Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The day has come - Bethesda wants to revive another classic

Shoelip

Arbiter
Joined
Sep 27, 2006
Messages
1,814
Well at least if they do Ultima their inability to write dialogue won't be a problem.

"Greetings traveler. How may I help you?"

Name!

"I am Lolo the bard. No relation to that famous bard from those stories, even though I look just like him. I play songs."

Job!

"I am Lolo the bard. No relation to that famous bard from those stories, even though I look just like him. I play songs."

Bye!

"Not so fast! Random minion NPCs, attack!"

EDIT: Also, didn't the Avatar "Ascend" at the end of Ultima 9? I suppose they can just ret con it.
 

Sodomy

Scholar
Joined
Jun 25, 2007
Messages
365
Annie Carlson said:
Sodomy said:
This may be news to you, but EotB has ranged weapons other than rocks. You can get a +3 dagger in the first level if you know what you're doing, it doesn't take long to get a sling (just don't be a moron and grab that cursed one on the purple floors), +1 and +2 darts are common in the midgame, it's not hard to get a bow, etc.

Not that it really matters, given that it's easy to just turn your fucking party around when there's enemies behind you.

Fnuh. YES, have turned the party around. It's the surrounded bit that's obnoxious. BUT. It's been like... four years since I even touched the game (and then only briefly). The most time I spent playing it was EoB2 back in my early teens, when I had to save my game before every staircase because I was going to have to bullshit past the piracy detector (the "find X word on Y page with this symbol"). And yeah, I picked up the occasional dagger, but that I can recall, didn't get a bow - OH, right - that's why I started putting in rangers in later games. Hmmmmmm.
Can't you only physically attack an enemy that you're facing? Having reasonable attack power in your back rows becomes rather moot if that is the case. Also, protip- once you get an NPC member in your party, put him in the back row, and put your weaklings in the middle row.

I've only ever played the first, and that was 10 years ago, but IIRC, there's a bow on either floor 2 or 3 in EotB1.

If you're picking up occasional daggers, you should be fine, as you can just walk and pick them back up after every fight. Your cleric should be in the front row anyways since he's got so many spells that aid his melee ability (in the early levels Flame Blade is a lifesaver) and can wear decent armor; at least until you get some of those dwarven fighters into your party. That Dwarven king is absolutely game-breaking, and you'd be a retard to not have him on the front row, but once you get him, you've pretty much won every fight in the game. Plus, at that point, the fights tend to be against powerful enemies all attacking you from the front.

At higher levels, there are spells that hit both in front and behind.
 
Joined
Jul 30, 2006
Messages
5,934
Location
Being a big gay tubesteak hahahahahahahahag
Shoelip said:
EDIT: Also, didn't the Avatar "Ascend" at the end of Ultima 9? I suppose they can just ret con it.

Ultima X: Son of Avatar
As the child of the famous hero known as the Avatar, join familiar yet fresh faces like Iolo's son Iolizzle (voiced by Kanye West) to stop the remnants of the evil cult known as The Brotherhood from resurrecting their former leader Batlin (voiced by Patric Zimmerman) and bringing the demon known as the Guardian back to destroy Britannia.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
5,457
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
No matter what they'll choose - it's going to be hilarious and popular.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
No you're wrong. The Codex will hate it but as soon as it will get released the Codex will run and buy it immediately and will spam itself with "OMG I enjoyed this game so much!" posts.
And then the cycle will restart.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
In EOB3 they added the ability for 2nd rank characters to attack with polearms. pretty much the only improvement in eob3, despite it requiring a 386 while the predecessors were happy with an 8088.
 

Fat Dragon

Arbiter
Joined
May 24, 2007
Messages
3,499
Location
local brothel
skyway said:
No you're wrong. The Codex will hate it but as soon as it will get released the Codex will run and buy it immediately and will spam itself with "OMG I enjoyed this game so much!" posts.
And then the cycle will restart.
*sigh* Give this one a rest already, skyway. The well's run dry.
 

Liberal

Barely Literate
Joined
Jan 23, 2009
Messages
6,152
Location
Cornucopia
Crispy said:
Has Bethesda grown enough to handle development of more than one title at a time? 'Cuz they supposedly have TES V scheduled for a 2010 release.

http://www.gamesindustry.biz/articles/b ... e-for-2010

Could bode well for a "2nd team" going in a different direction, hopefully not so much under Todd's and Friends' umbrella. Brella. Brella.

Echoes. Echoes travelling through the Force.
 

Micmu

Magister
Joined
Aug 20, 2005
Messages
6,163
Location
ALIEN BASE-3
I'm sure that whatever RPG they'll decide to butcher next, the moment they announce it, it'll be like a million voices cried out and were suddenly silenced.
 

