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SW:TOR

Joined
Jan 7, 2012
Messages
15,269
Hey Crispy, is it possible that when overclocking, you kept LLC (Load Line Calibration) on?

To combat potential Vdroop (especially on higher overclocks), it kicks in and adds extra voltage on load. Over time, this could damage/degrade your CPU if the voltages it sets your CPU at are too high.

Considering how BioWare cannot into programming, it's possible that the amount of stress it puts on your PC (more than say, Skyrim) could've caused the LLC setting to set your voltage at like 1.5v+ when you play the game. Regardless of how good your cooling is (unless it's like phase changing cooler lol), I'd imagine that over time this wouldn't be healthy for the computer. Especially since you seem to be playing for long periods of time. Could lead to slight voltage leaking (requiring higher voltages to reach previously stable frequencies), shutdowns and the like.

It's a longshot, but it's the only thing I can think of right now.

Technically, every PC game (assuming another part of the system isn't the choke point) should stress your CPU equally - 100%. If running Quake @ 60 FPS took only 5% CPU time then the game should happily just run at 1200 FPS and use 100% CPU time.

The problem is that the 100% CPU usage can have very different heat profiles depending on exactly which instructions are getting executed. This isn't a question of bad programming vs good programming, in fact its something that a general purpose CPU programmer should never spend a second thinking about. Its a failure on the part of the chip designer if the CPU is not automatically underclocking itself when it gets too hot.

As racofer says, software should never be able to physically damage the hardware unless you are actually altering things like the BIOS or other firmware. If TOR is actually causing reboots outside of the game, and its not due to hardware failure (thanks to overclocking or damaged parts), then it probably modified some driver or library or other shit that other programs are trying to use. It's almost unheard of in this day and age, but a decade ago it was a reasonably common thing.
 

Crispy

I feel... young!
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Strap Yourselves In
Hey Crispy, is it possible that when overclocking, you kept LLC (Load Line Calibration) on?

Nope. Only now, after months of rock-solid operation at 4.5GHz, have I had to manually kick my VCore up .10V, just to make sure running at 4.0GHz is stable.

I picked this processor, this motherboard, this hs/fan, etc., all specifically to be able to easily overclock without too much (well, no) fidgeting. Now the thing is MUCH more sensitive. It's like it's been castrated. :(
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
That's what you get for overclocking playing a shitty MMORPG.
 

Data4

Arcane
Joined
Sep 11, 2005
Messages
5,559
Location
Over there.
I can't believe I wasted the time and money to get this. It is without a doubt, the most boring MMO I've ever played. Even MMOs that are universally considered garbage seem to bring their A game during the first dozen or so levels before fizzling out into a crapfest all the way to level cap, but I just can't bear taking my character any further than 8. There's no curiosity to see how things play out. Nothing. Fuck, World of Warcraft's rework of the old world for Cataclysm is 100x better than this shit. $60, plus a weekend that could have been better spent doing something else, pissed away just like that.
 

Crispy

I feel... young!
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Strap Yourselves In
That is basically all there is to it. By playing a Smuggler, I was enjoying trying to "break" some of the higher-end missions with stealth, and it worked for the most part, other than when you're forced to fight a level boss at the end, which often somehow magically causes you to unstealth.

Heh, how ironic. Maybe BioWare cooked my chip for daring to interfere with their story.
 

Menckenstein

Lunacy of Caen: Todd Reaver
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Aug 2, 2011
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Remulak
BioWare customer support, with your money gripped firmly in hand
tumblr_lp86jofJTa1qfjznz.gif
 

LeStryfe79

President Spartacus
Joined
Nov 25, 2008
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7,503
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Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong
Yeah, the whole thing feels like a bad multiplayer biowhore game with some horseshit pvp thrown in. Its kind of fun for a while playing with friends, but I'm pretty fucking bored at this point. MMO on rails just isn't very good. Wow was better, since it at least feels like you're in a world(albeit a shit world). There just isn't any mystery to this game. Makes me realize how limited Biowhore game design is. The best thing I can compare this game to is a WoW version of Orzammar/ Deep Roads in Dragon Age with a Star Wars skin. The story is by far the blandest effort by BW, and is most likely a symptom of trying to pad the total length of the game. Most of the companions are about as fleshed out as Skyrim's and completely fall short for storyfag or combatfag playstyles. I was looking forward to this fucker for 5 years too. I guess I'd still give it a 6/10 as far as MMOs go, but that hardly warrants paying a subscription. Maybe in a few years a bunch of added content can save this piece of shit, but I'm beginning to doubt it. There was a serious lack of scope and foresight here by the developers.
:decline:
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
Can I ask something? Why wasn't this game a singleplayer game?

Because this is totally a singleplayer game.

Also:
Can I play this game alone?
Yes! Though there are some portions of the game that require the cooperation of other players, much of Star Wars: The Old Republic can be experienced while playing alone.


Can I play this game alone? :cry:

YES! :hero:
 

Fens

Ford of the Llies
Joined
Nov 3, 2009
Messages
1,899
Location
pitcairn
i hope you took a picture, because it got taken down because of "vandalism" ... end of
 
Self-Ejected

Ulminati

Kamelåså!
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Jun 18, 2010
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20,317
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DiNMRK
So is there a Codex guild or something?

For a few glorious weeks the Obsidian Enclave (imp) held the codex standard high (or low as it may be) on Red Eclipse. People stopped playing though, so it got disbanded again. (I think I transferred leadership to DB or Mangoose). My characters are probably about to get absorbed into another guild, since I'm still playing and there's a bunch of BROs who regularly invite me along for flashpoints/pvp. Grunker's on another server in a semi-Codexian guild. Dunno about anyone else.
 

Grunker

RPG Codex Ghost
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Oct 19, 2009
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Copenhagen
I don't really play that much anymore. Free subscription ran out and it didn't really interest me. The guild is still up on Starstorm One, but I don't think it's got much codexian presence.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Well, there you have it. I'll probably keep playing for another 1-2 months to try the raids as tank/healer (fuck dps) then end my subscription as well.
 

LeStryfe79

President Spartacus
Joined
Nov 25, 2008
Messages
7,503
Location
Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong
I have a republic character on Canderous Ordo named Guan-di. He's a Lv50 Jesus looking Guardian with maxed out Cybertech. Just started endgame, but I'd probably prefer rerolling Imperial. I'm only still subscribed to this turd because my shitpiece roommate(WoWfag) plays. Running through quests together gives SWtOR a hack and Slash quality and is bearable. Unfortunately, I have to be completely drunk off my ass to even halfway enjoy myself and my health has suffered. I've yet to join a guild, but I'd welcome some cheap Larping with any fellow Kodexians. Of course, then again, I'd welcomee a nice game of Russian Roulette as well. :obviously:
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
Technically, every PC game (assuming another part of the system isn't the choke point) should stress your CPU equally - 100%. If running Quake @ 60 FPS took only 5% CPU time then the game should happily just run at 1200 FPS and use 100% CPU time.
That's not true at ALL. That kind of thinking is what caused old DOS games to run way too fast on faster computers. If running Quake at 60 FPS only takes up 5% of your fancy new computer, it SHOULD only take up 5% of your computer. Anything else is just unnecessarily consuming system resources that other programs might need, and THAT is bad programming. We call this "spinning", and it is widely regarded as an anti-pattern: You are wasting processor time that could have been used by something else to do absolutely nothing.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
EA doesn't appear to like the F2P model, at least for MMORPGs.
 

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