is what you're supposed to be doing in turn based games.
Not really,you need situation logical skills that give you and advantage if you are smart enough....or have exp playing tbrpg. There is a difference between getting a +5 damage for attacking engaged enemy from the back or having +5 to hit when flanking. And a whole different thing is you get +1damage on your first attack in combat. Nearly all the talents are useless situational garbo.
It is clear you had seen it from the rest of the post lol.
Oh and most of that garbo doesn't work. Gave the syster some talent that gave her +5 damage for every companion next to her....she still did the same damage lol.
Yes, the fact that they don't work, is a problem as I said.
But in theory there is a lot of cool builds out there, some really fun synergies to find. Some talents look like useless garbo, but can actually work very well when paired with others.
If the talents actually worked, Clenched Teeth (+TGH damage reduction against first attack from every enemy this combat) which looks like "situational garbo" you mentioned, could work extremely well with Endure (+ temporary wounds and deflection) + Hardened scars (stacking +1 deflection after being hit during endure), and enable some really agressive tactics, where you run in a group of enemies with your warrior on first turn, murder who you can and draw the fire of the rest, and since first attack of every goon in combat deals much less dmg while stacking your deflection, first few hits are eaten by temporary wounds bonus then after few your deflection gets so high the rest of them does nothing. You basically waste a whole turn of attacks from the entire enemy group while preparing perfect positioning for your squad on the second to wipe them all.
Ofc it doesn't work at all because 2/3 of these talents are broken + there is no point in thinking so much anyway when I can just do 2-3 AOE nukes and clean 80% of these goons before they even have the chance to attack. But in theory a lot of these talents CAN be fun and used in interesting ways and have a lot of synergies, if they weren't broken and the balance was adjusted.