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Warcraft III: Reforged - now with lowest user metacritic score of all time

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,781
Location
Stealth Orbital Nuke Control Centre
I guess if Warhammer is this brutal neo-nazi game it's only obvious that the opposite should exist as well, right? So it makes sense that WoW is turning into this lgbtq trans shit, right?
Warhammer Fantasy, of which Warcraft is the rip-off, doesn't really have a brutal neo-nazi vibe. Just fantasy Renaissance, with all that entails.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
6,665


That Warcraft 2 remake doesn't look too good.

Jesus Christ, just do yourselves a favor and play the original.

It might be old, and the UI is ancient, but it still has lots of charm and character that this is lacking. At least Blizzard had the presence of mind to make an authentic Diablo II remake, and even reforged at least doesn't do anything to the core gameplay or story arc. I might even be able to begrudgingly forgive them of the sin for taking oldschool Battlenet offline, raping clans, and basically shutting the OG game down because at least they are releasing balance patches for a 20 year old game. Mind you, I'm still not going to buy it, and definitely not for this mod.

I am a softy for WarIII for the countless hours of joy it brought me in my formative years, so I hope you all won't begrudge me for saying that the Warcraft franchise jumped the shark when WoW came out. Get that shit away from classic Warcraft.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
Warcraft 2 suffers from most campaign maps requiring naval combat and ferrying troops around. There is nothing more boring than waiting for a fleet to be built and then painstakingly loading all your units on boats.
 
Joined
Jan 7, 2012
Messages
15,268
WC2 is generally a pretty fast game and you don't need 200 units to win maps, like 9 battleships and 4 transports is enough most of the time.
 

Hobknobling

Learned
Joined
Nov 16, 2021
Messages
472
That Warcraft 2 remake doesn't look too good.
Jesus Christ, just do yourselves a favor and play the original.

It might be old, and the UI is ancient, but it still has lots of charm and character that this is lacking. At least Blizzard had the presence of mind to make an authentic Diablo II remake, and even reforged at least doesn't do anything to the core gameplay or story arc. I might even be able to begrudgingly forgive them of the sin for taking oldschool Battlenet offline, raping clans, and basically shutting the OG game down because at least they are releasing balance patches for a 20 year old game. Mind you, I'm still not going to buy it, and definitely not for this mod.

I am a softy for WarIII for the countless hours of joy it brought me in my formative years, so I hope you all won't begrudge me for saying that the Warcraft franchise jumped the shark when WoW came out. Get that shit away from classic Warcraft.
The reason for that is that it really wasn't done by Blizzard, it was done by Vicarious Visions which was absorbed into Blizzard as they were working on it. Vicarious Visions also did the recent remakes of Crash Bandicoot and Tony Hawk which were both very well received.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
But Vicarious Visions outsourced a lot of the graphical work to a company in some Asian country, afaik.
 
Joined
Mar 18, 2009
Messages
7,631
Warcraft 2 suffers from most campaign maps requiring naval combat and ferrying troops around. There is nothing more boring than waiting for a fleet to be built and then painstakingly loading all your units on boats.
Base game of W3 was one of the very few RTS campaigns I bothered to finish, generally playing RTS single player bores the crap out of me. But then I started the expansion and here comes that tedious boat shit with loading/unloading units all the time so I quit it at beginning and never returned.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,426
I don't agree with it. It's part of public perception tho.
A few idiots don't make it "public perception". It's just a few idiots who spark a discussion, but that's different from it being a majority view.

Henry Cavill is severely overrated, most people just like him because he's both hot and somewhat of a nerd at the same time.
Eh, I will take someone who isn't afraid to show he's a nerd over someone who has no clue what he's involved in yet pretends he likes it. So far Cavill didn't give me a reason to think negatively of him, quite to the contrary.

