Shit dumbed down garbage that only had a following because of the Halo name (which didn't last long, since the company that made it crumbled right after), Halo itself being a shit game that does nothing to prove that shooters could work on a console.
I don't know why you faggots just want to be in denial about this, but the Xbox killed PC gaming. Nothing was ever the same and if something didn't work well on console, it was pretty much as good as dead.
you're probably mad you couldn't afford an xbox.
Halo was popular and a lot of people including myself had fun with it when it came out.
you're probably mad you couldn't afford an xbox.
Consoltards actually believing people would covet their peasant machines.
I also can't play quake co op on a couch with a friend
Yeah, that's why Quake > Halo.
Pointless to argue with you. You are an idiot. No arguments except 'Im right and you are all wrong'.The fact that RTS cant be played with a gamepad is a bogus. I played Dune TBFA with a gamepad wo the modern stick on Sega MD and I loved it.
Irrelevant. We are talking mass availability, not some personal anecdote of how you managed to play Starcraft with both hands tied to your dick. There's a disabled guy who plays games with his feet. And i'm sure he enjoys them very much, but that has shit to do with the rest of us.
Pointless to argue with you. You are an idiot. No arguments except 'Im right and you are all wrong'.The fact that RTS cant be played with a gamepad is a bogus. I played Dune TBFA with a gamepad wo the modern stick on Sega MD and I loved it.
Irrelevant. We are talking mass availability, not some personal anecdote of how you managed to play Starcraft with both hands tied to your dick. There's a disabled guy who plays games with his feet. And i'm sure he enjoys them very much, but that has shit to do with the rest of us.
This has been discussed to death here already.
There's a couple of main points.
- Back in the day people used RTS to emulate the game they actually wanted to play (MOBA, Tower Defense, 4x Strategy etc), and now that those games actually exist, there's no actual reason to play RTS games.
- The optimal way to play the game in multiplayer (perfect efficiency, fast play speed, build orders etc) was the opposite of how casuals (majority of the playerbase) played in single player, or even with buddies on LAN. When internet multiplayer released, people got shitstomped by those who understood the optimal way to play the games.
- Most people actually don't want to have to deal with the full gameplay stack of unit control all the way to large economic management. People usually only want a specific part of the stack, so they now play games that actually cater to that.
- Normal stuff about 1 v 1 multiplayer being stressful due to not being able to externalize your losses onto teammates and whatnot.
Back in the day people used RTS to emulate the game they actually wanted to play (MOBA, Tower Defense, 4x Strategy etc), and now that those games actually exist, there's no actual reason to play RTS games.
Uh, no, they started out as custom maps for Warcraft 2 and Starcraft. Possibly Warcraft 1, I'm fuzzy on when tower defense originated. Might have been an AoE thing. Mobas were absolutely around in broodwar though, I played the shit out of UMS games back then. 4x style maps were absolutely a popular thing too, and could be played in real time against people instead of PBEM shit, along with other stuff that has since become it's own thing like the autobattler genre and hero arenas. So yeah, anyone that got bored with ladder and campaign and only kept playing Broodwar and WC3 to play cool custom maps isn't interested in playing AoE4, and probably ditched SC2 before the 2 expansions happened since the custom map scene there is a total shitshow and there are way better dedicated games in those genres now.MOBAs and Tower Defense games started out as mods for Warcraft 3.
and probably ditched SC2 before the 2 expansions happened since the custom map scene there is a total shitshow and there are way better dedicated games in those genres now.
It's Leddit. There wasn't hope to begin with.Coherent arguments lmao. Only a zoomer tourist could come up an argument like the above.
Pointless to argue with you. You are an idiot. No arguments except 'Im right and you are all wrong'.The fact that RTS cant be played with a gamepad is a bogus. I played Dune TBFA with a gamepad wo the modern stick on Sega MD and I loved it.
Irrelevant. We are talking mass availability, not some personal anecdote of how you managed to play Starcraft with both hands tied to your dick. There's a disabled guy who plays games with his feet. And i'm sure he enjoys them very much, but that has shit to do with the rest of us.
But i am right and you are in fact all wrong.
Go compete on Battle.net with a controller and see how that works out for you. The fact you can play games with a control scheme that is unsuitable for them doesn't mean those games are suddenly totally viable on platforms they weren't meant for, and since the Xbox became THE premier mainstream gaming platform, owning to its cheapness and the fact it could reach all the Playstation kiddies (Playstation and PC having been hitherto two completely separate ecosystems with little conflict or overlap between them), it meant every genre that had been up to that point the exclusive of the PC platform and that relied specifically on mouse and keyboard to operate effienctly was wiped out over night. Entire genres were scraped off mainstream consciousness entirely. Some, those that could adapt, were altered forever, mostly for the worse, like first person shooters. Arena shooters were killed off the same way RTS games were killed off: nobody could play those games on a console and compete with PC players, so they scraped the genre entirely out of existance.
Point and click adventure games, strategy games, first person shooters, RPGs, all the dominant genres popular on PC were either bastardized or decimated. Using Halo Wars as an example of how the RTS genre could "succeed" on consoles is a fucking joke given how much shit they had to strip off that game to make it playable on a controller (and how many imitators did Halo Wars have? How many console specific RTS games did it inspire?). And the fact they managed to bring back some of those genres after 20 years of total darkness is meaningless. It's too little too late now, and the fact they still need to make sure new games are playable on console still puts limits on their design.
Halo CE came out 6 months after Serious Sam TFE and SS shits in Halo's gaping mouth in every aspect from graphics to gameplay.
Cope and seethe consoltard.