The implication there is that he's about to cut off your hand with that cleaver if you take his hand. 90s edgy-cool malkavian.
From my contact with the original HSL developers I know who this was supposed to be, but any observant Bloodlines fan can figure it out !
cringeinducing "sex positive" writing
Oh god, was it Vandal? His full name was Vandal Cleaver, and he has a cleaver in his hand too...The implication there is that he's about to cut off your hand with that cleaver if you take his hand. 90s edgy-cool malkavian.
From my contact with the original HSL developers I know who this was supposed to be, but any observant Bloodlines fan can figure it out !
Could it be he was a modernized re-imagined Cain? That would be horrifying.
Will be interesting to see how they walk back the thin blood and clan choice hooks that were so prominent in the initial marketing.
Bunch of videos from the old build resurfaced. Game had a ghost level like Ocean House.
Maybe, but the videos say they were uploaded two weeks ago. I think the recent news just got people to dig around more.Considering the timing, there's no way he didn't do it out of spite.
don't know anything about Pinchbeck or the studio that Chinese Takeout has become, but if he isn't into the setting then i think making sure he does his homework is up to paradox sending white wolf people to the studioI gotta be honest, I do think I would trust Pinchbeck a bit more here, though I do think Mitsoda probably understands the setting better having done the previous game. While I don't think the previous game outside of that Anarch girl would have had too many direct continuations from the first, I do lean towards making a game that is clearly in the same universe but a separate story.
Hey, look on the positive side. At least you might get one last fuck out of it.It’s like waiting in the ER for word on how your girlfriend’s doing, when you've known that your girlfriend has been dead for two decades. They’ve dug up her cadaver and are pretending that what they’re doing to her will somehow bring her back. Meanwhile, you sit in the waiting room, DREADING the moment that you have to face the music and finally see what they’ve done to desecrate your girl.
stop typing turanic hexes plsPower Word: Prey
Yeah, man, incredibly overblown, other than the fact that it is FUCKING EVERYWHERE. Commercials, movies, video games, you name it.As someone who thinks the "SJW threat" to gaming is incredibly overblown,
Using the brand name appeal of an existing IP is pointless and probably detrimental. Firstly, it's just a glorified recitation of irrelevant factoids that nerds jizz over but which mean nothing to a general audience. Secondly, investing in it is pointless because it will be constantly fucked with by corpos and writer turnover until it loses everything that originally attracted you to it. Thirdly, saying your product is branded after a glorified recitation of irrelevant factoids isn't a substitute for actual substance like gameplay and storytelling. Fourthly, it strangles creativity out of the market by taking away resources that could be invested in new IPs that aren't crushed under the weight of decades of writer turnover and other fuckery.don't know anything about Pinchbeck or the studio that Chinese Takeout has become, but if he isn't into the setting then i think making sure he does his homework is up to paradox sending white wolf people to the studioI gotta be honest, I do think I would trust Pinchbeck a bit more here, though I do think Mitsoda probably understands the setting better having done the previous game. While I don't think the previous game outside of that Anarch girl would have had too many direct continuations from the first, I do lean towards making a game that is clearly in the same universe but a separate story.
the worst case scenario is if the new devs refused to even play bloodlines 1. we know next to nothing though, so we're a few weeks from red alert
I don't know why you quoted me because a) it's got nothing to do with what I said, and b) you're completely wrong. The entire reality of the entertainment industry proves that brand recognition is neither pointless nor detrimental.Using the brand name appeal of an existing IP is pointless and probably detrimental. Firstly, it's just a glorified recitation of irrelevant factoids that nerds jizz over but which mean nothing to a general audience. Secondly, investing in it is pointless because it will be constantly fucked with by corpos and writer turnover until it loses everything that originally attracted you to it. Thirdly, saying your product is branded after a glorified recitation of irrelevant factoids isn't a substitute for actual substance like gameplay and storytelling. Fourthly, it strangles creativity out of the market by taking away resources that could be invested in new IPs that aren't crushed under the weight of decades of writer turnover and other fuckery.
That is wrong on the face of it. Of course. Since Troika were the like to make the games they wanted to make and Bloodlines and the wider WoD is what got them going in the first place. Troika are the ones who decided to make Arcanum, to set their D&D game in Greyhawk and to close their studio because they didn't feel like doing mercenary work. But if you sincerely believe that, then making Bloodlines 2 is neither pointless nor detrimental. It strangles no one's creativity. If it did then Troika wouldn't have been able to achieve what Bloodlines is. Even in that maximalist (and unrealistic) scenario, the game would be standing on it's own. So it goes back to all the advantages one has when using an estabilished setting.Bloodlines is remembered because of its colorful characters and funny situations, made by Troika. Troika could've invented an original IP and the game would've been just as well-regarded.
Arkane released a vampire game last month.Vampire the Masquerade: Prey
Let's hope it is as good as Prey at least, this studio isn't Arkane after all.
someone wished upon a monkey's paw and summoned not only vampire: battle royale but also killed arkaneArkane released a vampire game last month.Vampire the Masquerade: Prey
Let's hope it is as good as Prey at least, this studio isn't Arkane after all.
It... wasn't very good.
Bunch of videos from the old build resurfaced. Game had a ghost level like Ocean House.
you fool thats what hardsuit wanted paradox to think. you now owe them 2 years of development time.The main surprise here is that they actually made something playable.
immersive sins
Is sex with the undead necrophilia? Or un-necrophilia? Oh shit, I might get banned from Steam.Hey, look on the positive side. At least you might get one last fuck out of it.
Tyranicon, not entirely certain, but in Vampire:The Masquerade lore you can have sex with a vampire/while being a vampire...immersive sins
This is a blessed typo.
Is sex with the undead necrophilia? Or un-necrophilia? Oh shit, I might get banned from Steam.Hey, look on the positive side. At least you might get one last fuck out of it.
someone wished upon a monkey's paw and summoned not only vampire: battle royale but also killed arkane
no i'm pretty sure the supernatural is involved. the urban fantasy curse seems equal to all the witches in romania (actual government).someone wished upon a monkey's paw and summoned not only vampire: battle royale but also killed arkane
If by "someone" you mean "some Microsoft Exec" and by "wished upon a Monkey's Paw" you mean "read EA's Instruction Manual from back in the day and decided to murder an otherwise decently popular and prolific Gamedev Studio by forcing them to do shit way out of their comfort zone that literally nobody asked for or wanted so they can cannibalize them", then you just might be onto something.
no i'm pretty sure the supernatural is involved. the urban fantasy curse seems equal to all the witches in romania (actual government).