I owe the FM author 'Master of Dromed' a small apology.
He released two FMs simultaneously in 2020, "A Tough Night" and "Into the Dark Forest". Me and JarlFrank's commentary
here should give people an idea of what the former one is like - but likewise I need to point out that it's been updated since. It may be better. I don't feel like finding out.
But that made me realize something: I actually never gave "Into the Dark Forest" a go. Until this weekend. And I am both shocked and somewhat embarrassed by that, because this one is actually quite good.
"
Into the Dark Forest" by Master of Dromed.
Garrett is tasked with finding a Mage's hideout somewhere in the deep forest, so that he can recover correspondence linking The Brotherhood of the Hand with a city opposing the Baron's forces. This journey takes him through a Hammerite Mine/Factory (of which part is submerged), a Hammerite village by the waterside, tunnels full of spiders and burricks, a village overrun by the Trickster's critters, before finally reaching the Mage's hideout.
This is one of those 'grand adventure' FMs, where Garrett is put through area after area, each with its own identity and differences. Consider that this is Master of Dromed at work, and you may start to twig on how this looks. Playing through this was a true adventure for me. The Mine/Factory is really nice to explore, but it's the Mage's hideout at the end where I spotted many similarities with "A Visit to the Baron" - particularly the Baron's castle.
BUT, this is the clincher which left me with more questions than answers - loot is properly stashed and hidden here. All over the place. I found a good number of secrets, and there's a 3500 loot requirement on Expert, and I had trouble meeting that quota. It was only once I raided one of the FM's two treasuries (but good luck finding the keys for them) that I finally got there, but imagine my shock when I see the endscreen and the FM has 22 secrets and close to 7000 loot! And it has TONS of nooks and crannies to explore... which makes me ask, what the taff is going on with "A Visit to the Baron" where the loot is all out in the open? I spent 3 hours on this FM in-game, but if I had any idea how much loot is crammed into this one I'd probably need another 90 minutes on top of that.
The biggest downside for me was the puzzle involving the key to the Hammerite treasury - according to readables a thief nabbed the key and hid it somewhere, yet that 'somewhere' is never hinted at, even though they caught the thief and locked him in a cell. Conclusion? The key must be hidden in the cell somewhere. Imagine my surprise when I find a hidden lever inside the cell, leading to a secret compartment. How the Hammerites
didn't know about that is going to be one of the Builder's Little Mysteries...
Speaking of readables, they were alright this time, but a few typos/errors still crept in.
Rating: 8/10. Pack a big lunch for this one, this is an enjoyable trek and a half.