Kem0sabe
Arcane
Is that some star trek thing? If so, that's not fun or realistic. My interstellar mongol horde with faster than light technology doesn't need authorizations to ocupy an alien planet.well, khitomer accords...
Is that some star trek thing? If so, that's not fun or realistic. My interstellar mongol horde with faster than light technology doesn't need authorizations to ocupy an alien planet.well, khitomer accords...
Because at this point I have more hopes in Stardock than in the Ubisoft of the Grand Strategy niche Paradox has become.
Needs claims to conquer planets? What retarded EU shit is this?
I like the concept of interstellar conflict in old man's war, that a lot of species share basic needs in terms of planetary environments and with habitable Planets in short supply, they will end up in constant conflict with lesser species being exterminated to make way for the more powerful ones colonization efforts... There needs to be no excuse beyond valuable real-estate.I agree. It could even be a interesting way to cause spontaneous space-feudalism - you find a nice planet with nice resources and industry, but taking all that would require way more troops than you can ship or lose. So instead you defeat their space forces until they swear vassalage, then leave them alone while they send tribute.
it finally happened
probably this game will take few victims...
Design and name a custom species with the government and attributes you desire.
Paradox Brings You Stellaris - Grand Strategy in Space!
Explore an ancient galaxy full of life, wonder, and peril
We at Paradox are happy to introduce our latest project, where we will take Grand Strategy to the next level. Revealed at our Fan Gathering earlier this month during Gamescom, we officially announced Stellaris -- a pausable real-time strategy game where you explore and build an empire in a vast galaxy teeming with friendly and not-so-friendly alien species.
No two galaxies are the same! Stellaris is a grand strategy game with the depth and emergent storytelling you've come to expect from Paradox Development Studio. Send your science ships out to research anomalies and ancient ruins! Discover vibrant young civilizations like your own, as well as decadent fallen empires. Develop dangerous new technologies to help you overcome your opponents, but take care not to disrupt your entire way of life! Will you conquer and enslave your enemies or convince them to join you in a democratic Federation?
The world is already excited for Stellaris -- see why Rock, Paper, Shotgun has declared it the title that "Won Gamescom."
To stay up to date with the latest Stellaris news, click the "Read More" button below to visit our website and sign up to receive our special Stellaris updates and information. Feast your eyes on our Stellarisdebut trailer! You can also follow the development and creation of Stellaris through any of the following: join us on Facebook, follow us on Twitter, and chat with us on the new Stellaris Forum!
Can't wait to purchase the FTL Systems DLC, the Universal Translator DLC, the Terraforrning DLC, the Colonial Government DLC, the Ship Customization DLC, the Star Base DLC, the Asteroid Mining DLC, the Star Federation DLC, the Interstellar Trade DLC, and the ability to display Latin-1 character sets on screen DLC. This game gonna rock. Fuck the haters.
if you come from an ocean homeworld, members of your species won't be super excited to live on a desert planet.
Name some recent 4X strats with those features. Most just shove planets in a population limit and malus from gravity or toxicity.Those are pretty much genre standards at this point, come on
Stardrive 1&2.Name some recent 4X strats with those features. Most just shove planets in a population limit and malus from gravity or toxicity.