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Incline Warhammer 40,000 Lore Thread

Storyfag

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Yeah, but back then GeeDubs correctly noted the obsessiveness of the practice. Indeed, this is a typical case of the authors jeering at this or that subject. In the particular of the cultists of the Jade Scepter, they also refer to themselves as Deviants & Decadents, and their cult leader as the Deviant Master. In a different case, they had a goblin in a dress (a female wizard's dress. The goblin believed donning it would grant him the powers of magic). This was supposed to be humorous, and not an endorsement of drag.
 

Cryomancer

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If a planet is cut off from Imperium due to a warp storm, invaded by Orks, and the local population manages to hold the Ork invasion via developing new bioweapon/virus targeting Ork unique biology and using fully autonomous drones and weapons, how would the Imperium react to such a planet once they can get into contact with the planet?

How likely is it that they will go exterminatus? Will they punish only those involved with autonomous weapons and bioweapons? If yes, which punishment is the most likely scenario? If the virus that killed the Orks was made by a powerful biomancer and he is willing to collaborate with the Inquisition, saying that he only did it because he believed that the Imperium ceased to exist and that was absolutely necessary to save mankind, would the Inquisition be lenient with him?

Would he become a servitor? Be executed? Transferred to a penal battalion? I honestly don't know his fate.

My bet. He will go to a penal batallion. From what I read, penal battalions are often used for individuals who have committed significant crimes but are deemed useful enough to be given a chance for redemption through military service. This if the inquisition believes in his motivations. If not, is public execution.
 
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Glory to Ukraine
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Well, there is always a small chance that a radical Inquisitor/Magos would get hold of such a person and keep them safe to work on such things. Failing that though, mainstream Imperium would most certainly not tolerate any experiments with Abominable Intelligence. I guess a penal batallion would be a possibility when it comes to punishment, but it would probably be a lotery tbh fam, depending on which faction would get the hold of the person first.
 

Storyfag

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The biomancer is vastly more likely to survive, especially if he was a sanctioned psyker to begin with. Research happens, though tends to be frowned upon. This includes bioweapon research. There is no special stigma attatched to it. Abominable Intelligence research though? Highly forbidden. Then again, Cawl Inferior...
 

lightbane

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If you're part of the mechanicus and your "discovery" is good enough, they might sanction it (after some time of deliberation), or consider your a malatek, a borderline heretek that while you will not be welcome, they won't hunt you down.
 

Louis_Cypher

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Those brusque handshakes to the Alpha Legion, Word Bearers and Iron Warriors... they get the job done alright.

I am thinking of collecting Word Bearers.

Then I can call my battles with the Imperium "Word Bearers vs. Bird Wearers".
 

Louis_Cypher

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BTW, I found this comment a while back on some YouTube vid, and thought it was a good sales pitch for playing historicals:

Upsides to historical wargaming: Your codex never sucks is this edition. No-one owns the period. It’s no-one’s IP. It can’t be End Times-ed. You have absolute freedom to choose whatever ruleset for whatever manufacturer of miniatures you like. Some eras – particularly the Napoleonic – are visually stunning. Equal in colour and flair to Warhammer Empire, there’s just no griffons. You never run out of reading material. Ever. And you can be surprised at how interesting stuff is, and how much you never knew. You can port your hobby focus across to Total War titles sometimes. Decade after decade – there’s always someone who wants to play it. The tactics you may win a game by... may have won if for you in real life. And when you reverse history with that... it’s a trip.
 

Louis_Cypher

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Miniscape, related to Minisodes, sometimes show the painting of classic 1st and 2nd edition figures. I find it really interesting how the guy paints them. He sometimes seems like he is being very slapdash. His edge highlighting sometimes seems thicker compared to that shown by more modern edition painters. The old figures themselves are much less detailed than modern sculpts of course. Yet the figures turn out looking great. It's like an impressionist painter or something; he knows what looks good from a distance, and the artistry of the old sculpts also shows. I'd be afraid to paint modern sculpts so liberally, say some razor-thin Dark Eldar or something.





 
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BTW, I found this comment a while back on some YouTube vid, and thought it was a good sales pitch for playing historicals:

Upsides to historical wargaming: Your codex never sucks is this edition. No-one owns the period. It’s no-one’s IP. It can’t be End Times-ed. You have absolute freedom to choose whatever ruleset for whatever manufacturer of miniatures you like. Some eras – particularly the Napoleonic – are visually stunning. Equal in colour and flair to Warhammer Empire, there’s just no griffons. You never run out of reading material. Ever. And you can be surprised at how interesting stuff is, and how much you never knew. You can port your hobby focus across to Total War titles sometimes. Decade after decade – there’s always someone who wants to play it. The tactics you may win a game by... may have won if for you in real life. And when you reverse history with that... it’s a trip.
Bro do not look up what bolt action third edition is doing lol
 

Louis_Cypher

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I'm gonna take a guess: They end-times-ed WW2???!

How would that work, the Third Reich opened a northern polar gate to Chaos?
 

RaggleFraggle

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BTW, I found this comment a while back on some YouTube vid, and thought it was a good sales pitch for playing historicals:

Upsides to historical wargaming: Your codex never sucks is this edition. No-one owns the period. It’s no-one’s IP. It can’t be End Times-ed. You have absolute freedom to choose whatever ruleset for whatever manufacturer of miniatures you like. Some eras – particularly the Napoleonic – are visually stunning. Equal in colour and flair to Warhammer Empire, there’s just no griffons. You never run out of reading material. Ever. And you can be surprised at how interesting stuff is, and how much you never knew. You can port your hobby focus across to Total War titles sometimes. Decade after decade – there’s always someone who wants to play it. The tactics you may win a game by... may have won if for you in real life. And when you reverse history with that... it’s a trip.
That’s also a good argument for releasing IPs under open source licenses or into public domain.
 

Mangoose

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I'm gonna take a guess: They end-times-ed WW2???!

How would that work, the Third Reich opened a northern polar gate to Chaos?
No, the Third Reich fails to open a northern polar gate to Chaos

But Games Workshops retcons that.

Essentially Hitler was going to pull an Age of Sigmar and that's the real reason we stopped him.

...So we can win the IP and make $$
 

RaggleFraggle

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IPs are so stupid. You can’t constrain human storytelling that way. It just creates problems. It’s natural for humans to retell and alter stories (e.g. fanfiction), but copyright law makes that illegal for a century or longer. This is fucking stupid. We can see the problems right now. IPs last too long and end up rotting. IPs get forgotten and cannot be rescued. Creators and fans attack each other. Copyright shouldn’t last more than 14-28 years. The overwhelming majority of profit on any given work is made within that window, so it makes no economic sense to have it last longer. Trademark law already covers protecting creators against fraud and that lasts for as long as you actively use a trademark.
 
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I'm gonna take a guess: They end-times-ed WW2???!

How would that work, the Third Reich opened a northern polar gate to Chaos?
No but warlord is basically acting like how GW acts with long strung out releases and requires people changing their armies majorly.
 

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