Different link, same post: http://www.escapistmagazine.com/forums/read/6.392683-No-Pressure-Guys-Its-Just-Halo#15853791The sad thing is that this part was probably added after warned users asking that question too many times.
edit: here's the post for anyone's who's too lazy to copy the url from the pic
http://www.escapistmagazine.com/forums/jump/6.392683.15853791
edit 2: wait, what?
Retards don't know that though.The word "retarded" is ableist.I got a warning there for using the word "retarded". I didn't even use it to insult anyone on the forums. Then I got banned for saying something along the lines of "good job mods" for "moderator sass".
Recent? It's shit.It's shit like this that makes the Codex quite possibly the only site I trust in determining a good recently or passed released game is.
Fuckin' yeah ! Thanks Vendigroth !
This a typical codex stereotype. That the Codex hates every game ever made is a myth. Plenty of people here like the Goldbox games, the Infinity Engine games, Troika's catalog, and let's not even got started on strategy or adventure games. Even recently you saw a lot of fapping to Dark Souls. The poster Skyway that helps perpetuate this stereotype approves of games like ArmA and Dark Messiah of Might and Magic. Heck there's a few posters that like nearly universally despised games like DA2.Recent? It's shit.It's shit like this that makes the Codex quite possibly the only site I trust in determining a good recently or passed released game is.
Older? It's shit, unless it involves rat diplomacy.
This a typical codex stereotype. That the Codex hates every game ever made is a myth. Plenty of people here like the Goldbox games, the Infinity Engine games, Troika's catalog, and let's not even got started on strategy or adventure games. Even recently you saw a lot of fapping to Dark Souls. The poster Skyway that helps perpetuate this stereotype approves of games like ArmA and Dark Messiah of Might and Magic. Heck there's a few posters that like nearly universally despised games like DA2.Recent? It's shit.It's shit like this that makes the Codex quite possibly the only site I trust in determining a good recently or passed released game is.
Older? It's shit, unless it involves rat diplomacy.
I made that one after the fact. :D Let's see if I get another warning.
This a typical codex stereotype. That the Codex hates every game ever made is a myth. Plenty of people here like the Goldbox games, the Infinity Engine games, Troika's catalog, and let's not even got started on strategy or adventure games. Even recently you saw a lot of fapping to Dark Souls. The poster Skyway that helps perpetuate this stereotype approves of games like ArmA and Dark Messiah of Might and Magic. Heck there's a few posters that like nearly universally despised games like DA2.Recent? It's shit.It's shit like this that makes the Codex quite possibly the only site I trust in determining a good recently or passed released game is.
Older? It's shit, unless it involves rat diplomacy.
Let's not forget the terrible sin of voting DA for best RPG of 2009 over KotC.
This a typical codex stereotype. That the Codex hates every game ever made is a myth. Plenty of people here like the Goldbox games, the Infinity Engine games, Troika's catalog, and let's not even got started on strategy or adventure games. Even recently you saw a lot of fapping to Dark Souls. The poster Skyway that helps perpetuate this stereotype approves of games like ArmA and Dark Messiah of Might and Magic. Heck there's a few posters that like nearly universally despised games like DA2.
These low points are openly exacerbated by the series’ staunch refusal to get with the times when it comes to game mechanics and level design, ignoring obvious enhancements like big-ticket sequences and proper iron-sights mechanics in favor of their age-old addiction to slow, methodical combat in unnecessarily large environments.
These low points are openly exacerbated by the series’ staunch refusal to get with the times when it comes to game mechanics and level design, ignoring obvious enhancements like big-ticket sequences and proper iron-sights mechanics in favor of their age-old addiction to slow, methodical combat in unnecessarily large environments.