You said this:
There is no vampire, dark fantasy, or urban fantasy story that cannot be told in the world of darkness.
When you probably meant to say "if you know you're using WoD IP then you can write a variety of stories within those limits."
Without qualifiers your statement can be interpreted to mean "you can tell any existing story in WoD without making extensive changes that render it unrecognizable."
WoD can only tell stories within very specific parameters. You can't have new clans spontaneously and independently arising throughout history as a result of separate magical curses, you can't have vampires increase their power ceiling simply through age, you can't have werewolves that aren't tied into the ecoterrorism backstory, you can't have ghosts teleport and fly willy-nilly as a standard power, you cannot have any elements introduced in
Chronicles of Darkness or Monte Cook's
World of Darkness, you cannot have anything existing outside of all the particular and arbitrary rules and backstory that was setup back in the early 90s and have barely changed in the decades since.
Which would be fine if there were any other competing IPs to break up the monopoly.
In many ways, yes WoD is very generic. In other ways it is highly specific. It's not a generic urban fantasy game that you can easily slot any idea into or create your own campaign settings for. Games like that exist, but this isn't one of them.
Maybe you just don't like this setting?
Not
anymore, certainly. The fandom is insanely elitist and cultish, like a lot of fandoms that I also don't touch with ten foot poles. Even if they never read
Chronicles of Darkness or heard it existed before five minutes ago, you can guarantee they'll robotically repeat "
Chronicles sucks and anyone who likes it sucks" because they were told to by the cult. If you haven't encountered those types in this or any other fandom, then I envy you.
Because of the ttrpg market's niche nature and insane first mover advantage, every single other urban fantasy game that tried to enter the market aside from
Shadowrun got canceled. It's led to a very bland and uninteresting creative landscape, as with every other time than a single monopoly dominates a genre. This is especially frustrating because ttrpgs should be more creative than other static genres by virtue of theater of the mind.
I see a lot less of this problem in D&D-adjacent fandom. The discourse there actually rewards sharing your ideas for original settings and takes on familiar tropes. It has its own problems, of course.
You're the person whose tastes are so arcane and specific you argued with half a dozen people at once, for pages without end, until they all reached the conclusion that the only sort of game you care about or even consider to be urban fantasy just happens to be... exactly like the world of darkness. Curious, isn't it. How making a game in this setting, by default, already has you as a potential customer. Sounds detrimental to the project.
This is like saying that Arda and Westeros are interchangeable. There are numerous aspects of the IP that I simply am not interested in. Like all the tryhard emo goth shit that reminds me of my cringy teenager phase.
Not to mention that Paradox hasn't produced any worthwhile entries in this IP and we're all only here because we're coasting on nostalgia for Troika's work. Let's be honest, we wouldn't care and this IP would be completely dead right now if it wasn't for Troika putting it on the map. And they put on the map for reasons that are unique to Troika and have fuck all to do with the rest of the IP: the irreverent comedy, for one. If you actually read the rpg books and the new text games, then you'll notice it's insanely pretentious tryhard emo goth shit that takes its ridiculousness completely seriously.
There's the management being disrespectful of fans in general when using the brand names. Like, if they're weren't low budget text crap the premise for that new hunter game would sound interesting. But I can't stand it because it ripoffs Hunter: The Vigil while giving Vigil fans the middle finger. "Your favorite game IP sucks, you filthy infidels. But we'll totally ripoff the premise for this other game. Fans of the Imbued can eat shit too."
There are elegant ways to reboot IPs with the benefit of hindsight. This isn't one of them.
I do like bits and pieces from across the IPs owned by the shell company named White Wolf, but that's a far cry from liking WoD as an IP. There's too much drama and scandal associated with it for me to feel much positive feelings about it. Also, I've always preferred CoD anyway. It simply didn't have all that irrelevant high-level lore to begin with and thus allowed players to focus on actually playing rather than discussing irrelevant high-level lore. It was far from perfect (it's still emo goth shit that I look back on as pure cringe), but it tried.
I want an IP that knows how ridiculous it is. I want comedy, black comedy, attractive people, irony, elegant simplicity, an optimistic attitude toward life, a sense of fun... basically everything that WoD doesn't have and which Paradox is clearly not interested in. I don't like emo goth shit.