It's already obvious the game is completely on rails and every action is you pressing a triangle to trigger some canned shit to proceed.
No free jumping, no challenging platforming, no exploration. Just a walking sim with a cat. Yawn
Yeah, it kinda looks that way. Which sucks, because I'm liking the vibe and art direction here. Playing as a relatively small, relatively defenseless creature in a futuristic, dystopian (?) setting could make for some really cool scenarios and gameplay mechanics, but this doesn't look to be it.