But in the end most of the massive amount of maps were just empty. You explore them in the hope of finding something interesting and get disappointed over and over again. Many maps feature about one interesting encounter but you have to wade through a huge void of filler shit (trash mob combat or annoying architecture) to find it. And sometimes there isn't even something to find. Take for example the halfling village with the secret entrance to the Firewine ruins. It's a whole map with a seemingly interesting settlement that does feature no quests, no encounters, not even useful merchants, nothing. And it takes forever to explore because of the map layout.
Stop the lies, start the truths:
AR2700 - Imoen, Gorion, Xar and Montaron
AR2800 - Elminster, Ogre, Caravan, Deke & Bandits
AR2300 - Joia & Hobgoblins, Tarnesh
AR3300 - Kagain, Tiax, Garrick & Silke, Marl, Firebead, Spider house, Karlat, Tranzig
AR3200 - Kivan, Perdue's short sword, Thalantyr, Spider house
AR3800 - Ogrillons & Letter, Flaming Fist patrol, Treasure cave
AR4300 - Hobgoblin ambush
(whoa, first map with only 1 non-random encounter)
AR4800 - Neira, Berrun, Minsc, Edwin, Noober, Oublek, Volo, Nimbul
AR4900 - Branwen, Gazib & Oompah, Zordral
AR4700 - Xvart village, Ursa cave, Borda
AR4600 - Neville, Laurel, Ogre BBQ, Jared & Bear
AR5100 - Bridge toll, Three caves, Dynaheir, Gnoll Chieftain
AR5400 - Prism, Daltok
AR5500 - Hafiz, Lena & Samuel
AR5200 - Ingot, Ludrug, Dryad & Lumberjacks
AR4200 - Drizzt & Gnolls, Half-Ogres, Teyngan, Lonely hobgoblin
AR3400 - Cattack & Hobgoblins, Vampiric Wolf
AR3900 - Hobgoblin for the boots quest, Icharyd, Ulcaster
AR3901 - a dungeon
AR5401 - a dungeon
AR5402 - a dungeon
AR5403 - a dungeon
AR5404 - a dungeon
AR5000 - Hentold & Revenant, Lamalha, Ghast tombs, Narcillisus & Oozes
AR3700 - Bassilus, Zargal, Melicamp
AR4400 - Arghain, Hulrik & cow, treasure cave, Ion & Dribben & Billy, Sarhedra & Ogres
AR5300 - Albert & dog, Vax, Larryl & Darryl & Darryl, Sendai
AR4000 - A group of assassins
(and you claimed there is nothing here!), Gandolar (the quest to find the traitor)
AR5201 - a dungeon
AR4500 - Meilum, Carsa & Khark, Poe, Bentan
AR3100 - Shoal & Ogre Mage, Mad Arcand, Surgeon
AR3600 - Safana & Golem Cave, Sil & Sirines, Pallonia, Arkushule, Ardrouine & Wolves
AR4100 - Ba'ruk, Archeology dig, Laryssa & Captain Brage
AR1400 - Ajantis, Fishermen, Farmer Brun & Ankhegs, Gerde
AR0900 - Tenya, Nester's dagger, Scar, Quayle
AR3500 - Shar-Teel, Korax, Tamah, Mutamin, Kirian & Gang
AR3000 - Red Wizards, Fahrington & Ettercap
AR2900 - Teven & Bandits, Druids & Murder mystery
AR2400 - Viconia, Raiken, Lake bards
AR1900 - Tazok, Knott, Garclax, all the bandit lieutenants
AR2200 - Tesloi cloak, Aldeth & Druids, Coran
AR2100 - Tiber, Spider Nest
AR1600 - Shadow Druids, Arch Druid, Faldorn, Eldoth, Peter of the North,
AR1700 - Hamadryad, Wyvern Cave
AR1800 - Lakadaar & gang, Assassins, Barracks
AR1801 - a dungeon
AR1804 - a dungeon
AR1802 - a dungeon
AR1803 - a dungeon
AR0400 - Wenric & zombies
(the second map with only 1 non-random encounter)
after that it's Baldur's gate itself and Candlekeep dungeons. So how about you shut your lying whore mouth when it's clear that you don't know what you're talking about.
Or Cloakwood forest. It gets slightly annoying after map XVII and further. Werewolf island is more of a chore as well (I hate it but my completionist itch forces me to do it every time).
Or the infamous mine levels. Nashkell. Cloakwood mine.
I mean come on.
BG2 is so much better because it's maps are filled to the brim with interesting and fun stuff to find. You never feel like you have wasted 30 minutes of your life time after fully exploring a map.
Ah, an action-junkie with the attention span of a housefly. Should have known. God forbid a game doesn't throw explosions at your face every second, has to be shit. Maybe you should avoid RPGs in the future and just focus on Michael Bay movies? Should be more to your liking.