Alessio: The final question is kind of a pet peeve of mine. I love the questing in The Elder Scrolls Online and I've often compared it even to single player RPGs for its quality, but there is a downside that lots of players have been discussing on Reddit and other forums. That's the difficulty level of questing, story, and Overland content; it's just too low even if you are not fully decked in Trial gear. So my question is, did you consider adding an optional Veteran-like mode for those who'd like to play, for example, the storylines or even Overland content with a greater level of challenge?
Rich Lambert: That's a difficult one because difficulty is definitely subjective. We have millions of players that play The Elder Scrolls Online, and a large portion of them find the game hard and the Overland content challenging, especially as a new player when you don't have gold, all the gear, and Champion Points. Ultimately it comes down to, if we make the game harder, what are the incentives for players to play it at the harder level? That opens up a whole huge can of worms. I also look back and remember we had harder Overland content. We had Cadwell Silver, we had Cadwell Gold, and players really didn't like it. It was too hard for them, and when we did One Tamriel, we ripped all that out based on player feedback. Like, nobody did it. So it's a challenging subject and a difficult question to answer. All I can really say is we're definitely looking at it, but we don't have any major changes planned for the Overland difficulty.
Alessio: did see that there is a pinned Overland content topic on the official forums where you are gathering feedback, right?
Rich Lambert: Yeah. It comes up pretty often. It is definitely a hot topic right now.
Alessio: Okay. Well, I do hope there will eventually be an optional harder difficulty level for those who'd like that kind of challenge even while questing.
Rich Lambert: Noted!