It is pretty insulting to find Argenta dull or brainless when fuck retarded characters like the space elf exists.Mods will fix it.
Heretic detected.
*BLAM*
Brethren, it is indeed proven that white-haired Sisters of Battle are indeed the ultimate choice for the Man of Taste and Honour (the only other option are the fortunately non-canonical female version of Primarchs) but Argenta is boring as hell. She's mechanically the best damage dealer you can think of BUT
Her personal dialogue is boring, she's a Sister stereotype. Nothing wrong with that, but Owlcat's writing keeps trying to make her a Paladin In Space and it feels incredibly off, a lot of her dialogue seems to come out of Wrathfinder. Very little banter or interruption during dialogue.
Personal quest BLATANTLY unfinished. Orphans and random encounter with cultists, that's it. Her final quest is essentially a bugged flag that gives you a Power Armour and that's it. It's like a lot of things in RT: unfinished, half-assed, lacking effort.
To find a 2d toon interesting she needs to have character. Cassia has character (if you like or not fish tits it's beyond the point). The main sin of Argenta is that she's dull.
I waited six months for P:K and should have for Wrath.people who bought the Pathfinder games knew what they were getting into.
Yes and no. I was a backer for both Pathfinders and I played them both on launch, so I knew what would come, but even then I wasn't expecting this much. WOTR was in much better shape on launch than Kingmaker and I thought of it as of the progress they made. I expected (foolishly) that RT would be even better in terms of bugginess and QOL thingies, but it was worse than even Kingmaker. I wasn't expecting this and I broke - my wife loves the game much and she played it couple of times after the launch, but I can't bring myself to play it again soon, if ever. I don't know now, but at the moment I don't know if I would buy their next game day one, or after a year or two, heavily discounted.
Hotfix 1.1.31
Warhammer 40000: Rogue Trader Hotfix 1.1.31
Lord Captains, heralds bring the news about our next hotfix! Get aboard the Voidship and check out with your advisors for changes!
Check https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ for up-to-date information on known issues and upcoming patches.
System and stability
- Fixed the infinite pause issue at the start of ground combat during some of the Warp encounters;
Co-op
- Fixed more desync issues;
Narrative
- It was possible to get into the
Items
- The Life-Draining Sword - fixed damage and Heretical effect;
Visual
- Fixed the Astartes Plasma Pistol's size;
User Interface
- Sometimes, the inspection window would freeze while playing with a controller - fixed;
- Show Helmet option in the inventory hides the base costume of Yrliet and Marazhai - fixed;
- Quest journal did not open in some cases - fixed;
- Sometimes, the inspection window would freeze while playing with a controller - fixed;
Sound and Music
- Added missing Theodora line during the first conversation;
but Argenta is the role model where we aspire to be.
Have you finished the Chorda fight or otherwise resolved the situation? A lot of people seem to misunderstand that as a bug when it isn't - once you enter, you cannot leave until you close out the quest.Got a game-ending bug with exit disappearing at the Footfall bar in Act 4. Thanks, Owlcat!
I didHave you finished the Chorda fight or otherwise resolved the situation? A lot of people seem to misunderstand that as a bug when it isn't - once you enter, you cannot leave until you close out the quest.
Such expectations! Patch is only 12 gigas.Is this fixed yet?
Yikes!but Argenta is the role model where we aspire to be.
22 on xboxSuch expectations! Patch is only 12 gigas.Is this fixed yet?
Tanakia is awfully underrated, wish you could save her.Beat this and it's sadly Owlcat's worst game for me. Fluff-wise it's the best since I don't give two shits about the Pathfinder setting, but after the sizable changes from mythic paths in WotR it was absolutely brutal how little your alignment matters in RT, and it's not even worth talking about the origins in RT since that only came up in one or two bits of fluff text in the opening tutorial chapter. Even worse, you get presented with some potential alignment shifts for your companions which do jack-shit, and the secret companions seem to have even less dialog than the ones in WotR. Then there's the completely fucky combat balance, and even assuming they fix all the bugs it seems like the game's going to feel rougher than either Pathfinder. It's unfortunate since the ship battles are the first enjoyable minigame from Owlcat and the 40k fluff's well done. I suppose if nothing else it gets bonus points for tasteful necron tentacle rape.
That's potentially 12 gig of brand new bugs!Such expectations! Patch is only 12 gigas.Is this fixed yet?
I do not even mind that for Calcazar fight as that is 2nd last fight in the game, but this starts happening in Act 3 or 4 depending how much min maxing you did.Jesus Christ, breaking this game completely is so easy it's goddamn unbelievable. Both Pathfinder and Kingmaker had plenty of ways to trivialize the game from the mid-point or so, but it was never this piss-easy, not even close. Here, you almost have to actively go out of your way not to create an absurdly overpowered party that steamrolls everything before even your party members get to take a turn. Getting extra attacks, extra turns, stacking stats to absurdly high levels, debuffing enemies into drooling vegetables is not only incredibly cheap and easy, but you are never once faced with a combat encounter that would force you to deviate from the exact same approach, because "stack extra turns and extra attacks to infinity" is a perfectly valid strategy everywhere and also extremely easy to pull off.
I just wiped the fucking floor withon Unfair before my whole Party even got done taking their turn, before anyone on the enemy team had even a theoretical chance of reacting, because completely preventing the NPCs from even being involved in the fight is extremely easy due to a ridiculous abundance of cheap and easy methods to keep your own Party and your Party alone acting and taking turns in perpetuity. And even if the fight isn't over in the first round already, all the remotely dangerous enemies are already long gone and the trash mobs are already debuffed to the point they're about as dangerous as newborn kittens.Calcazar and more than half his crew
I mean, look at this shit. Just look at it.
This is BEFORE Idira even took her own turn, as in, the one she rolled Initiative for. She was able to trigger this many Perils of the Warp just though Officer, Grand Strategist and Bounty Hunter abilities and Heroic Acts.
There has never been a cRPG with action economy this completely broken.
I do not even mind that for Calcazar fight as that is 2nd last fight in the game
Sure in a perfect world/game but almost all games lose all semblance of challenge near the end.I do not even mind that for Calcazar fight as that is 2nd last fight in the game
I disagree, the fact that this is supposed to be the penultimate challenge in the game and I'm breezing through it like it's an average Voidship Warp invasion is especially what bothers me. The finale is where you're supposed to crank it up to 11 and introduce a challenge that will make the player modify and reconsider his strategy, not just sleepwalk through it via muscle memory. If you can handle the final boss of the game in the exact same way you handle a random trash mob encounter #65742367786, your gameplay system is dogshit.
Sure in a perfect world/game but almost all games lose all semblance of challenge near the end.
Lol. Rofl. Lmao, even.
This has got to be a bug with Lethality or something. No way in hell would anyone intentionally design it like this.
1316 Lethality can only be a bug. I am playing Last Epoch until they fix RT for real. At least Killing Edge.Lol. Rofl. Lmao, even.
This has got to be a bug with Lethality or something. No way in hell would anyone intentionally design it like this.
The "patch" added much needed fixes like.... more voice acting!