Cyberarmy
Love fool
There really no cities in this DA3?
There is a city but you can only visit one of its districts and its very limited.
There really no cities in this DA3?
Its even more pathetic than skyrim's citiesThere really no cities in this DA3?
There is a city but you can only visit one of its districts and its very limited.
Take it you never played that Awakening expansion? Bugged to buggery, six ways from Sunday.
Maybe only Kingdoms of Amalur because its the same situation but that game in terms of gameplay is so much better.
Amalur is a lot better imo. It was actually able to hold my attention for a substantial amount of time and, though the dungeons were fairly linear, exploration felt at least slightly rewarding to me, because you could always find powerful shit.Maybe only Kingdoms of Amalur because its the same situation but that game in terms of gameplay is so much better
Take it you never played that Awakening expansion? Bugged to buggery, six ways from Sunday.
I did. I think I remember some bugs, but nothing gamebreaking.
Take it you never played that Awakening expansion? Bugged to buggery, six ways from Sunday.
There really no cities in this DA3? How'd they get away wi this, other games can do both easily enough.
As for how they got away with it, I imagine their target audience was thoroughly sated after Kirkwall in DAII.
The game or the review?Do the codex have a review for this game ? I highly suspect it's long and boring. I don't know where this intuition is from.
Do the codex have a review for this game ? I highly suspect it's long and boring. I don't know where this intuition is from.
We couldn't find anyone who could sustain massive amounts of BRIAN damage playing this, so no.
Forget it, it was all for nothing. I couldn't save any lost souls.We do have a review men. As for BRIAN damage, well, that bloke went on to review Siege of Dragonspear.Do the codex have a review for this game ? I highly suspect it's long and boring. I don't know where this intuition is from.
We couldn't find anyone who could sustain massive amounts of BRIAN damage playing this, so no.
Don't think i'll ever understand customers like that, get a shit city in a shit game so they don't want things improving
Don't think i'll ever understand customers like that, get a shit city in a shit game so they don't want things improving
But Biodrones were satisfied with Kirkwall. They're just fine with something different.
Different, how?
Even back in the BSN people would complain that Kirkwall wasn't a very realized setting, something which even Gaider came into grips with years later. Basing a game around a single city and its outskirts isn't particularly unique and the way the game throws trash combat at you you'd think that they just took a bunch of wilderness encounters and flipped the character models. To say nothing of how sterile the whole place is.
If I remember correctly one of the main complaints from people was that DA2 practically happens inside the city and nowhere else. Other than that and from what I gather the game's more like "Ubisoft open world" than "Bethesda open world".
Even back in the BSN people would complain that Kirkwall wasn't a very realized setting, something which even Gaider came into grips with years later. Basing a game around a single city and its outskirts isn't particularly unique and the way the game throws trash combat at you you'd think that they just took a bunch of wilderness encounters and flipped the character models. To say nothing of how sterile the whole place is.
Yeah, there was very little exploration in DA2. But PS:T also "happens inside the city" and yet it's rarely criticized for not showing more of the Planes.If I remember correctly one of the main complaints from people was that DA2 practically happens inside the city and nowhere else.
In BG house interiors were re-used and I'm p. sure it was also the case in BG2. And nobody cared. NWN was basically made of Lego blocks but I don't recall anybody complaining specifically about that. I'm not saying that re-using assets is good but it seems that only in DA2 it was deemed such a heinous crime.Also the unending reuse of small areas was lame.
In BG house interiors were re-used and I'm p. sure it was also the case in BG2. And nobody cared. NWN was basically made of Lego blocks but I don't recall anybody complaining specifically about that. I'm not saying that re-using assets is good but it seems that only in DA2 it was deemed such a heinous crime.Also the unending reuse of small areas was lame.