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Decline Visual Novel Recomendation Thread

catfood

AGAIN
Joined
Aug 28, 2008
Messages
9,592
Location
Nirvana for mice
Is it better than the anime? Cuz the anime was ass.

Clannad? Never seen the anime, but i don't watch anime at all. And i'm not that much of a VN connoisseur, but i've played a handful and enjoyed most of them. So i bought into all the bullshit screeching how this was the one of the greatest VNs ever made and best thing since sliced bread and "played" it a couple years ago. Even Steins Gate referenced this garbage in some dialogue as the best shit ever.

Uninstalled it after a few hours. It's boring, with crapton of shitty filler, nasty looking deer-eyed character sprites even compared to your average animu. And the main character, Pomoya or something, was as dislikeable as they come. Seriously you wouldn't wish such cringy, apathic retard to be your friend even if there are no people left alive on earth besides you and him.
Yeah, the MC in Clannad is utterly insufferable. I guess the author wanted to try something different from Kanon and Air since in those stories the MC is much better. They were very quippy and sarcastic and it's always fun to see him making fun of his waifus. Bad MC's are unfortunately very common in this medium.
But isn't the MC in Air (the VN, don't remember the anime too clearly) basically the same? Highly apathetic and even downright mean. Gets bought a free drink, tries it and then empties it on the floor because he doesn't like the taste. Or, after freeloading for days, simply walking off because it's "time to move on".
The MC in Air is a laid back loser who freeloads all the women he meets. Quite a giga-chad imo. I see him as the free spirit archetype. I liked him a lot, I think he was very charismatic. Compare that to Tomoya is just depressed and that's it.
 

Lucumo

Educated
Joined
May 9, 2021
Messages
910
Yeah, the MC in Clannad is utterly insufferable. I guess the author wanted to try something different from Kanon and Air since in those stories the MC is much better. They were very quippy and sarcastic and it's always fun to see him making fun of his waifus. Bad MC's are unfortunately very common in this medium.
But isn't the MC in Air (the VN, don't remember the anime too clearly) basically the same? Highly apathetic and even downright mean. Gets bought a free drink, tries it and then empties it on the floor because he doesn't like the taste. Or, after freeloading for days, simply walking off because it's "time to move on".
The MC in Air is a laid back loser who freeloads all the women he meets. Quite a giga-chad imo. I see him as the free spirit archetype. I liked him a lot, I think he was very charismatic. Compare that to Tomoya is just depressed and that's it.
But the MC is depressed all the time and apathetic. If not for others, he would have simply starved to death. As for being charismatic...eh, not really. They either take pity on him or use him for their own reasons (like the main heroine who endures his behavior). When he steals the milk, he doesn't even go to apologize himself. He is definitely no Spike Spiegel or something...
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,805
Finished Clannad (again)

JgaxJhg.png

vince-mcmahon-crying.gif
 

Thorakitai

Learned
Joined
Feb 26, 2020
Messages
303



This VN has been in mind for quite a while, and seeing so little discussion of it on the web despite having a fan translation for the PSP port for years is quite annoying.

Double Cast is one of the six in line of the Yarudora series for the PS1 and PS2. It's famed for its high production values (they are an interactive adventure game in the style of Dragon's Lair and made by Production I.G. (Ghost in the Shell) and having well-known and famous voice actors and staff), and the first four games deal with the female protagonist having amnesia and the protagonist helping her to find her memories.



The story goes like this: The protagonist (whose face is never shown) is a member of the school's film club. After getting drunk with his clubmates and finding himself resting on a pile of garbage bags, he wakes up to find himself next to a girl in a fountain. The girl introduces herself as Mitsuki Akasaka, who is revealed to have no memories aside from her name, and she pulls him out of the trash, and the protagonist thanks her by taking her out to lunch.



Later, the Film Club attempts to film a movie based on a script from ten years ago that previously attempted to be filmed but ended in tragedy and under mysterious circumstances. The film club president then requests to find a lead actress not related to the school, and the protagonist enlists Mitsuki for the role, which she performs admirably. However, Mitsuki seemed to be stalked by someone, and the several incidents during the filming have threatened the protagonist's life multiple times.


Double Cast is titled as a Horror VN, and boy does it show in full force as the introductory chapters and the character design (made by the same guys who do Martian Sucessor Nadesico) do a good job at hiding the fact but story slowly but introduces the horror depending on your choices.

Let's just say that, as a guy who witnessed School Days and Doki Doki Literature Club and thought I could handle whatever the VN could throw at me, I was sorely mistaken. The bad endings are horrifying enough, but then a certain route that's available only after a second playthrough tops even that.