Warcraft 2 suffers from most campaign maps requiring naval combat and ferrying troops around. There is nothing more boring than waiting for a fleet to be built and then painstakingly loading all your units on boats.
I liked it. Having a navy gave these missions "combined arms" feel and transporting troops was pretty easy (so much that I never was a problem for me). Unit selection limit was way bigger problem. Which became even more pronounced in Starcraft 1 as Starcraft 1 made the actual use of more numerous armies (especially in case of the Zerg, but Terran Marines + Tanks were also a very popular strategy). Warcraft 3 sort-of fixed it by making higher tier units much more powerful and way more unit cap-consuming (relative to Starcraft 1). As a result it was easier to control higher quality armies.

You can also say Warcraft 3 is a gem that probably won't ever be replicated and you'd be more correct.
It had a lot of serious shit in it too.
Yeah. Whatever else people want to say about Wacraft 3, it was still a game in which Blizzard was innovating and moving forward. World of Warcraft (released after that) was their last revolutionary game. Everything else after that was either a decline (Starcraft 2) or a remake (often a bad one).
 
Joined
Mar 3, 2010
Messages
9,291
Location
Italy
World of Warcraft (released after that) was their last revolutionary game.
are you fucking nuts? wow introduced NOTHING new, it was the vanillaest, most cookie-cutter mmorpg ever. there was already stuff like anarchy online and its peculiar skill system, land conquest battles, already had instancing, free flight, extensive map, player city building, even random dungeons. all blizzard had was journos in their pocket ready to lie for them, saying "it sold 100m copies" when 99999999 were chink bot sweatshops or "it's their last revolutionary game" when it innovated absolutely zero.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,970
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
World of Warcraft (released after that) was their last revolutionary game.
are you fucking nuts? wow introduced NOTHING new
Not sure if youngfags remember but throughout the 90s Blizzard was meme famous for stealing other devs' ideas. They burst onto the map after stealing Dune 2 gameplay so brazenly it got everyone laughing. Warcraft 1 was a shitty copypaste but to their credit they improved massively for the sequel and Starcraft BW is still the pinnacle of the genre.

Still, they've never done anything innovative, let alone revolutionary. Maybe except The Lost Vikings.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,447
Location
Dutchland
World of Warcraft (released after that) was their last revolutionary game.
are you fucking nuts? wow introduced NOTHING new, it was the vanillaest, most cookie-cutter mmorpg ever. there was already stuff like anarchy online and its peculiar skill system, land conquest battles, already had instancing, free flight, extensive map, player city building, even random dungeons. all blizzard had was journos in their pocket ready to lie for them, saying "it sold 100m copies" when 99999999 were chink bot sweatshops or "it's their last revolutionary game" when it innovated absolutely zero.
They innovated by making an MMO that got non-MMO players to play an MMO. Sure it's basic bitch babby mode compared to what was out at the time, but it became mainstream in a way that only games like Runescape can claim, and that's a can of worms on its own.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,735
Pathfinder: Wrath
Blizzard have never innovated, they've always been great refiners. Which is not bad or that unusual, technically Bach didn't do anything new either (except maybe 1 thing for which he isn't even that known).
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,426
are you fucking nuts? wow introduced NOTHING new, it was the vanillaest, most cookie-cutter mmorpg ever. there was already stuff like anarchy online and its peculiar skill system, land conquest battles, already had instancing, free flight, extensive map, player city building, even random dungeons. all blizzard had was journos in their pocket ready to lie for them, saying "it sold 100m copies" when 99999999 were chink bot sweatshops or "it's their last revolutionary game" when it innovated absolutely zero.
Revolutionary may be an inappropriate word. I meant they created a type of game that was different from the ones they were making up to that point, and the game was good enough to make it massively popular. "Having journos in their pocket ready to lie for them" wouldn't get them this far. All in all it WAS a peak for Blizzard and they were going downhill from there ever since.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
Strong Dungeon Keeper mobile abomination vibes.
what you now call "mobile aestethics" has always been world of warcraft's. blizzard unleashed this plague on the world.

Yup... the "everything is colorful" rainbow world. It plagues art direction to this day

Ah how much some games accomplished with 2-3 colors...
 

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