ArcturusXIV

Cipher
Joined
Mar 13, 2003
Messages
1,894
Location
Innsmouth
I actually think Thief would be a good fit for Bethesda if they could work on their AI. It's a very open game based on exploration and puzzle-solving. The plot might stink, but then again, I'm willing to give them the benefit of the doubt this time. That said, plot takes a backseat to gameplay for me, so I hope they really work on their AI. I'm still pretty certain it's Eidos Montreal that has the rights, though...they've already suggested they want to get rid of the "medieval" elements of Thief (rape!) for the next game.

System Shock 3 would be interesting, though the dialogue wouldn't be on par with previous games, and I would be VERY disappointed. Then again, after Bioshock, most of my disappointment is beginning to lose steam. I only hope that horrid game opens a doorway for better games to come...

Ultima Underworld is still the best fit in my mind. Bethesda has a history of doing dungeon crawls...see Battlespire, their unsuccessful Elder Scrolls spinoff. Perhaps they're trying their hands at a dungeon crawl adventure again.
 

VonVentrue

Cipher
Patron
Joined
Jul 16, 2007
Messages
814
Location
HPCE
Divinity: Original Sin Wasteland 2
Whatever it'll be, Oblivion fanboys will welcome it with open arms, accusing those who are familiar with the franchise of being "stuck in the past".
Lest I forget - mainstream media will love it, along with some douchebags that frequent the Codex.
 

ArcturusXIV

Cipher
Joined
Mar 13, 2003
Messages
1,894
Location
Innsmouth
Jim Cojones said:
ArcturusXIV said:
System Shock 3 would be interesting, though the dialogue wouldn't be on par with previous games, and I would be VERY disappointed.
Dialogues... System Shock... :?:

Okay, that wasn't quite clear, I was referring to SHODAN's commentary along the way, and the way the plot unfolds through logs/other dialogue devices.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"*sigh* Give this one a rest already, skyway. The well's run dry"

The truth well never runs dry.
 

ricolikesrice

Arcane
Joined
May 11, 2007
Messages
1,231
VonVentrue said:
Whatever it'll be, Oblivion fanboys will welcome it with open arms, accusing those who are familiar with the franchise of being "stuck in the past".
Lest I forget - mainstream media will love it, along with some douchebags that frequent the Codex.

how are we who dont bash FO3 at every oppurtinity douchebags ?

i dont think there was anyone not agreeing that FO3 has horrible writing, shitty combat and none of us really liked the (undeserved) media bukkake that FO3 got.

FO3 isnt the utter shit oblivion (and SoZ for that matter:p) is, its somewhere around morrowind i.e. deeply flawed but gets enough things right to be playable, among them many skillchecks / different ways to solve quests / and consequences (albeit easily dimished by horrible writing - see all the "Perception: You look like you have something to say" etc. jokes ) - stuff the codex would most likely appreciate alot more if there werent hundreds of morons that simply bash bethesda for being bethesda. (which is *somewhat* understandable as an offset to the millions of morons who love bethesda for being bethesda :p )

i can guarantee you "Capital Wasteland" done by bulgarian newcomer "DVDeject" (hoho i m sooo witty....! ) and barely noticed in the mainstream media ....would be a game that would find a lot of lovers around here despite being a 1:1 ripoff of FO3.

and with lovers i mean not the rare kind of codex posters who say "FO3 aint that bad" but those that d go "OMG DVDeject is the single last hope for the RPG genre !!!"

seriously, if you have really high standards there s nothing wrong with saying FO3 sucks because judged by high standards it does - BUT there are more than enough mediocre games getting overrated here by the very same people who threath FO3 as the worst crime in RPGs ever that its easily just as ridicoulus as the FO3 hype in the mainstream.
 

ArcturusXIV

Cipher
Joined
Mar 13, 2003
Messages
1,894
Location
Innsmouth
ricolikesrice said:
VonVentrue said:
Whatever it'll be, Oblivion fanboys will welcome it with open arms, accusing those who are familiar with the franchise of being "stuck in the past".
Lest I forget - mainstream media will love it, along with some douchebags that frequent the Codex.

how are we who dont bash FO3 at every oppurtinity douchebags ?

i dont think there was anyone not agreeing that FO3 has horrible writing, shitty combat and none of us really liked the (undeserved) media bukkake that FO3 got.

