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Actually, rumor has it that D'Astous and Mario Aguera, the former THI4F director that was also fired halfway through the trainwreck, were trying to create a much more faithful sequel with even improvements to the series stealth system, like light and sound meters ala Chaos Theory. Someone at Square probably thought this wouldn't sell well and asked them to remove it and remake the whole thing to be more on par with Dishonored, which is probably considered by them to be the closest a contemporary game can ever get to the original Thief games. From then on, it went nosedive downhill.
At least that's the theory I've seen more than once on TTLG and neofag. There was an Eidos Montreal employee that told them that Mario Aguera was chosen to be the game's director because he was the resident Thief specialist, but was later replaced by some Nicolas Cantin:
Is that really a rumor or just someone's theory?
I doubt Square would have asked anybody to "remake the whole thing" after this: http://www.rpgcodex.net/forums/inde...square-enix-reports-extraordinary-loss.81644/