Vic
Savant
This is the #1 mod on the nexus, StarUI:I think my main gripe with Starfield, other than it being "boring*" is the shit UI. Why can't Bethesda into decent UI?
https://www.nexusmods.com/starfield/mods/773
This is the #1 mod on the nexus, StarUI:I think my main gripe with Starfield, other than it being "boring*" is the shit UI. Why can't Bethesda into decent UI?
This game has even less exploration then their previous games. Just like NMS s first release all planets have some kind of """""abondoned""""" base, forgetten """mine""" or settlers. What am I going to expolre? My true self and inner beauty???????
Maybe some of the POIs are tied to planet type (or it's just bethesda switching the POI pool based on character/system level), as I saw at least one case of a random POI that might be tied to a specific type of planet/moon that I never saw before, which already would make it better than no man's scam's everything spawning everywhere approach (besides NMS on foot gameplay being even worse than bethpizda's bullet sponge shootan with retarded AI). It looked like an offshore oil platform (I think the implication was the frozen moon I was on had a subsurface ocean like Europa and unstable surface). This was in a random landing spot, not a pre-generated one visible from the system map. And surprisingly it did not involve spacers or pirates, so exploring it was decent.
That was quick. Same as every other release since Oblivion. You'd think they'd learn how to put it in the shipped game.This is the #1 mod on the nexus, StarUI:I think my main gripe with Starfield, other than it being "boring*" is the shit UI. Why can't Bethesda into decent UI?
https://www.nexusmods.com/starfield/mods/773
That was quick. Same as every other release since Oblivion. You'd think they'd learn how to put it in the shipped game.This is the #1 mod on the nexus, StarUI:I think my main gripe with Starfield, other than it being "boring*" is the shit UI. Why can't Bethesda into decent UI?
https://www.nexusmods.com/starfield/mods/773
Finally Carlo is Correct about something.This game looks terrible and it doesn't have any of the features you'd expect from a massive AAA title in 2023. No ray tracing, no DLSS, no HDR, and the colors look dull and grey like you are viewing everything through gauze. On top of this, it runs like shit on NVIDIA cards. The engine is also the same janky Creation engine that they've been using forever, so this shit still feels like Skyrim.
Instantly regretted buying this shit for full-price, but I got caught up in the hype.
I disagree, I think a hype train of hate is much more satisfying than a hype train of "love". People wanted to play Starfield because it's a cultural game. Everyone knows about it, playing it means being part of the zeitgeist, whether you want to have fun or not. Up until Skyrim, the BGS games were niche enough to not really attract widespread attention. Skyrim changed that by giving the studio massive public awareness, which did a disservice to Fallout 4 as it had a higher initial player count than Skyrim yet was received worse, since people just played it because Skyrim was popular and not because they had any interest in the setting or exploration. Then the F76 shitshow happened which primed the public that BGS is synonymous with drama. F76 rage videos had millions of views despite relatively few people actually playing it, because that's what people really love: drama.I think even a lot of the hate is mostly just disappointment from people who wanted to love it
You will get what you want out of this game. If you want to have a bad time, you will have a terrible time. It's just like Skyrim, or Fallout 4, or any of those games.
At least they give a reason, for last 30 years there was no explanation.I like how every boring fetch quest has a dialogue option to ask why the fuck he's not doing it himself and they all have some BS reason for why it's better you do it
they do tend to interact with the environment when they're idling. I found Sarah leaning on a railing admiring the view one time when I was done talking with somebody on a bridge.Companion AI is hilarious. They have a tendency to sit somewhere when you are just standing around (arrive). Like I come to talk with Trade Authority chick and Sarah sits in her chair..
Lots of things are shit. This is the most jankiest game I played. Even FO4 (that I found stupid and boring) was not this janky. If anyone uses term Eurojank again they should be shot. It is called Bethjank forever, especially compared to size of Bethesda teams and money spent.yeah, definitely a lot of hate hype from smoothbrains
What Cohh talks about is called confirmation bias, if you play the game to laugh at how shit it is, you will find lots of things that are shit about the game and vice versa.
It hasn't received any updates yet since release. They are aware of the problems I'm sure. What they won't fix, mods gonna fix.Lots of things are shit. This is the most jankiest game I played. Even FO4 (that I found stupid and boring) was not this janky. If anyone uses term Eurojank again they should be shot. It is called Bethjank forever
Mods have fixed it.I think my main gripe with Starfield, other than it being "boring*" is the shit UI. Why can't Bethesda into decent UI?
Bethesda had a 300 million dollar budget though.The funniest thing is tho, everybody is talking about how this game failed to be a No Man's Sky... don't they remember what state NMS was in when it was first released? LMAO
this number doesn't mean anything to all the peasants parroting this, we will see.Bethesda had a 300 million dollar budget though.The funniest thing is tho, everybody is talking about how this game failed to be a No Man's Sky... don't they remember what state NMS was in when it was first released? LMAO
100 mil $ is still too much for a game where half the time NPCs talk to you with their back turned and sometimes slowly turn around and sometimes do not by the end of the conversations.Non-Edgy Gamer by the way, where did you get that $300M? I can only find $200M and RDR2 had a budget of $170M, that's not too much of a difference. Also considering they have a completely new universe, they have tons of voiced dialogue, and we don't really know what is going on under the hood. We also don't know how much content they have already done but are holding back for the announced DLC. We also don't know if that budget isn't planned for all content, including future DLCs. What we are seeing now may have cost them only $100M.... unless you have a better source my answer is we simply don't know yet and we have to see until the game is fully released with all DLCs and official updates.
Instantly regretted buying this shit for full-price, but I got caught up in the hype
First hot NPC I've seen.
https://exputer.com/news/games/starfield-200-million-budget-500-devs/@Non-Edgy Gamer by the way, where did you get that $300M? I can only find $200M and RDR2 had a budget of $170M, that's not too much of a difference. Also considering they have a completely new universe, they have tons of voiced dialogue, and we don't really know what is going on under the hood. We also don't know how much content they have already done but are holding back for the announced DLC. We also don't know if that budget isn't planned for all content, including future DLCs. What we are seeing now may have cost them only $100M.... unless you have a better source my answer is we simply don't know yet and we have to see until the game is fully released with all DLCs and official updates.
All estimates though. Considering how half-assed the game is, the randomly generated content, and the high likelihood that a lot of the 500-member team was probably located in countries like India, it could be only 150 million for all I know.It’s unclear as of yet how much Starfield will cost in total with all other parameters combined, but speculation says that the final figure should be somewhere around $300-400 million, considering the stature of the title at hand and the amount of time it’s been under development. Moreover, if the 500-member development team part is correct, costs are certain to be quite higher than $200 million.
They won't move on. Bugthesda addicts will probably play this for the rest of their lives, just like every other Bugthesda game.Game is trash end of story move on to the next woke gaymer slop that will come out subhumans.
"FUCKING PRONOUUUUUUUUNS!!!!!"Game is trash end of story move on to the next woke gaymer slop that will come out subhumans.