Mateusz Tomaszkiewicz - Principal Narrative Designer
Gothic II
I would say that Gothic II is one of my all-time-favorites on PC — it's one of my first RPG games, and one of most the immersive RPGs I played.
I remember that I was very surprised how every NPC had their own place in the world; how they reacted to various player actions like entering their houses, taking their things, or even just unsheathing your weapon in front of them.
This, plus the right combination of immersive gameplay systems, made the world feel alive and believable — you wouldn’t just enter a UI-based crafting panel and craft a sword like you do nowadays, you would heat up the metal first, then form it on an anvil, then heat it in bucket of water, and later sharpen it on a grindstone.
When joining a faction or a guild, the world around you would also react to you in different ways. For example, if you get arrested, you could expected a guard to let you go since you’ve become a revered Fire Mage. Those are just a few examples of how Gothic handled things differently, which always inspired me to strive for crafting most immersive experiences possible.
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Jakub Szamałek - Principal Writer
Jagged Alliance 2
Picking a favorite game is like being asked which of your kids you love most – it’s a hard one to answer!
But, if I’d really have to choose, I’d go with Jagged Alliance 2. Huge open world to explore, deep tactical combat with RPG elements, a well-told story – and, best of all, amazing character interactions!
I remember in particular how in one run I accidentally hired two recently divorced mercenaries who hated the guts out of each other and bickered the whole time, ruining the whole team’s morale – and eventually undermining the whole mission.
Even though the graphics have aged a tad, the game is still heaps of fun and I boot it up at least once a year. If you haven’t given it a try yet, I suggest you rectify your mistake right away!