Makabb
Arcane
- Joined
- Sep 19, 2014
- Messages
- 11,753
If this is like EU in space.
They already confirmed that end-game is basicaly EU in space.
If this is like EU in space.
Yes thank you very much, Captain Obvious. <insert "a way to miss the point picture" here>. :Dit's latin, and means "belonging to the stars".
One could argue that following this logic most games in existence are turn based... turns can be seconds, frames or whatever is the smallest division of time any given game uses in practice that has a gameplay significance. Let's just not go there... :Dthis is something i never understood. paradox games ARE turn based, every day is a single turn. do they keep telling this lie because the average retard is scared of turns?
According to the hype machine it will aim to be an amalgamation of all their big internal titles. So it'll have features of EU, CK, HOI and Vicky, in a procedurally generated galaxy. The idea to avoid the usual pitfalls of the 4X genre by changing the focus of the gameplay as the scope of the game grows is excellent on paper but would be very difficult to pull off.They mentioned POPs, so my bet is on amalgam of EU with Vic.
You are so stupid it boggles my mind,because simultaneous turns never happened on this plane of existence.
It's like responding to anti-vaxxers. Yeah I could argue back, but sometimes the other side is so stupid it's not worthy of the effort.the number of people throwing insults without offering any argument is staggeringly high.
codex, what happened to you? you were cool.
You can have simultaneous actions, but then the system is no longer turn-based. Battlefront's Combat Mission games are a perfect example. Each "turn" is one minute long. Both sides plan their actions, then they execute simultaneously for 60 seconds. Then both sides stop and plan their actions for the next "turn." But this is not a turn-based system; it's one incarnation of a phase-based system because there is a planning phase and an action phase where everything happens all at once.because simultaneous turns never happened on this plane of existence.
Each turn, the player gives orders to their troops, previews probable effects of those orders, and submits them to the LSN server via the web interface, or through email. Orders are resolved simultaneously...
- There will be planet bound species to monitor as well. You can passively watch or add in abductions and surgeries
- These planet bound species can be genetically modified and controlled or you can commit genocide against them
The AGCEEP mod for 2 was insanely in-depth and branching though.
I'd prefer the human-centric and ideological/societal conflict settings in the vein of Dune, Fading Suns, Battletech etc to Humans vs Space Bears vs Crystals vs Insects type thing.