If you're unlucky enough to select certain dialogues and conditions, you'll be locked into the Genocide route where the only outcome you can change is what nightmare inducing Bad Ending you'll receive.

And that's that. I won't forgetting this VN for a while and it's a shame no one even talks about it.
 

Lucumo

Educated
Joined
May 9, 2021
Messages
910
This VN has been in mind for quite a while, and seeing so little discussion of it on the web despite having a fan translation for the PSP port for years is quite annoying.
That's because no one cares about console VNs.
 

martyspider

Literate
Joined
May 5, 2024
Messages
8
Behold the only good vn
capsule_616x353.jpg

I have read the experimental dabblings of unconventional plot structuring and surface level philosophy inbetween girls getting all her holes cumstuffed, the 80+ hour epics of time-wasting autistic self soothing repetition aka japanese writing, teh sexy harem games
This is still the only good one
 

Kuruwin

Novice
Joined
Feb 14, 2023
Messages
37
Been on a bit of visual novel binge this month and I've already read through three.

The House In Fata Morgana

co23cn.jpg


This sadly was ruined for me by that tedious last chapter that could have easily been cut. There was bloat before that , but not to a point where it turned to pain to get through. Otherwise it was rather epic love story that wasn't afraid to go through some dark shiat.

Swan Song

co3dhg.jpg


Well this was dark too but not in a good way. Maybe if didn't at first try to be "proper" and somber survival story in a snowy small town devasted by meteor, I would have minded what it turned to, but it get's ridicously edgy and fast after a certain point. If it had been edgy from the beginning or had more belieavable turn with that character, then it would have been fine, but no.

Ever17: The Out of Infinity

co2q3u.jpg


Earlier game from the guy that did Zero Escape Trilogy. This is a hard to recommend. Even if you go with the flow with the twist and enjoy what you get, the problem still is that only the very last part of the game is interesting to read. This is filled with pointless descrpitions, the character's are mostly boring and most of the filler isn't endearing at all. Unlike Zero games, this doesn't try to keep you at the end of your seat and is just fucking bland. If thing's had been better sprinkled in and the whole thing was more lean, then perhaps it could have been good game, but this had just hour's and hour's and hour's.... of worth of painfully boring stuff to trek through.
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,650
https://www.kickstarter.com/projects/ninetail/venusblood-ragnarok-english-localisation-project/

VenusBlood Ragnarok kikestarter launched and already funded. $90K with only 350 backers.

giphy.gif

¥42,460
・A Breast Pillow(Momimakura)* (Choose 1/4 between Fana, Jorm, Nanna or Sigyn)*A breast pillow (momimakura) is a pillow with silicon pads inserted underneath at certain positions in order to simulate breasts.

backers: 11

Also 4 backers for the 1200000 Yen tier.
 

KafkaBot

Scholar
Joined
May 4, 2016
Messages
371
This VN has been in mind for quite a while, and seeing so little discussion of it on the web despite having a fan translation for the PSP port for years is quite annoying.
That's because no one cares about console VNs.
Some console-exclusive or console-first VNs are amazing - 13 sentinels, Hotel Dusk and Ace Attorney all come to mind; the Tsukihime remake is also a console exclusive for now. True enough, they generally do receive much less attention from players (with some notable exceptions, such as the ones I mentioned), but there's quite a few important titles in the console space.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,805
Finished reading this a while ago and it was very very good:



The ost is fantastic, unfortunately I am now too old to play the rhythm minigames without killing my wrists so I put them on auto. Its very melancholic overall and outright depressing at times. The start is pretty slow and can get a bit boring but its worth it once you get to the last two routes and (what I consider to be) the true ending. The twists and revelations were very well done imho. Probably the weakest point is that you need to play all other routes to unlock the real ending. While I genuinely really liked them they are pretty much just bad endings and only one of the heroines is actually important for the overall story so the other two can feel like they more on the filler side. There isnt much that is revealed exclusively in those two routes that really matter and you barely interact with the girls on the true ending routes. Still they are pretty well written and engaging on their own.

I was also a big fan of the artstyle and it was fitting for the melancholic atmosphere of the setting.
It was also a bit of a menhera collecting simulator as all the girls are mentally ill lmao.


