Justinian
Arcane
- Joined
- Oct 21, 2022
- Messages
- 292
They should really stop making FPS rpgs. They suck.
1. Get new loot, it's a cool gun.
2. Shoot new gun at dude in a t-shirt
3. Dude dies after fourteen full mags
4. Throw away gun, uninstall game
Typical FPS RPG content. The problem is that standard RPG mechanics like high HP and armor don't work with FPS games. Nobody wants to shoot a gazillion flesh tank enemies except consoomers.
Proper FPS RPG combat difficulty should come from options, tactics and AI. Not just numbers go up.
But those are difficult and don't make money. It's the reason why FPS AI hasn't improved significantly since FEAR/Half Life 2.
They don't work in any RPG. I don't want to have to hit someone with a sword 20 times before they die (unless it's something big and powerful like a dragon). HP bloat is a universal nuisance.