No need to fix the ugliness of the engine.I still can't play New Vegas to this day because of how horrifying the visuals are, and no amount of visual mods can fix how ugly those games are because it's not just about the textures or models but the very structure of the world and how those things mash togheter which is amateurish to an astounding degree.
I think it's just that stealth plain feels better when everything else is so undercooked.
The stealth in Skyrim is better than almost any other game, period, if you play it as strickly a stealth character. I don't understand why people have so much trouble accepting this truth. Seriously, take all the stealth mechanics from Skyrim and compare them to other so called "stealth" games, including Metal Gear and Thief. Skyrim is more advanced. Even in vanilla, but if you mod it too, there is no comparison, really.
Of course you are so butthurt against Bethesda that there is no chance you are ever admiting this.
The stealth in Skyrim is better than almost any other game, period, if you play it as strickly a stealth character. I don't understand why people have so much trouble accepting this truth. Seriously, take all the stealth mechanics from Skyrim and compare them to other so called "stealth" games, including Metal Gear and Thief. Skyrim is more advanced. Even in vanilla, but if you mod it too, there is no comparison, really.
Of course you are so butthurt against Bethesda that there is no chance you are ever admiting this.
Not bad. I honestly think that New Vegas looks even more shittier when people download a 100plus mods. I wonder how people can think that looks good.No need to fix the ugliness of the engine.I still can't play New Vegas to this day because of how horrifying the visuals are, and no amount of visual mods can fix how ugly those games are because it's not just about the textures or models but the very structure of the world and how those things mash togheter which is amateurish to an astounding degree.
It's enough to hide it so that you can't see it.
I use Realistic Wasteland Lighting Redesigned from Viva New Vegas with Dusty Distance xEdit Scripts.
-Hides the ugly terrain distance
-Better performance
-And makes the atmosphere more like Morrowind
The only texture mod I use is NMCs Textures NV MEDIUMNot bad. I honestly think that New Vegas looks even more shittier when people download a 100plus mods. I wonder how people can think that looks good.No need to fix the ugliness of the engine.I still can't play New Vegas to this day because of how horrifying the visuals are, and no amount of visual mods can fix how ugly those games are because it's not just about the textures or models but the very structure of the world and how those things mash togheter which is amateurish to an astounding degree.
It's enough to hide it so that you can't see it.
I use Realistic Wasteland Lighting Redesigned from Viva New Vegas with Dusty Distance xEdit Scripts.
-Hides the ugly terrain distance
-Better performance
-And makes the atmosphere more like Morrowind
Yeah, New Vegas can look really fucking bad with tons of textures and shit. All those lightings just make the game look worse. I typically play a very minimal setup with New Vegas. Like, JESawyer Mod, New Vegas Redesigned (which is better without an ENB), and the patches. That's kind of all I use.Not bad. I honestly think that New Vegas looks even more shittier when people download a 100plus mods. I wonder how people can think that looks good.No need to fix the ugliness of the engine.I still can't play New Vegas to this day because of how horrifying the visuals are, and no amount of visual mods can fix how ugly those games are because it's not just about the textures or models but the very structure of the world and how those things mash togheter which is amateurish to an astounding degree.
It's enough to hide it so that you can't see it.
I use Realistic Wasteland Lighting Redesigned from Viva New Vegas with Dusty Distance xEdit Scripts.
-Hides the ugly terrain distance
-Better performance
-And makes the atmosphere more like Morrowind
This is a pretty good video that examines why people might have liked Skyrim. He's pretty correct, but his praise of the stealth system is a bit odd. It's neat that it tracks so many things for detection, but alert states need to be longer and enemies need to search more.
Yes, as much as it pains me to praise any aspect of Oblivion, I do feel compelled to mention that Bethesda had managed to improve the stealth system already in that earlier game relative to its predecessor Morrowind. It is not something for which Skyrim deserves commendation, except to the extent it didn't make this particular system worse, and in any case falls far short of, for example, the Thief games.I think it's just that stealth plain feels better when everything else is so undercooked.
I still can't play New Vegas to this day because of how horrifying the visuals are, and no amount of visual mods can fix how ugly those games are because it's not just about the textures or models but the very structure of the world and how those things mash togheter which is amateurish to an astounding degree.
Em, nope, they totally can. You just need HD textures pack, removing piss filter, some stitches here and there, and game looks okay. Still ugly even for 2010, yes, but, well, remember that it was assembled in 18 months for the price of Cyberpunk2077's week budget for ads. The stories pay it all back.
Made a screen for you from my version:
View attachment 16671
I tried already. I followed that guide from Viva New Vegas to the letter, but nothing fixed the Bethesdaness. Like i said, it's not just about the details of textures it's everything, including the design of the terrain. 2010 shit i can mention way older games that did 3D landscapes better, starting with Gothic 2.
shitty unfamiliar engine.
I still can't play New Vegas to this day because of how horrifying the visuals are, and no amount of visual mods can fix how ugly those games are because it's not just about the textures or models but the very structure of the world and how those things mash togheter which is amateurish to an astounding degree.
Em, nope, they totally can. You just need HD textures pack, removing piss filter, some stitches here and there, and game looks okay. Still ugly even for 2010, yes, but, well, remember that it was assembled in 18 months for the price of Cyberpunk2077's week budget for ads. The stories pay it all back.
Made a screen for you from my version:
View attachment 16671
I tried already. I followed that guide from Viva New Vegas to the letter, but nothing fixed the Bethesdaness. Like i said, it's not just about the details of textures it's everything, including the design of the terrain. 2010 shit i can mention way older games that did 3D landscapes better, starting with Gothic 2.
That is hardly a fair comparison. Gothic 2 had around 3 years of development time, assuming they started shortly after G1 release, with an engine the team was intimately familiar with. Obsidian by comparison had a mere 18 months which is merely half of G2`s development time on a shitty unfamiliar engine tied down to Bethshits ridiculous terms. I also think that New Vegas was noticably bigger overall so something had to give.
If only someone were to mod New Vegas in the original Fallout engine instead of doing bullshit like porting BG to the NWN2 engine or whatever bullshit is happening in the modding community.