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Which kind of fag are you ?

You're mostly a...

  • Combatfag

    Votes: 86 42.2%
  • Storyfag

    Votes: 53 26.0%
  • Explorefag

    Votes: 82 40.2%
  • Lorefag

    Votes: 12 5.9%
  • Graphical whore

    Votes: 1 0.5%
  • Larpfag

    Votes: 4 2.0%
  • Choice and Consequences Faggot

    Votes: 40 19.6%
  • Grinding fiend

    Votes: 3 1.5%
  • Completionfag

    Votes: 10 4.9%
  • Other (KCF)

    Votes: 4 2.0%
  • Stats/System autist

    Votes: 25 12.3%
  • Romance fag

    Votes: 6 2.9%
  • Simulationfaggot

    Votes: 19 9.3%
  • Atmosfag

    Votes: 22 10.8%

  • Total voters
    204
  • This poll will close: .
Self-Ejected

Lim-Dûl

Self-Ejected
Joined
Apr 11, 2022
Messages
388
Why are you disgusted rusty_shackleford? Before this whole romance degeneracy, oldfag inclined RPGs were crammed with puzzles. This is pure :decline:
OP should dump romancefag into the garbage bin and replace it with puzzlefag. Fuck romances.
Puzzles are stupid. They almost never have anything to do with the game itself and purposely restrict the ways it can be solved to artificial solutions unrelated to your character. Every puzzle is artificial.
RPGs should have problems, not puzzles.
The Gordian knot was a puzzle. Alexander turned it into a problem, and showed why problems are superior when he cut it.

And if you disagree you are required to solve a sokoban before replying.
Technically correct.
 
Joined
Aug 27, 2021
Messages
698
unsuprisingly, most codexers are combatfags, that doesnt care about the feel of the game, or the story being told.

JUST WANNEL CLICK BUTTANS PEW PEW PEW, and autistic stats and builds.

Make me care about the game and the story first, then try to introduce fun combat, but without autistic balance
I mean, someone here sounds autistic...
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,685
Location
Bjørgvin
unsuprisingly, most codexers are combatfags, that doesnt care about the feel of the game, or the story being told.

JUST WANNEL CLICK BUTTANS PEW PEW PEW, and autistic stats and builds.

Make me care about the game and the story first, then try to introduce fun combat, but without autistic balance

If I want story I read a book. In a game I want other things.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,947
Location
Small but great planet of Potatohole
Combatfag dual classed into Larpfag is the best combo.
you're an abomination

You're German
Good that you acknowledge your betters
Beerguts and schnitzel is all I know about that place.
I know that they have friendly foot fetishists and Das Schwarze Auge rpg system. And millions of turkroaches they invited. But other than that, not much more than you.


I'm combat + system fag but i would vote explorefag as well if allowed 3 votes.

I don't believe for a second that there are so few romance fags on the Dex.
 
Joined
Aug 27, 2021
Messages
698
unsuprisingly, most codexers are combatfags, that doesnt care about the feel of the game, or the story being told.

JUST WANNEL CLICK BUTTANS PEW PEW PEW, and autistic stats and builds.

Make me care about the game and the story first, then try to introduce fun combat, but without autistic balance

If I want story I read a book. In a game I want other things.
Yeah that's what I don't get about people that love games just for stories. Why watch a horribly low quality movie with a hackneyed plot, when there are actual movies made to be watched. I get being engrossed in the setting because you enjoy the gameplay, then wanting to learn more about the story, but if you're just here for a story, why not read a book or watch a movie? Then you don't have to click any buttons or worry about stats or builds.

It's ok if you actually don't like video games.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,947
Location
Small but great planet of Potatohole
unsuprisingly, most codexers are combatfags, that doesnt care about the feel of the game, or the story being told.

JUST WANNEL CLICK BUTTANS PEW PEW PEW, and autistic stats and builds.

Make me care about the game and the story first, then try to introduce fun combat, but without autistic balance

If I want story I read a book. In a game I want other things.
The "read a book" is the crucial point here. You do. I do. Many others do. But many don't.
 

Incendax

Augur
Joined
Jul 4, 2010
Messages
892
Explorfag with a side dish of Stats Autism.
Fucking love looking under every rock, messing with puzzles, and combining mechanics in unexpected ways.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,555
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I chose combat and simulation, but exploration is a solid runner up and may actually be more accurate than simulation, depending on my mood.

I'm not really surprised to see C&C do so well here, but I guess that explains why many people seem to only like around 4 titles in the history of gaming. ;)
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,419
Yeah that's what I don't get about people that love games just for stories. Why watch a horribly low quality movie with a hackneyed plot, when there are actual movies made to be watched. I get being engrossed in the setting because you enjoy the gameplay, then wanting to learn more about the story, but if you're just here for a story, why not read a book or watch a movie? Then you don't have to click any buttons or worry about stats or builds.
It's a pretty stupid question to ask. People want some context and a sense of direction. Stories can provide that. And it's always good to have good stories if you need to have a story as a pretext for playing the game in the first place. I mean, who in his right mind would want a shitty story?

To give an example: Majesty is a good game on its own, but the briefings really add a lot of atmosphere to it (despite being relatively simple in concept and execution), because the text was very well written and the voice actor did his job superbly. Even briefings from WarCraft II were adding a lot of strategical and tactical context to simple maps, helping to bring the universe to life, as did briefings from StarCraft I (which were even better). Yes, you could have a game without "stories", but these games would be lesser because of it.

Gameplay aside, the cRPG genre does give the player the ability to direct the flow of the narrative (or at least such is the assumption. In truth many cRPGs fail to pull this particular aspect in the manner it deserves, reducing it to cosmetics). This is something you won't get from reading a book or watching a movie.

If there is the problem then it lies with not putting enough emphasis on player's agency nor having system(s) in place to provide such agency. It is obvious by now that hand-crafting everything is unsustainable approach in designing cRPGs.

Problemfag sounds gay tbh. Puzzles are for monocled gentlemen, problems are for problematic cunts.
Puzzles =/= problems. Problem solving can be anything. Even something like a resource management is problem solving at its core.
 

0sacred

poop retainer
Patron
Joined
Feb 12, 2021
Messages
1,912
Location
MFGA (Make Fantasy Great Again)
Codex Year of the Donut
Simulation and C&C.

I consider LARPing to be a substitute used in shit simulations. Actual ingame mechanisms should allow you to explore your role and forge your identity. Reactivity is key here. A well simulated world with actually hard-working but beleaguered citizens and a working economy should react with suspicion to murder hobos dressed up like drag queens with a lightshow of sparkling magic items on the side. Maybe even without outright hostility, depending on your power level.

C&C ties in with simulation as well, especially in open world games. Your simulation is weak if the player has very limited choices to make in an entire world or if those choices are ineffectual.

IOW, I'd be a LARPer if I was more autistic, but I actually want the game to present me with choices and mechanics that reflect my character.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,419
Rusty likes romance problems with "companions".
:roll:

Rusty is obviously a troll. Why would someone concern himself with what he likes or not when he's perfectly capable of saying anything (including contradicting himself), if only it provokes some kind of a reaction from the people?
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,856
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I chose combat and simulation, but exploration is a solid runner up and may actually be more accurate than simulation, depending on my mood.

I'm not really surprised to see C&C do so well here, but I guess that explains why many people seem to only like around 4 titles in the history of gaming. ;)
Exploration and combat go hand in hand.
Can't krump gits if you don't go looking for them.
 

Chippy

Arcane
Patron
Joined
May 5, 2018
Messages
6,241
Steve gets a Kidney but I don't even get a tag.
I'm not any kind of fag. Games are good in specific ways. The Codex has always looked for an RPG that's good at everything, or a RPG that excels at one thing so well that the rest doesn't matter so much.

I'm man enough to say I enjoyed Skyrim for what it was. W3 was better but infuriating because it could have been much better. And I'll always play BG because it's the best RPG ever made.

But if they made a perfect virtual world simulation, or something like Westworld with an RPG rulest; the Codex would be bitching because there wasn't a drone with a neural link to give an isometric view of the battlefield. Or something like that spydrone mod in Deus Ex.
 
Joined
Aug 27, 2021
Messages
698
Yeah that's what I don't get about people that love games just for stories. Why watch a horribly low quality movie with a hackneyed plot, when there are actual movies made to be watched. I get being engrossed in the setting because you enjoy the gameplay, then wanting to learn more about the story, but if you're just here for a story, why not read a book or watch a movie? Then you don't have to click any buttons or worry about stats or builds.
It's a pretty stupid question to ask. People want some context and a sense of direction. Stories can provide that. And it's always good to have good stories if you need to have a story as a pretext for playing the game in the first place. I mean, who in his right mind would want a shitty story?

To give an example: Majesty is a good game on its own, but the briefings really add a lot of atmosphere to it (despite being relatively simple in concept and execution), because the text was very well written and the voice actor did his job superbly. Even briefings from WarCraft II were adding a lot of strategical and tactical context to simple maps, helping to bring the universe to life, as did briefings from StarCraft I (which were even better). Yes, you could have a game without "stories", but these games would be lesser because of it.

Gameplay aside, the cRPG genre does give the player the ability to direct the flow of the narrative (or at least such is the assumption. In truth many cRPGs fail to pull this particular aspect in the manner it deserves, reducing it to cosmetics). This is something you won't get from reading a book or watching a movie.

If there is the problem then it lies with not putting enough emphasis on player's agency nor having system(s) in place to provide such agency. It is obvious by now that hand-crafting everything is unsustainable approach in designing cRPGs.

Problemfag sounds gay tbh. Puzzles are for monocled gentlemen, problems are for problematic cunts.
Puzzles =/= problems. Problem solving can be anything. Even something like a resource management is problem solving at its core.
Yeah, you want context and a sense of direction, to inform the gameplay. That means you value the gameplay, with the story as an enhancement to that. Just like I said. If you're just here for the story, why aren't you watching a movie or reading a book? I was responding to people saying the most important thing in a game is the story. If you came for a story, a video game is a bad place to look. If you came for gameplay, video games are the best place to look. Story, aesthetics, lore, graphics, and all those kinds of things can enhance the gameplay.

I agree, the briefings in Warcraft and starcraft made the game better. But if the gameplay sucked, those briefings wouldn't have mattered at all, except maybe to this odd breed of people who come into one medium hoping for another.

So that was a pretty stupid response to a reasonable question. In the future, you should read more so you aren't so bad at it. Also, why are so many people here so gay for Rusty's attention? It's pretty funny how little effort it takes from him to rile you clowns up... "Oh no he isn't 100 percent consistent in his stated opinions, which for some reason I keep track of". He's probably not gonna fuck you guys, and honestly, I doubt he looks anything like his forum picture anyway.
 

Sobchak

Scholar
Patron
Joined
May 21, 2018
Messages
130
Explore by a good margin.
Lore would be next. The knowledge of the world around me helps with the fun in exploration.

For anyone that chooses story I would love to know which games stories were that good.
After playing all Larian games every story should be great.
 
Joined
Mar 28, 2014
Messages
4,234
RPG Wokedex Strap Yourselves In
Why are you disgusted rusty_shackleford? Before this whole romance degeneracy, oldfag inclined RPGs were crammed with puzzles. This is pure :decline:
OP should dump romancefag into the garbage bin and replace it with puzzlefag. Fuck romances.
Puzzles are stupid. They almost never have anything to do with the game itself and purposely restrict the ways it can be solved to artificial solutions unrelated to your character. Every puzzle is artificial.
RPGs should have problems, not puzzles.
The Gordian knot was a puzzle. Alexander turned it into a problem, and showed why problems are superior when he cut it.

And if you disagree you are required to solve a sokoban before replying.

The problem with puzzles is that they skip all abstraction and need to be solved directly by the player. Which makes the game world less believeable. When I find a monster nobody could beat and my hero defeats it easilly it's understandable that the PC is a great fighter. When I door protected by a puzzle/riddle nobody was able to solve for hundreds of years and it's something a 12 years old could solve it makes me think that people populating this world might be slightly retarded.
 
Joined
Aug 27, 2021
Messages
698
Why are you disgusted rusty_shackleford? Before this whole romance degeneracy, oldfag inclined RPGs were crammed with puzzles. This is pure :decline:
OP should dump romancefag into the garbage bin and replace it with puzzlefag. Fuck romances.
Puzzles are stupid. They almost never have anything to do with the game itself and purposely restrict the ways it can be solved to artificial solutions unrelated to your character. Every puzzle is artificial.
RPGs should have problems, not puzzles.
The Gordian knot was a puzzle. Alexander turned it into a problem, and showed why problems are superior when he cut it.

And if you disagree you are required to solve a sokoban before replying.

The problem with puzzles is that they skip all abstraction and need to be solved directly by the player. Which makes the game world less believeable. When I find a monster nobody could beat and my hero defeats it easilly it's understandable that the PC is a great fighter. When I door protected by a puzzle/riddle nobody was able to solve for hundreds of years and it's something a 12 years old could solve it makes me think that people populating this world might be slightly retarded.
What about when you, through great effort, unlock various doors and traps and things which have stood for hundreds of years, and then somehow some asshole is already in the treasure room stealing your goddamn treasure?
 
Joined
Aug 27, 2021
Messages
698
despite making up only 24% of the population, storyfags makes you believe it's the single most important thing in rpgs
Clearly the poll was made by a combatfag plant who conspired to split the vote three ways to deny his opposition its rightful place in first! The real number is above 46%! Such chicanery cannot go unanswered.
Operation storyfag chaos has been a complete success
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,419
Yeah, you want context and a sense of direction, to inform the gameplay. That means you value the gameplay, with the story as an enhancement to that. Just like I said. If you're just here for the story, why aren't you watching a movie or reading a book? I was responding to people saying the most important thing in a game is the story. If you came for a story, a video game is a bad place to look. If you came for gameplay, video games are the best place to look. Story, aesthetics, lore, graphics, and all those kinds of things can enhance the gameplay.

I agree, the briefings in Warcraft and starcraft made the game better. But if the gameplay sucked, those briefings wouldn't have mattered at all, except maybe to this odd breed of people who come into one medium hoping for another.
It is not either/or kind of situation. We're talking about games that managed to get synergy between their gameplay and story elements. While they were liked for their gameplay, they are remembered more for their story. Look at Planescape: Torment - the eternal Top 1 of the Codex. Legacy of Kain series (Soul Reaver games in particular) is another example of a story that elevates the game.

So that was a pretty stupid response to a reasonable question. In the future, you should read more so you aren't so bad at it.
You're the one who tries to equate video games to books and movies while expressing his surprise why people don't just read books or watch movies instead, not me. You're also the one who doesn't get what makes video games stand out as a medium in comparison.

Also, why are so many people here so gay for Rusty's attention? It's pretty funny how little effort it takes from him to rile you clowns up... "Oh no he isn't 100 percent consistent in his stated opinions, which for some reason I keep track of". He's probably not gonna fuck you guys, and honestly, I doubt he looks anything like his forum picture anyway.
Are you Rusty's alt or something?
 
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