RapineDel
Augur
- Joined
- Jan 11, 2017
- Messages
- 441
I've tried to get into this game a few times, played around 25 hours and it just doesn't do it for me, not sure what I'm missing that the "best game ever" crowd are seeing. Maybe it's because I've felt let down by every game since Gothic 1 and 2 when it comes to an open world.
The world is just too boring with not enough reason to bother exploring. I feel like the over world was a missed opportunity as it could've been so much better if the stamina/health increases were tied to things you find in the over world through puzzles etc. Having the actual fun, interesting content hidden in shrines is also stupid as it made the overworld just another hub to pad the gameplay while I look for them.
There's other useless additions like horses. What possible reason have you got to use one when once you unlock the towers you can just glide to any destination you want, again undermining any exploration. I'll pick it back up eventually to finish the 'dungeons', finish the shrines and beat the game but I was left underwhelmed. Again I feel like everyone who loves it can't have played Gothic 2 NOTR as it's a step down in every department with its open world design.
The world is just too boring with not enough reason to bother exploring. I feel like the over world was a missed opportunity as it could've been so much better if the stamina/health increases were tied to things you find in the over world through puzzles etc. Having the actual fun, interesting content hidden in shrines is also stupid as it made the overworld just another hub to pad the gameplay while I look for them.
There's other useless additions like horses. What possible reason have you got to use one when once you unlock the towers you can just glide to any destination you want, again undermining any exploration. I'll pick it back up eventually to finish the 'dungeons', finish the shrines and beat the game but I was left underwhelmed. Again I feel like everyone who loves it can't have played Gothic 2 NOTR as it's a step down in every department with its open world design.