:4.5/5:



 

Lucumo

Educated
Joined
May 9, 2021
Messages
910
This VN has been in mind for quite a while, and seeing so little discussion of it on the web despite having a fan translation for the PSP port for years is quite annoying.
That's because no one cares about console VNs.
Some console-exclusive or console-first VNs are amazing - 13 sentinels, Hotel Dusk and Ace Attorney all come to mind; the Tsukihime remake is also a console exclusive for now. True enough, they generally do receive much less attention from players (with some notable exceptions, such as the ones I mentioned), but there's quite a few important titles in the console space.
13 Sentinels is no VN though. And the others are their own style, while what Thorakitai mentioned is more in line with PC VNs. And who cares about the Tsukihime remake? It looks absolutely garbage, just like when the art was revealed many years ago. And I say that as a big Tsukihime fan who owns all three games (even all the Melty Blood ones too).
 

The Jester

Cipher
Joined
Mar 1, 2020
Messages
1,741
Alright, buckle up my fellow VN connoisseurs, because "Robotic;Notes Elite" is like strapping yourself into a rollercoaster built by a drunk engineer.
This is the third act from the Science Adventure series, and it's about as coherent as a fever dream.

Plot: More Twists than a Pretzel​

The plot in this one meanders like a drunkard at 2 AM. The pacing is a schizophrenic mess, swinging wildly from mind-numbingly slow to breakneck fast with no warning.
95% of story is an excruciatingly boring slice of life. You spend countless hours slogging through mundane school activities, trivial banter, and lifeless dialogue that does little to advance the plot or develop the characters. It’s a snooze fest of epic proportions, making you question why you’re subjecting yourself to this tedium when you could be doing literally anything else.
Characters and plot points pop up out of nowhere like those annoying whack-a-moles, and just as you're about to get invested, they're yanked away. The story attempts to throw curveballs, but they end up being more like soggy noodles flung at a wall—predictable and ultimately limp. Every now and then, it brushes against greatness, only to plunge back into the depths of mediocrity.

One of the most jarring aspects of "Robotic;Notes Elite" is its apparent target audience. Unlike the more mature and darker themes of "Chaos;Head" and "Steins;Gate," this entry feels like it's aimed at a younger crowd. The tone is lighter, the stakes feel lower, and the characters' antics are more juvenile. It’s as if the developers decided to trade in the series’ trademark intensity for a Saturday morning cartoon vibe.


Characters: A Parade of Anime Tropes​

The character roster is a veritable bingo card of anime stereotypes. Kaito Yashio, our protagonist, is the epitome of apathy. His lack of enthusiasm is so infectious, it’ll make you wonder why you’re even playing. Then there's Akiho Senomiya, the peppy, robot-obsessed foil. Her relentless cheerfulness is endearing for all of five minutes before it becomes as grating as nails on a chalkboard.

The rest of the cast? Oh, you’ve got the whole circus here: the shy girl, the tsundere, the mysterious brooding guy. Their development is as deep as a kiddie pool, and their interactions have all the chemistry of oil and water. You can practically hear the writers checking off boxes on their trope list.

Visuals and Audio: THE HORROR​

The use of PS2-style graphics instead of 2D sprites is utterly retarded. The characters move with all the grace of marionettes controlled by a blind puppeteer, landing squarely in the uncanny valley. I don't know why they chose this route when 2D sprites could have given the game a much-needed sense of charm and personality.

The music? Well, it exists. It does the job without standing out, like a background extra in a bad movie. The voice acting is a mixed bag, ranging from passable to cringeworthy. Some lines sound like they were delivered at gunpoint, adding an unintended layer of comedy to the proceedings.

Choices: Press X to Question Life Choices​

Let’s talk choices, if you can call it that. Occasionally, you make a choice that slightly nudges the story in a different direction, but these moments are rarer than a coherent plot twist.

The much-touted “Twipo” and “IRUO” systems are supposed to add interactivity, but they’re about as engaging as watching paint dry. They’re gimmicks, plain and simple, offering the illusion of choice without any real impact.

The route system is another colossal waste of time. There is no branching paths, the story is stubbornly linear. Worse yet, the routes are supposed to be read in a predetermined order, so if you go in blind without a guide, you can spoil yourself and ruin any semblance of narrative coherence.

Final Verdict: A Lesson in Disappointment​

"Robotic;Notes Elite" is a cautionary tale in wasted potential. For every moment of genuine intrigue, there are hours of dull dialogue and uninspired storytelling. It’s like being promised a gourmet meal and being served stale bread instead.

The game is a test of endurance more than anything. If you’re a die-hard fan of the series or have an unhealthy obsession with giant robots, you might find some redeeming qualities here. For everyone else, steer clear.

Rating: 4/10 – Like watching a clown car crash in slow motion. Fascinatingly awful.
 

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