deuxhero
Arcane
But NB is doing the port job, even publishing it in Japan, as far as I can tell.
http://www.scribd.com/doc/76918599/Rapier-V1-User-ManualI don't think the amount of buttons PC bros have will be a problem in terms of balance in Dark Souls. The combat is about precision, not how fast you are able to cycle through your spells, items, skills, whatever.
there are hackers only on the x360 (and you can still bleed them to death, afaik. or kick them off a ledge. and from what i hear they're not really numerous anyway). no such thing as hackers on PS3. there's only the BB glitch that is used by griefers (that griefed without it anyway. with the BB glitch it's just easier and quicker.. but it's also easier and quicker for counter-griefers) and legitimate PvPers. spam healing items in PvP and any decent player will punish you.
i'm most certainly not a "pro" (i get my ass kicked in seconds whenever i face one), but i know some basic tactics and strategies from the couple hundred duels/invasions i did. healing in a "fair" 1 vs 1 duel will certainly cause far more damage then it will heal (especially if the opponent is using the OP hornet ring.. although then it wouldn't be a fair duel ). if you're ganking and you heal, then fuck off. if you're getting ganked then all is fair, but healing opportunities will be very few and far between (just take a look at the nicovideo vids uploaded by sansviedotcom on youtube... particularly by that awesome "forest invader" pro player that pretty much kills gankers or a living. you'll see that it's not easy). for "normal" invasions.. well, that's a bit harder to judge especially when you factor in the massive lag of the shitty p2p netcode, but you're more than likely getting BSes as soon as you turn your back (unless you somehow managed to be at least 2 rolls away when you started running)
The thing is, if you're cheating for infinite heals, you're either going to be ganking (In which case you can use enemies and in any event would have no chance to heal at all normally) or you're going to be farming gankers with 2 summoned phantoms, in which case they can slow someone down enough for you to spam heals.
In EITHER case, since you know this is your plan, you're going to have higher hp than a normal build to abuse your heals better, and you'll have stamina regen effect up in light burden so nobody can possibly outrun you and at best can keep up if nothing is in their way. You'd also probably want to use a force miracle to keep your opponent wary/give you the needed room.
it's not as "simple" as you make it out to be. yeah, it's very simple vs bad players (and in that case, why even bother healing), but difficult vs good players since they won't be caught with their pants down (i.e. 0 stamina). not to mention, if you're far enough to heal without being punished, and you do that frequently, the other player can heal too (and nowadays everybody has 90+ humanities at hand). that "infinite heals" part will very rarely come into play because i have never seen (or participated in) any kind of pvp session where whoever healed had more than 1-2 chances to do so (and more often than not, died in the process). "infinite heals" is really a non-issue the most use out of it will probably be by legit hosters (so they don't have to refresh at bonfires.. other than for spells)Being 2 rolls away when you started running is as simple as rolling away until the other guy can't roll after you any more, either because of your superior stamina regen, or him wasting stamina on an attack/block/dodge whatever.
i'm most certainly not a "pro" (i get my ass kicked in seconds whenever i face one), but i know some basic tactics and strategies from the couple hundred duels/invasions i did. healing in a "fair" 1 vs 1 duel will certainly cause far more damage then it will heal (especially if the opponent is using the OP hornet ring.. although then it wouldn't be a fair duel ). if you're ganking and you heal, then fuck off. if you're getting ganked then all is fair, but healing opportunities will be very few and far between (just take a look at the nicovideo vids uploaded by sansviedotcom on youtube... particularly by that awesome "forest invader" pro player that pretty much kills gankers or a living. you'll see that it's not easy). for "normal" invasions.. well, that's a bit harder to judge especially when you factor in the massive lag of the shitty p2p netcode, but you're more than likely getting BSes as soon as you turn your back (unless you somehow managed to be at least 2 rolls away when you started running)
For Melee vs Melee.
Having PVPed as a level 80 magic user and a low level Belmont build (Poison knifes are fun in PVP), getting away isn't THAT hard (but by no means easy) if you never "engage" in melee and only take some light hits.
Then there is the REALLY annoying ladder chokepoints that are pretty much impossible to pass if a invader doesn't want you to
yeah, he's the "pro ganker killer" i mentioned earlier. you won't see many players pull that sort of stunts on a regular basisDude heals aplenty in this video:
You realize the entire reason this tangent started was the fact that someone was bitching about how a programmed macro would be unbalanced in favour of PC users right? You're arguing that that has more of an impact than infinite souls and healing items at every point in the game?
(except that huge dragon on that bridge, I tried to cheese-shoot him with hundreds of arrows, but it was a borefest and I gave up).
Then I walked a bit into that forest, did a stupid mistake and actually farmed those 20k souls to get this key from the blacksmith - I later realized this is just a shortcut and the souls were wasted.
They immedieately rush into me as soon as I walk through the fog wall and slug away all my stamina making it easy to hit me through the shield. Will try it out soon again, I saw some stairs in the back, maybe I can walk up there without the demon following me. Great game!
(except that huge dragon on that bridge, I tried to cheese-shoot him with hundreds of arrows, but it was a borefest and I gave up).
I've read that they added regeneration to the bridge dragon to avoid such cheap tactics.