Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 13,967
"If we are not talking in terms of replication then there are plenty of FPS that take the major qualities of Doom and use them well."
Which games? Modern ones, specifically, not stuff like Blood or Quake. There are plenty of good fps games but I can't think of any that have the Doom feeling.
FEAR has more satisfying gunplay but the level design is extremely boring, and you are pretty much just fighting humans the whole time.
Stuff like Deus Ex and SS2 (if you consider them FPS) have more detailed environments, but they are realistic at the end of the day so they cannot offer the kind of creativity on display in the Doom levels.
All the new attempts at making "old-school" style games have fallen flat, since they are approaching it from the wrong angle of having a bullet point list of "shit that seems old-school" but are applying it to what is at the end of the day is a game designed with modern FPS structures, i.e. making the player move fast but still having corridor levels, having XTREME weapons but only allowing two of them to be carried at a time as well little thought given to what purpose the different weapons can serve, XTREME enemies but giving little thought to their placement (enemy placement is one of the prime things that made Doom what it is). There is just a general thoughtlessness to all these modern FPS games that makes them very boring.
Painkiller comes to mind. It's not super modern (and the modern remake sucked), but it's still clearly beyond the classic era, made by a janky amateur european company that shouldn't have managed greatness, yet comes pretty close. Like everyone else said, the sad thing is modern game developers aren't even trying to make a proper Doom sequel, they keep making another console shooter and attaching the brand name to it. That's the goal.