Modron
Arcane
- Joined
- May 5, 2012
- Messages
- 11,116
You bumped the thread for that?You bumped the thread for that?
You bumped the thread for that?You bumped the thread for that?
That is? Honestly speaking I don't remember much from this game aside from a feeling of disappointment that this particular mystery was never really solved (what's up with the Spires and so on).If anything I'd say the implications of the spires and what we learn about them is the most interesting part of the game.
It's pretty obvious that they're the source of Kyros' power, but aside from that? Was there anything else?
My Lore is well above the minimum required to be able to cast the spell. I have reasonably high Control Fire skill too because I cast the single target fire spell several times per fight. I've seen my character casting fireball and then it doesn't go off. I'll assume those times he was interrupted. The rest of the time, I put the command in and then he ends up doing something else even though it seemed like the command was accepted.Finally beat the Ascension Hall fight. Really didn't do too much differently. Was able to focus down two handed melee goon quickly. Enemy leader and teleporting character focused down Lantry pretty early but Verse was somehow able to tank them both while by other two took down the bowman and casters.
Still haven't managed to cast a fireball.
Are you getting interrupted by enemy skills? Some can do that. The animation should play and it should go off without a hitch otherwise. I don't remember a failure mechanic being tied to your lore skill since what spells you can cast, and what improvements you can add, are already locked behind a certain lore level. Is some AI routine you have set interrupting it?
The specific Edict you choose (if you proclaim one against Kyros at all) changes the ending slides but collecting them all doesn't gain you anything as you only get to use one Edict against Kyros.Another thing that seemed incomplete was the Edicts. I'm pretty sure I ended up with the minimum number of Edicts needed to finish the game but it also seemed that having more would be pointless.
IIRC there is a power level shown on your character that you fill up as you progress the game and which gets used up if you use your Edicts during the game from the map screen. I don't think the pool is used for the final Edict at the end though or it always gets filled so you can proclaim whatever Edict you want against Kyros.There is some kind of point value assigned to using Edicts but no associated resource pool so they obviously cut something out there.
Yes, the game prevents you from doing all paths in one playthrough and depending on the ones you choose for each chapter you can lock yourself out of getting all Edicts - exploring the Oldwalls won't change that. I think if you never choose Haven you can get all Edicts though. You will also have to ally with Bleden Mark (basically go against Chrous, Disfavored and the rebels) who will give you the Edict of Nightfall.I thought I would have a chance to resolve the third Edict but the opportunity was never presented. I also didn't explore the final Oldwalls dungeon completely so maybe that had something to do with it. [...] Would be interested to know if it is typical not to resolve all three Edicts.
I liked the innovative spellcasting system.
Yes, very interesting game.
It was an awesome little game.
It goes downhill after the first chapter. So downhill in fact it becomes unplayable to me.
Tyranny's main problem is the writing, it's shockingly bad and cringe. RTwP doesn't help.
Bro ive enjoyed plenty of "6/10" games.I liked the innovative spellcasting system.Yes, very interesting game.It was an awesome little game.
I understand Haplo, he is the Captain Pleb of this forum and likes all mediocrities. But what about you guys? Are your standards so low?
This game 1) forces annoying companions on you, 2) uses similar ruleset like Pillars (worst trash in modern CRPG history) and 3) game is short and boring.
Tyranny for me is a 6/10 game. I quit it really fast. RPGs which I normally play such as KotC and ToME (which are newer as well) really shit on Tyranny when it comes to gameplay and complexity. If you seriously consider Tyranny awesome, I'm afraid to ask what else you like.
I liked the innovative spellcasting system.Yes, very interesting game.It was an awesome little game.
I understand Haplo, he is the Captain Pleb of this forum and likes all mediocrities. But what about you guys? Are your standards so low?
Well one can enjoy rolling in mud with pigs too. You people saying "it's bad but it's fun" and "it's good for what it is" are the enablers of decline.
Yes i enjoy things that are fun, and sometimes those things may also have flaws. Is that so surprising?Well one can enjoy rolling in mud with pigs too. You people saying "it's bad but it's fun" and "it's good for what it is" are the enablers of decline.