I'm starting to think this games is a big practical joke.
Holy fucking hell, i thought the first two levels were bad but Titans Reach? That's a whole other dimension!
The environmental design and exploration can be interesting at some points, but you know what? That won't do a damn thing if your framerate drops to literally 3 fps. Which is constantly the case in Titans Reach as soon as something goes up in flames, cause the whole damn level is filled with wood.
Then again it also drops to lower fps if I cautiously avoid setting anything on fire. Maybe the enemies do it by accident? I don't know. All I know is that fps are completely fucked in that level and since apparently the Devs weren't clever enough to put their main control logic into the fixed update method of their unity scripts (the one that's ALWAYS executed no matter what the frames are) half the character controls start breaking.
Also a bunch of X-crossed wooden planks can't be destroyed and if you crawl under them you die. Which is kind of a problem in Titans Reach cause you gotta pass some of those planks to get to the Arcaneum. You can slide under them somehow, but that only works if the fps play along, which most of the time isn't the case.
I somehow managed to do it and fucking finally I'm in the arcaneum. I jump into the water and..... nothing. A bright grayish screen. I could still access my inventory but nothing else worked anymore, so I had to reload and of course that sets back the silver sappling and now I have to go to the Arcaneum again. Then again, I don't even know if I gotta go there. Cause the mission I'm doing revolves around retrieving a SINGLE OBJECT FROM THIS VAST LEVEL.
Now technically that wouldn't be a problem, but the game gives you NOTHING. And I'm not asking for questmarkers or anything, but for example in Morrwoind, when you're asked to get the Dwemer puzzle box, they at least tell you which dungeon it is in! You are not sent out into the world with no indication where to look. UA tells you NOTHING about the items you should find. And you know why? Probably because the spawn of that fucking item (the mace of disruption by the way) is randomized! So it could be anywhere! Which is a LOT of places at 3 fps!
This game. I'm telling you, goddamn.....
You've made it as far as I did. And I have the same problems.
I'm on a mission to retrieve a Thor Hammer from this vast level, with no indication where it can be. The amount of multiple floors and verticality is impressive, but you don't even get a hint on the sub-area where it could be.
That wouldn't be an issue if the game was technically sound, but at low fps, with glitched AI, and especially the water level that seems to do stuff randomly ( a part of the level seems flooded, but clearly you're supposed to be able to go there, you can see stairs and stuff underneath, I suspect the item could be there, but you can't swim/dive so wtf ), I'm completely at a loss on how to progress further.