FO3 isnt the utter shit oblivion (and SoZ for that matter:p) is, its somewhere around morrowind i.e. deeply flawed but gets enough things right to be playable, among them many skillchecks / different ways to solve quests / and consequences (albeit easily dimished by horrible writing - see all the "Perception: You look like you have something to say" etc. jokes ) - stuff the codex would most likely appreciate alot more if there werent hundreds of morons that simply bash bethesda for being bethesda. (which is *somewhat* understandable as an offset to the millions of morons who love bethesda for being bethesda :p )

i can guarantee you "Capital Wasteland" done by bulgarian newcomer "DVDeject" (hoho i m sooo witty....! ) and barely noticed in the mainstream media ....would be a game that would find a lot of lovers around here despite being a 1:1 ripoff of FO3.

and with lovers i mean not the rare kind of codex posters who say "FO3 aint that bad" but those that d go "OMG DVDeject is the single last hope for the RPG genre !!!"

seriously, if you have really high standards there s nothing wrong with saying FO3 sucks because judged by high standards it does - BUT there are more than enough mediocre games getting overrated here by the very same people who threath FO3 as the worst crime in RPGs ever that its easily just as ridicoulus as the FO3 hype in the mainstream.

There were a few redeeming factors in Fallout 3 that suggest Bethesda was trying to get it right, but it still felt like an Oblivion clone with the Fallout universe tacked on. If you're looking for "Oblivion with guns" you should be right at home. If you want gameplay mechanics based on the original Fallout, and an inspiring plot, you might find it a bit lacking in that regard. I don't think it was a total Fail (as most people here do), but I think they could've done more to diversify their property. I don't consider it a true "sequel" in the sense of continuing the storyline of the Fallout Universe. More like a spinoff. In that perspective, it's good. They just shouldn't have labeled it Fallout 3. Maybe given it a subtitle or something, and worked on making the mechanics function vastly differently from the Elder Scrolls property.
 

TheWesDude

Arcane
Patron
Joined
Oct 27, 2008
Messages
3,720
Location
Norfolk VA
ultima:

possibility, cant betray me any more than EA did with U9. of course they cannot use lord british or lord shamino in their games as those are still RG IPs that EA did not get.


Starflight:

yea fucking right, they could not pull off a game as complicated as this properly. old ass IP that nobody remembers.


Arcanum:

yea right, not commercially successfull enough.


Planescape:

doubt they could get the rights any time soon.


Might and Magic:

definite possiblities, but i dont think they could do the puzzles properly. they would prolly just convert the puzzles/whacky quests into mini-games because cant have complex ideas in a game. my favorites were world of xeen through 7, and 8 was good, just not exceptional. 9 was a disaster.
 

Arcanoix

Scholar
Joined
Dec 12, 2008
Messages
574
AndhairaX said:
Hmm, you know, it could even be Lands of Lore. If so, I will rejoice! Even if its by Bethesda. The original was simplistic in dialogue anyway (beths weak point...one of beths weak pts I mean) though it had a very charming and engasgin storyline.

One of the first games I'd ever played in my youth was the second game in the series - Guardian's of Destiny. I am a major fan of the storyline, although I consider the third game the worst in the FP-ActionRPG games in-general. Ironically enough, I was playing Guardian's of Destiny just last night and managed to acquire both legendary blades (Thohan's sword and Firestorm) and reached the Wild Ones before saving. :) Truly nostalgic.

If your guess proves true, though, I want you to know that I will personally defecate on Todd Howard's automobile. That goes double for Arcanum, VtM, Planescape, BG, and NWN. Should Bethesda ever tarnish any of those intellectual properties, they can expect my feces smeared on their windshields with a copy of their game, attached with a typed out letter to Howard and co. that reads kindly, "Jesus Christ Approved." :roll:
 

Sovy Kurosei

Erudite
Joined
Dec 29, 2004
Messages
1,535
ArcturusXIV said:
I actually think Thief would be a good fit for Bethesda if they could work on their AI. It's a very open game based on exploration and puzzle-solving. The plot might stink, but then again, I'm willing to give them the benefit of the doubt this time. That said, plot takes a backseat to gameplay for me, so I hope they really work on their AI. I'm still pretty certain it's Eidos Montreal that has the rights, though...they've already suggested they want to get rid of the "medieval" elements of Thief (rape!) for the next game.

Isn't Emil Pagliarulo, one of the developers for Thief, now working for Bethesda?

EDIT: It seems like Thief is a good candidate for Bethesda to do a game on.
 

DaveO

Erudite
Joined
May 30, 2007
Messages
1,258
Atari DOES need the money the most, so any D&D games would bring them a few more months to keep trying to imitate Interplay's business model. I think Volourn will be correct for BG3 as the next Bethesda game assuming the whole business is not some sort of twisted publicity stunt.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom