ferratilis
Arcane
- Joined
- Oct 23, 2019
- Messages
- 2,905
I don't know shit about this game but arch-militant should gain benefits each time they use different attack typeIs it possible to use a sword/pistol combo to a good effect in this game? And if so, which class/talents would you recommend?
few things here:
then is it better than focusing on either melee/range stuff I would be skeptical
King Arthur: Knight's Tale had that and it was fine. The only exception was when afflicted with blind status that increased the chances of your character missing an attack (it wasn't guaranteed, something around 80% to-miss-chance, if I recall correctly). The main question was what kind of attack you wanted and how much damage you could deal (between the lowest and highest), which was enough to keep fights tactical despite lack of chance-to-hits attacks. Hell, you could even make an argument it MADE the combat MORE tactical.Melee autohits? Not sure what to think of it.
According to reddit in pre-release build it was impossible to level up the same stat more than twice per archetype.With 100 int...
Good fucking luck on that. I recall they stayed pretty faithfully close to the levelling model of the TTRPG and there getting past 70 in a stat takes significant effort.
start int 30 + 10 point char creation + 5 noble + 5 voidworld
= 50
first archtype gets 5 stat boots which are 5 each = 25
finish officer (lvl 15) with 75 int
then there are buffs + equipment so early master tactician (with single buff?) might be able to have around 100 int (as said the fuck I know)
While you don't roll for hit you still roll to overcome target's parry and target's dodge.Melee autohits? Not sure what to think of it. I suppose it speeds up combat, but it also added an element of FUN when you fumbled your roll, you lost your weapon (or worse, you hit yourself), and then the enemy retaliates.
You don't need to switch between melee and ranged with that. Single shot - burst, burst - area shot, melee attack - melee aoe attack or any other combination works. And even if you switch between melee and ranged you can just switch between two two-handed weapons.I don't know shit about this game but arch-militant should gain benefits each time they use different attack typeIs it possible to use a sword/pistol combo to a good effect in this game? And if so, which class/talents would you recommend?
few things here:
then is it better than focusing on either melee/range stuff I would be skeptical
there seems to be some kind of limit but for example here willpower is picked 3 timesAccording to reddit in pre-release build it was impossible to level up the same stat more than twice per archetype.
yes I can read too, question was "Is it possible to use a sword/pistol combo to a good effect in this game" and that class came to mindYou don't need to switch between melee and ranged with that. Single shot - burst, burst - area shot, melee attack - melee aoe attack or any other combination works. And even if you switch between melee and ranged you can just switch between two two-handed weapons.
Are you sure? Isn't it "Archetype advancement [Officer] +10" and "Archetype advancement [Strategist] +10"?there seems to be some kind of limit but for example here willpower is picked 3 times
I assumed it means "allows upgrading int for archetypes that usually do not allow it", not that it removes limit.
not sure if this removes that limit think it should
Yeah, sure, but that removes the chance for the attacker to fumble the roll and hit himself. Or get a crit-success. Not sure how it works with counter-attack abilities (which exist in the pnp). Full Auto seems to be gone, and so is Suppressive Fire, which was VERY effective as it forced most normal enemies to take cover or suffer penalties (hitting something while spraying wildly was a bonus, which meant that characters with low Ballistic Skill could use S. Fire for good effect), unless it's been replaced by something else.While you don't roll for hit you still roll to overcome target's parry and target's dodge.
Work of the Holy Ordos
10
You handed over Idira, Yrliet, and Marazhai to the Inquisition or executed them yourself.
That's a suspicious amount of sausage lined up around that one poor woman.Hello fellow crpg game devs, how is it going?
So they actually herd people SCREAMING that they don't want side stories.Don't link to 4chan images ffs
I don't wanna be that guy but.. All Expansions and DLCs in 90% of games are generaly planned before the game is out. Especialy if you want them to be included in the main game seamless2 expansions planned BEFORE the game is out. That's almost Paradox levels of greed.
Here are all homeworlds + origins so you don't need to use fshitlife which very likely has incorrect information as is tradition
I might upload all class abilities + talents later but takes quite a while + bounty hunter / basic / psyker talent info still missing
Breaking out this oldie. Just ignore the "day 1" stuff since it doesn't apply here.2 expansions planned BEFORE the game is out. That's almost Paradox levels of greed.
Breaking out this oldie. Just ignore the "day 1" stuff since it doesn't apply here.2 expansions planned BEFORE the game is out. That's almost Paradox levels of greed.
Depends on your interest level in the current thing.Question, what wrong with moving on to other projects? Isn't that what we should want as consumers, devs working on new games rather than milking existing ones?