Also, a horse just walked past me. A horse.
Can you blackjack the horse ?
No, it doesn't go KO
It does react to your blackjacking attempts though, which is cool.
Finished the first and second maps.
I remember alpha testing the first map many, many years ago, but forgot enough about it that it retained some surprises. When it comes to city missions, it's pretty average - solid, but not the strongest skacky made (Endless Rain and Sound of a Burrick are better imo).
It is, however, the grandest opening level I've seen in a campaign yet. Zero bullshit, The Black Parade pulls no punches and throws you right into the deep end.
It's a great introduction to all the dromed magic the team conjured up. You see an actual working quadruped horse! AI that walk past each other will exchange a few words of greeting! Lots of cool new animations! And the sheer quality of the new voice acting is astounding. Truly professional production values.
First mission is an 8/10, good introductory mission that sets expectations. From what I heard, all the other missions are going to be even more impressive.
And that is certainly true for the second mission. Holy shit. Mentioning any details would be a spoiler so I'll just say it gives a fan favorite Thief 1 mission a run for its money.
Absolute masterpiece, 10/10.
Today I'm off to the third mission, a classic Hammerite cathedral. Already loving the variety on display here.