Blaine
Cis-Het Oppressor
How is it like Fallout? Isometric perspective? Mark Morgan?
Isometric perspective, Mark Morgan, hex grid, AP usage, UI layout and design, post-apocalyptic setting, and probably some other details not worth mentioning. Two years ago, if I'd said "Isometric, AP, and Mark Morgan—which game am I thinking of?", everyone would have known exactly which game I was referring to, likely before I even got to the Mark Morgan bit. Proof enough that the two games share many similarities, I think.
Oh, and isn't Ron Perlman doing some voice work for Wasteland 2?
I forgot one of my "nitpicks", by the way: I don't like the big chalky Ranger badge graphic used as the under-foot highlight for the Rangers. As for my earlier "nitpick" about the fonts (yes, we all know it's an alpha version), I realized it doesn't matter what inXile uses anyway, because WL2 will be highly moddable... though if they hardcode certain UI elements in certain ways, compatibility/clipping might be an issue.