Gerrard said:Seems to me like they went full retard with the new "hard mode" enemies. You have mobs that deal around 60 damage ranged and 80 melee, with bloated HP and defense.
Yeah, I meant other player.hoopy said:The NPCs don't fight.
hoopy said:I quit and uninstalled. Eye of Cthulhu is unreasonably difficult, and I can't imagine the later bosses will be any easier.
The first form is piss easy but takes forever to destroy (so it's a complete waste of time), and the second form is too difficult. It essentially cannot be dodged and cooldowns on healing potions are so long that you can only use one. By the time I died he still had over 300 HP, and I had used up all my shurikens. I had iron armor except for my helmet which was copper. I also had some magic items that gave me another +5 to defense. I had 260 HP.
If I wanted to fight him again I'd have to trek back to the altar, make a new eye, wait for night again... yeah, no thanks.
I have mithril armor now, with accessories gives 37 total defense + 8 from iron skin potion. Enemies still deal damage up the ass. There's also skeleton archers that halve your defense for added hilarity.Turisas said:Gerrard said:Seems to me like they went full retard with the new "hard mode" enemies. You have mobs that deal around 60 damage ranged and 80 melee, with bloated HP and defense.
Durr, obviously it's meant to be triggered when you've 'beaten' normal mode - that is, you have all the best crap that existed prior to 1.1. You're lacking in def if they do that much damage to you.
DamnedRegistrations said:I always just use a pile of shurikens on a long wooden platform. He's easy to dodge on a flat surface.
Gerrard said:It's also funny how hell doesn't get any new stronger enemies while the layer just before it became absolute rape territory.