DosBuster
Arcane
lol it runs at almost 90fps for me
durendal's demo impressions:
FOV slider only goes up to 90, crashed after my first time of getting into combat, no graphics options other than resolution changes and borderless/windowed/fullscreen, runs like hot dogshit even on lower resolutions
the franchise is raped
Dude, it's only a demo, what did you expect? Do you even know what Demo means? Performance and stuff will be totally optimerized later down the line.
Somebody's been triggered
Somebody's been triggered
To me, that's absolutely one of the worst signs for this "remaster". Why mess up/completely misunderstand something so integral to the original's atmosphere? Do we not have enough orchestral blue n bloom fps games? And to remake SS which had a pretty damn good OST too?Really not liking the sound of orchestral music (been done to death already) and the remix of System Shock's timeless theme is meh at best, not good and uninspired at worst. Completely drowns the melody.
I just want them to hire Greg LoPiccolo to remix his SS stuff and make even more techno industrial tunes for this. Chicajo, who did some really sweet remixes back in the day, would have been a good choice as well.
They can copy one from System Shock 2.RPG mechanics is actually worrying. First thing, it's something completely absent from the original, so there is no good original mechanics to shape it after.
Which was complete dongs.They can copy one from System Shock 2.RPG mechanics is actually worrying. First thing, it's something completely absent from the original, so there is no good original mechanics to shape it after.
Yeah, "You need Standard Weapons 3 to use this shotgun" was phenomenally stupid.
That was the last problem. I mean, it's stupid that a trained soldier isn't able to use a fucking shotgun, but if you developer want to base the system on this mechanic, I'm ok.Yeah, "You need Standard Weapons 3 to use this shotgun" was phenomenally stupid.
That's quite a massive problem for a game so completely relying on atmosphere relying on immersion.That was the last problem. I mean, it's stupid that a trained soldier isn't able to use a fucking shotgun, but if you developer want to base the system on this mechanic, I'm ok.