SharkClub
Prophet
- Joined
- May 27, 2010
- Messages
- 1,583
I was able to load my old savegame right before the final fight with SHODAN to try it and didn't have any crashing or issues like that.
The fight is definitely quite different, and mostly for the better I'd say:
Overall it's definitely an improvement over how half-baked it was originally. There are more mechanics, it's more mechanically, visually and audibly competent, there is more variety in the fight with more weapons and light puzzle solving, more SHODAN voicelines during the fight and it is more difficult with higher stakes (as I said, originally you would just respawn over and over and it was impossible to actually lose the fight).
The fight is definitely quite different, and mostly for the better I'd say:
- Instead of 1 hitscan beam cybergun to shoot over and over they've made three brand new cyberguns for you to play around with while fighting the virus enemies that spawn in. You get an automatic rifle that shoots projectiles, a shotgun and a charge-up explosive rocket launcher type thing. You unlock the next one with each stage of the fight.
- SHODAN is also thankfully much more chatty during this iteration of the fight than the last one, she has some new lines interspersed throughout the fight.
- There's a few more mechanics to the fight, you have to bait SHODAN's sky beams into some generator things to unlock the cyber pineapple that you throw at her giant cybercarrot in each stage.
- When the beam hits the generator things you can see the power flowing through lines to get to the pineapple spawner, but some of the lines meet with nodes of ice that you have to break with your cybergun to allow the power to travel.
- You do this for three stages with each being harder than the last and then in the final (4th stage) you get given the hitscan cybergun back and have to shoot the pineapples floating around SHODAN's cybercarrot with it.
- Also the stakes are higher, this might be just because I loaded my game on the highest difficulty setting to do this, but you used to be able to respawn infinitely during the fight (and also you can't save during it), but now if you die in cyberspace you die for real, you only get one life and you have to do it all without any saves inbetween stages.
Overall it's definitely an improvement over how half-baked it was originally. There are more mechanics, it's more mechanically, visually and audibly competent, there is more variety in the fight with more weapons and light puzzle solving, more SHODAN voicelines during the fight and it is more difficult with higher stakes (as I said, originally you would just respawn over and over and it was impossible to actually lose the fight).