered 3D environment on a lowly office PC. The CPU had hardly any resources left to compute a basic suicidal AI, let alone do anything else. I don't think *story* was a great concern. It just happened to become a runaway success because it was the first mainstream FPS and because, at the time, nazis were more popular than middle eastern terrorists.
 

Data4

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Over there.
The shenanigans with Prey 2 are also alarming. Oh well, nobody is forcing anybody to buy their games. Will wait for some gameplay footage.

They're gonna upgrade Prey 2 to the idTech 5 since the old shitty engine couldn't make things happen for ~2013 standards. Takes time.
Seriously, how long has that game been in production?

It still has a ways to go before breaking the first Prey's record. I remember when Prey was first announced. It was supposed to be the "Quake killer".
 

Sodafish

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Holy streak filters. Also, the design for those storm troopers look like they took a healthy influence from Jin-Roh:

kaiyodo_actionfigure.jpg
 

Infinitron

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http://www.gamespot.com/news/spector-apologizes-for-wolfenstein-comments-6408092


Spector apologizes for Wolfenstein comments

Deus Ex and Epic Mickey designer Warren Spector has apologized forspeaking out against the recently announced Wolfenstein: The New Order. In an update to his Facebook page, the industry veteran apologized directly to the team at MachineGames.

"I'm sorry. I owe the Wolfenstein team an apology," Spector said. "I wasn't trying to diss you or your game. I have total respect for anyone making a game. I know how hard it is… And to everyone who pointed out that I didn't know enough about the game to judge, well, you were right. Consider this my mea culpa."

Spector went on to explain that he was not motivated to lash out at the Wolfenstein announcement over his most recent games Epic Mickey and its sequel coming up short. In fact, he argued the opposite is true.

"No sour grapes here. None. I'm disappointed that people assume they know my motivations for saying what I said," Spector said. "I'm not bitter about the 'failure' of the Disney Epic Mickey games--I don't consider them failures. They're the two best-selling games I've worked on!"

Though Spector said he is sorry for describing Wolfenstein: The New Order as a "generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game," he maintains that there is not enough variety in games today.

"Though I was wrong to take out general frustrations on an individual game and on a single team, I'll stand by my overall statement about lack of variety and innovation in mainstream gaming," Spector said. "I was simply expressing, once again, my long-held belief that we make too many shooters, lots of which look, sound and feel like basically the same game dressed up in different clothes. I've been saying that for years--it's nothing new. Wolfenstein got in the line of fire, but I've been shooting at this target for a long time."

Spector's full apology note is available on his Facebook page.
 

Crooked Bee

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He isn't really flip-flopping though, just apologizing for picking the new Wolfenstein game as a target:

"Though I was wrong to take out general frustrations on an individual game and on a single team, I'll stand by my overall statement about lack of variety and innovation in mainstream gaming," Spector said. "I was simply expressing, once again, my long-held belief that we make too many shooters, lots of which look, sound and feel like basically the same game dressed up in different clothes. I've been saying that for years--it's nothing new. Wolfenstein got in the line of fire, but I've been shooting at this target for a long time."

He basically repeats the same stuff in this "apology".
 

agentorange

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Codex 2012

Nice article, especially the first segment about architecture; surprising to see someone on a major gaming site talking about the Nazis from a perspective other than "bad bad". Seems like every game that takes place in some sort of futuristic or alternate history city has to have a towering superstructure to serve as the heart of the enemy, ever since HL2 and the Citadel (or maybe before that, idunno).

Weapons that blow people into bloody mist, Nazi moon bases, mechs, sounds like it could be a great fps if they don't screw up stuff like the speed of basic movement and health management - not to mention getting some AI that isn't content to be popped from behind cover.
 

dunno lah

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If they go CoD popamole, then MachineGames can go fuck themselves. Either make a stealth Wolfenstein or a run n gun Wolfenstein.
 

Cyberarmy

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Divinity: Original Sin 2

Do the Nazis control the United States as well in this universe, or only Europe?


"The New Order is set in 1960 after the Nazis won World War II. Gamers play as the familiar American war hero B.J. Blazkowicz and are tasked with launching an "impossible counter-offensive" against the Nazi powers that have taken over the world."

Ze world it is.
 

Infinitron

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Do the Nazis control the United States as well in this universe, or only Europe?


"The New Order is set in 1960 after the Nazis won World War II. Gamers play as the familiar American war hero B.J. Blazkowicz and are tasked with launching an "impossible counter-offensive" against the Nazi powers that have taken over the world."

Ze world it is.

That might be hyperbole. These settings often have the Japanese Empire in control of the United States. Or the US split in half between Japan and Germany.
 

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