Mark.L.Joy
Prophet
- Joined
- Sep 11, 2016
- Messages
- 1,384
It depends on what you consider acceptable I get about 1s per day after 90-100 years and I find that unplayable since there's still a 100 years left until late game.
Sell them en masse to slave market. No one will be upset much and you'll make some profit. It's the easiest way to rid of unwanted popsLOL I decides to exterminate some Xeno's for the first time and the entire galaxy shit it pants.
Is displacement the only way to get rid of pops without everyone freaking out?
Sell them en masse to slave market. No one will be upset much and you'll make some profit. It's the easiest way to rid of unwanted popsLOL I decides to exterminate some Xeno's for the first time and the entire galaxy shit it pants.
Is displacement the only way to get rid of pops without everyone freaking out?
You have to esttablish a Galaxy Market first and for that you have to contact as many civs as possible. And AI tend to buy slaves in periods, so nothing for some time and then he'll buy a pack of them. Gradually, all will be sold
Well, evasion optimized corvette swarms have been OP since the original release of the game, so I am sure that is true.. if the corvettes are at the same tech level:Actually, a swarm of corvettes can blast the Titan out in no time because of high Evasion
No. Ship upkeep isn't that high in Stellaris and I always focus on the economy. That thing used half my force limit, though.Does the upkeep bankrupt you? If so then it'd be a funny noob trap.
Indeed. At that point starbases were still <= 2K in strength and that ship alone has a strength rating of over 6K. Needless to say that early game starbases get completely annihilated by it.In any case starbases are the main obstacle early game and a titan would basically delete them.
It was very decent at mopping up all those 500 to 1K strength neutral mobs who were blocking my expansion paths (yes, I got it that early in the game). E.g. the Tree of Life protectors (1K mob) managed to do about 3 points of damage to it before being blown apart.And a titan is still probably decent vs. destroyers.
No. Ship upkeep isn't that high in Stellaris and I always focus on the economy. That thing used half my force limit, though.Does the upkeep bankrupt you? If so then it'd be a funny noob trap.
Indeed. At that point starbases were still <= 2K in strength and that ship alone has a strength rating of over 6K. Needless to say that early game starbases get completely annihilated by it.In any case starbases are the main obstacle early game and a titan would basically delete them.
It was very decent at mopping up all those 500 to 1K strength neutral mobs who were blocking my expansion paths (yes, I got it that early in the game). E.g. the Tree of Life protectors (1K mob) managed to do about 3 points of damage to it before being blown apart.And a titan is still probably decent vs. destroyers.
Hopefully they won't nerf this. It was hilarious.
Does it?AI get it too.
No, it's still fundamentally the same game. Since the big redesign (which I liked) there have been no major changes.Is this game possibly worth playing now for someone who did like 50hours before they started re-designing everything and got bored?