Jaesun
Fabulous Ex-Moderator
That actually looks interesting...
Digital Antiquarian on how the old Activision destroyed Infocom: http://www.filfre.net/2015/09/and-into-the-fire/
On June 13, 1988, exactly two years to the day after Infocom officially became a subsidiary of Activision, a set of identical Federal Express packages appeared on the doorsteps of the old, independent Infocom’s former stockholders. This group, which included among its ranks such employees and contractors of the current Infocom as Tim Anderson, Joel Berez, Marc Blank, Dave Lebling, and Stu Galley, had been the direct beneficiaries of the $2.4 million in stock that Activision had paid along with the assumption of $6.8 million in debt to acquire the company. The bundles of legal documents the former stockholders now found inside the Federal Express envelopes were eye-opening to say the least: they said that the shareholders would have to pay Activision much of that money back.
As is standard practice in such deals, the shareholders had signed contracts agreeing to indemnify Activision if they were shown to have misrepresented the financial position of their company. In layperson’s terms, if they had cooked the books to get Activision to bite, they would be personally liable for the difference between fantasy and reality. Activision had exactly two years to make such a claim, which makes the date of June 13, 1988 — literally the last possible instant to do so — very significant.
The exact reasoning behind Activision’s demand for recompense was vague at best, seemingly amounting to little more than an assertion that Infocom had turned out not to be worth as much as an ongoing subsidiary as both Activision and Infocom had thought it would back in 1986. The former shareholders viewed it as simply an attempt by Activision’s President Bruce Davis to extort money out of them, especially as the contract they had signed demanded that concretedata ground any indemnification claim. The deal to acquire Infocom had happened during the reign of Davis’s predecessor Jim Levy, allegedly over Davis’s strident objections. Now, the shareholders assumed, he meant to wring whatever money he could out of a money-losing subsidiary he had never wanted before he cast it aside. Incensed to be essentially accused of fraud and humiliated that the perceived value of their company, one of the leading lights in computer games just a few years before, had come down to this, the former shareholders vowed to fight Davis in court.
Shortly after igniting this powder keg, Davis made one of his infrequent visits to Infocom from Activision’s Menlo Park, California, headquarters. While there, he took marketing manager Mike Dornbrook out to dinner. Dornbrook shared with me his recollections of that evening.
Bruce wanted me to help him improve morale at Infocom and increase productivity. I told him that the lawsuit1 wasn’t helping. At that point I don’t think there were more than about 40 people at Infocom, and many of the top folks were being sued by Bruce and everyone knew it. While Marc Blank, JCR Licklider, and Al Vezza were no longer employees, they still had lots of connections and they, too, were being sued. All of us viewed the lawsuit as completely unfair.
I told Bruce that I was intimately involved with the finances of Infocom in Spring 1986 and I was sure that Joel and the rest of the team were honest. They not only believed all the financial numbers, they felt that Activision was getting a very good deal. How did he expect them to react to this lawsuit?
His response was that he didn’t care if the numbers were actually accurate and believed at that time. In retrospect, it was clear to him that Activision had overpaid and he was convinced that a jury would agree and reward him some of the money back. He felt it was his duty to the Activision shareholders to get as much back as he could. He expected the Infocom indemnifying shareholders to simply negotiate a settlement. When I told him that they would rather fight than give in to such blackmail, he indicated that I was being naive to think this.
Dornbrook was right; the shareholders did choose to fight. The costly legal battle that resulted would go on for years; Dornbrook claims that Activision’s demands for restitution eventually reached a well-nigh incomprehensible $16 million. The battle would continue even after a bankrupt Activision was acquired in a hostile takeover by a group of investors led by Bobby Kotick in 1991.2 The mess would finally be settled only well into the 1990s, when the shareholders agreed to pay a pittance to Activision — $10,000 or so in total — just to make an endless nightmare go away.
What the hell happened to The Devils Men or whatever the game was called?
Hello, I'm Richard
And in case you were wondering, I'm a UK based freelance writer, game designer and general user of words, including "squishy" and "fluidic". Drop me an e-mail, follow me on Twitter, and if you like what you're seeing, maybe hire me to help you make cool things?
will wait for the pirate bay sale
actually i won't even bother becausetelltalebatman fucking sucks
The best adventure games on PC
The Shitness, Derp Story, Tales From The Boredlands,...
Time to stop sniffing glue Richard.
Nelly Cootalot
Modern adventures don’t get more cheerfully throw-back than Nelly Cootalot. Her heart is in the 90s. Her game is one of the most cheerful, harmless, happily small scaled adventures around, and a rare modern case of simply being able to sit down and be charmed by a tale that has no interest in grit, darkness or any edge that can’t be used for a puzzle. Also it has Tom Baker in it. The whole thing is a Kickstarted sequel to a free adventure from ages ago, made with love. And Unity, of course.