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The reviews are in and they are shocking!
Critics are hailing System Shock Remake as the "#1 Best Video Game Remake You Can Play Right Now" and receiving an Editor's Choice award from IGN.
The reviews are in and they are shocking!
Critics are hailing System Shock Remake as the "#1 Best Video Game Remake You Can Play Right Now" and receiving an Editor's Choice award from IGN.
I actually came across a puzzle on Research that I couldn't solve, so I was forced to use a logic probe there.*Electronics rewiring: Now this I really liked. Solving a real puzzle to rewire was great! Sure, I used a logic probe at two occasions, but that was before I had figured out how the puzzles actually worked (not counting the logic probe I used after planting the explosive, of course). Also, the puzzles are random so you can't look up the solution online, nice!
The puzzles in this game are actually like they are in great puzzle games. If you're stuck: take a break, go about your day and then go to sleep. Next day, try again and you'll solve it!I actually came across a puzzle on Research that I couldn't solve, so I was forced to use a logic probe there.*Electronics rewiring: Now this I really liked. Solving a real puzzle to rewire was great! Sure, I used a logic probe at two occasions, but that was before I had figured out how the puzzles actually worked (not counting the logic probe I used after planting the explosive, of course). Also, the puzzles are random so you can't look up the solution online, nice!
My tactic with power flow-puzzles was to start from the end and work my way back.
It's actually fun, I've solved the composition (one move checkmate) and then played a game with the AI. It plays in a very weird fashion, but it's actually somewhat capable (I had Class A rating when I was a kid)*The Chess Game: Made me ragequit. I now hate chess.
That there is the exact reason I went for the 'Stackable Items'-mod. Because of that I was carrying five guns (and respective ammo) + rapier on the Bridge, while also packing First Aid-kits, patches and power packs.
You don't need all that shit to beat the game. Batteries, health aids, and a couple weapons with ammo is all you really need. Christ, the security level hands out health kits like candy. Frag and EMP grenades are occasionally helpful, and prox mines are super helpful as sticky bombs in boss fights (Diego, Cortex Reavers), but hoarding a half dozen weapons isn't necessary.That there is the exact reason I went for the 'Stackable Items'-mod. Because of that I was carrying five guns (and respective ammo) + rapier on the Bridge, while also packing First Aid-kits, patches and power packs.
Just like in the OGYou can p much insta-defeat all bosses (and all "harder" enemies tbf) by applying stamina-up+berserk and skate-running straight into them with rapier. No healing or unwieldy explosives needed.
You don't really need reflex or stam-up, I think the remake boss AI is broken because I've beaten both Diego and the Reavers by getting up their grille and swing a few times. They don't even retaliate or anything, just stand there and die.Berserk, reflex, laser rapier. Dead bosses. Good times.
They don't even retaliate or anything, just stand there and die.
Well, in my game they didn't have any trouble repositioning and attacking. They did that very well in fact. Otherwise I wouldn't have mentioned the reflex.It seems to be the case for all bigger enemies, their AI is probably screwed and tries to reposition for ranged attack, but they just die instead.
Fair enough.They don't even retaliate or anything, just stand there and die.Well, in my game they didn't have any trouble repositioning and attacking. They did that very well in fact.It seems to be the case for all bigger enemies, their AI is probably screwed and tries to reposition for ranged attack, but they just die instead.