Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,269
Hey Crispy, is it possible that when overclocking, you kept LLC (Load Line Calibration) on?
To combat potential Vdroop (especially on higher overclocks), it kicks in and adds extra voltage on load. Over time, this could damage/degrade your CPU if the voltages it sets your CPU at are too high.
Considering how BioWare cannot into programming, it's possible that the amount of stress it puts on your PC (more than say, Skyrim) could've caused the LLC setting to set your voltage at like 1.5v+ when you play the game. Regardless of how good your cooling is (unless it's like phase changing cooler lol), I'd imagine that over time this wouldn't be healthy for the computer. Especially since you seem to be playing for long periods of time. Could lead to slight voltage leaking (requiring higher voltages to reach previously stable frequencies), shutdowns and the like.
It's a longshot, but it's the only thing I can think of right now.
Technically, every PC game (assuming another part of the system isn't the choke point) should stress your CPU equally - 100%. If running Quake @ 60 FPS took only 5% CPU time then the game should happily just run at 1200 FPS and use 100% CPU time.
The problem is that the 100% CPU usage can have very different heat profiles depending on exactly which instructions are getting executed. This isn't a question of bad programming vs good programming, in fact its something that a general purpose CPU programmer should never spend a second thinking about. Its a failure on the part of the chip designer if the CPU is not automatically underclocking itself when it gets too hot.
As racofer says, software should never be able to physically damage the hardware unless you are actually altering things like the BIOS or other firmware. If TOR is actually causing reboots outside of the game, and its not due to hardware failure (thanks to overclocking or damaged parts), then it probably modified some driver or library or other shit that other programs are trying to use. It's almost unheard of in this day and age, but a decade ago it was a reasonably common thing.