Probably because this has been in development for ages, I think.Why not make it for the extremely superior ToEE engine with temple+?
Well, its probably too late, but thank you for bringing more attention to the great Dark Sun games, and working hard to create an rpg mod many people will like.
http://www.rpgcodex.net/forums/inde...-hidden-in-games-official-polish-patch.98846/- I couldn’t find any information about a toolset so player could create new maps and content.
Like I said I really don’t know a lot about ToEE, but what little I have read and seen its not the better game to create whatever you want as a builder. That isn’t to say that its not a well done game that looks good. Just that as a Content Creator/Builder at this point in time I don’t feel that it offers all the options that I want.
I’m not sure what your looking for out of a game.
NWN on the other hand
- Is a 3d game (you can walk all the way around an object in the game and see all of it)
- Can be played from the top down or behind your characters
- NWN you mainly control just one character, whoever there are things in the works two help people who would like to control a party.
- NWN has a Toolset which makes it really nice and easy for anyone to create new areas/maps.
- NWN has a lot of its files and code opened up to the use so a lot of changes can be made to the game.
- Is now owned by BeamDog who are working to give builders more options and to open the game up even more. They want builders to be able to create even better content for the game.
Like I said I really don’t know a lot about ToEE, but what little I have read and seen its not the better game to create whatever you want as a builder. That isn’t to say that its not a well done game that looks good. Just that as a Content Creator/Builder at this point in time I don’t feel that it offers all the options that I want.
So I have no idea where you got 10 years from. I would check my facts before talking about something I don't know a thing about.
As for holding a group together, we only had 7 people who claimed that they wanted to work on this project 2 years ago but only 3 of us wanted to take the time to learn how to create custom content. All the other left because they didn't want to take the time to learn. There for we didn't start recruiting for help on this project until the three of use knew what we were doing and were able to create the kind of content we wanted. There for the idea of this project only started about 2 years ago and only really started once we learnt how to create content about a year or so ago. However we didn't even form a real team until we has some things created and started recruiting others about 3 months ago. So again you are talking about something you know nothing about.
As for NWN2 well its no where near as good as NWN1 in a lot of different ways (in my opinion) which is why the NWN2 community never became as BIG and the NWN1 community and why a lot of us (yes even me) who bought NWN2 and played around with it, went back to NWN1.
Its all about what you as a creator wants out of a program and for our Team NWN1 offers more of what we want then NWN2 does.