oddech_wymarlych_swiatow
Arcane
- Joined
- Apr 5, 2013
- Messages
- 2,464
Most of codexer use term 'decline' mostly for the fall of RPGs but let's face it - it infected almost every genre sooner or later so...
When, in your own experience, decline began? What was its symptoms? Which were the games responsible for it?
Personally, I went through gaming hiatus between 2001-2011 thanks to:
GTA3 - I was a big fan of first two 2D games and just couldn't stand that edgy, boring shit. I think this geam was an entrance for many casuals when gaming became total mainstream. San Andreas and Vice City strenghten the trend. In my middle school every gaming dude was into that crap and babbling about it like it was the best thing ever.
Medal of Honor / Call of Duty - pre-2000 fps were in 99% a non-realistic stuff filled with crazy weapons like nailguns, shrinkers, plasma guns, railguns, voodoo dolls, compact rocket launchers etc. I agree that there was demand for real gunz but once WWII/Modern Warfare shooter were introduced they instantly wiped out entire crazy weapon trend... which last until recent years. Damn, I hated that shit.
WoW - in '90 the brand Warcraft was top notch, W3 destroyed it but it was WoW that made Blizzard utter garbage. Horrible, ugly online geam that aimed to create a horde of vicious, brainless addicts that deliver money. Unfortunately, it still existst.
There were more of harmful titles but I consider the ones mentioned above the most influencial, they destroyed industry and cured me from urge to upgrade my hardware for almost decade. In 01-11 only modern titles I played was '94-tech based SNK titles (KOF2002/2003, SNK vs Capcom Chaos), SiN2 and PS2 Mortal Kombat run on PCSX2 in 2008.
Edit: I forgot about Half-Life 2, Valve and Steam.
When, in your own experience, decline began? What was its symptoms? Which were the games responsible for it?
Personally, I went through gaming hiatus between 2001-2011 thanks to:
GTA3 - I was a big fan of first two 2D games and just couldn't stand that edgy, boring shit. I think this geam was an entrance for many casuals when gaming became total mainstream. San Andreas and Vice City strenghten the trend. In my middle school every gaming dude was into that crap and babbling about it like it was the best thing ever.
Medal of Honor / Call of Duty - pre-2000 fps were in 99% a non-realistic stuff filled with crazy weapons like nailguns, shrinkers, plasma guns, railguns, voodoo dolls, compact rocket launchers etc. I agree that there was demand for real gunz but once WWII/Modern Warfare shooter were introduced they instantly wiped out entire crazy weapon trend... which last until recent years. Damn, I hated that shit.
WoW - in '90 the brand Warcraft was top notch, W3 destroyed it but it was WoW that made Blizzard utter garbage. Horrible, ugly online geam that aimed to create a horde of vicious, brainless addicts that deliver money. Unfortunately, it still existst.
There were more of harmful titles but I consider the ones mentioned above the most influencial, they destroyed industry and cured me from urge to upgrade my hardware for almost decade. In 01-11 only modern titles I played was '94-tech based SNK titles (KOF2002/2003, SNK vs Capcom Chaos), SiN2 and PS2 Mortal Kombat run on PCSX2 in 2008.
Edit: I forgot about Half-Life 2, Valve and Steam.
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