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Starfield Thread - now with Shattered Space horror expansion

ind33d

Learned
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Jun 23, 2020
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1,808
Back to negative again? This time 27% so far. Are you winning, Todd?

starfield-currently-has-mostly-negative-reviews-on-steam-v0-ds2h5u8gqi6d1.png
a TIE Fighter/X-wing flight sim faction questline would pump up those numbers. It makes zero sense that you can pour millions of credits into building a Star Destroyer and then the only thing to do with it is take pot shots at two Level 7 Crimson Fleet pirates. The space combat is pretty solid but there's no reason to do it

Actually there should be an orbital bombardment mod, didn't Sins of a Solar Empire have mechanics for attacking planets from orbit? Blowing up moons for resources would be awesome
 

Lemming42

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It feels almost like they were skittish about the space combat, the Crimson Fleet questline promises a huge space battle at the end but it kinda fizzles out, the pirates are level scaled (iirc) and you also have a ton of allied ships so you don't really have to do anything. Maybe they were spooked about experimenting with a game mode they'd never done before and getting bad feeback.

With it being such a major mechanic there really should have been an entire pilot questline.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
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Back to negative again?
another review bombing campaign, this time due to paid mods.

I wish starfield would finally slip away from the mainstream and us core fans can be left in peace enjoying and modding the game

bethesda are really the victims of their own success here, way too much hype/attention was generated for what is basically a niche title.
 

Child of Malkav

Erudite
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Feb 11, 2018
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Romania
I wish I could finally slip away from the codex and leave the fans there in peace so that they can enjoy discussing actual RPGs and I could go and continue eat shit and be dumb with the other NPC predditors, mouth breathers, glue sniffers and paint lickers, under toddler's gay gaze whispering "it just works, they don't know a thing, you're my favorite"
There ya go, fixed it for ya. Good to go now. No charge. Yer welcome.
 

Lemming42

Arcane
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bethesda are really the victims of their own success here, way too much hype/attention was generated for what is basically a niche title.
The mood in the gaming community has shifted over the last 10 years to the point where a lot of people are just generally hostile to almost every big release, except for certain ones which are deemed to be instant classics. I remember back in the day if something shit came out, we'd generally laugh at it for a week or two and then move on, but now people just harp on endlessly about shit and spend all day obsessing over games they hate (or haven't even played).

Starfield was always going to be a magnet for people to piss and moan about, given the way everyone's soured on Bethesda for all kinds of reasons. Of course the game does have some major flaws which makes it an even easier target.

I just ignore 90% of what people are saying online these days, people are so relentlesly and tediously negative that there's just no point engaging most of the time.
 

Butter

Arcane
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Messages
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"Basically a niche title" = budgeted at tens of millions (hundreds of millions?) of dollars. This is some serious cope.
 

Vic

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"Basically a niche title" = budgeted at tens of millions (hundreds of millions?) of dollars. This is some serious cope.
mhh, I guess. The concept is more niche imo. It's a space exploration game where often times nothing happens and you just look at the scenery while walking around. Or build your own spaceships, or whatever. The loot system is also looter shooter style. Just doesn't sound like a mass appeal banger to me.
 

quixotic

Learned
Joined
Sep 13, 2021
Messages
333
It’s the chickens coming home to roost, Bethesda made their bed (years and years of nothing but insanely mediocre to shit games, getting worse and worse as time went on) and now they have to lie in it.
They had the opportunity of a LIFETIME, a new IP with a massive budget, and they made a game so boring and lacking in content that it’s not even worth pirating.
People are also rightfully pissed that TESVI was put on the back burner for this crap. Morrowind to Oblivion was a little under four years, Oblivion to Skyrim was five years, TESVI was announced SIX years ago while Skyrim’s turning THIRTEEN this year. Of course people are pissed at Starfield, they should be.
 

Lemming42

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If they make "mediocre to shit" games then why would you even want TES VI?

I agree they've been on a horrific downward spiral since 2015, Fo4 was shockingly poor and Starfield is profoundly flawed and it's a mystery how it took them so long to make something so slight on content, but if you think that their past work is mediocre at best then I don't get why you'd still be following the company at this point. It's like buying Dragon Age 4 and being shocked to find out you've bought DA2/Inquisition again.

I mean, I think modern Obsidian are shit. I think Avowed will suck. I'm still going to play it but I know I almost definitely won't like it based on their past work, so it'll be a week-long amusement. It won't be the start of a months-long obsession with me talking every other day about how much I didn't like Avowed, a game I knew I wouldn't like going into it.
 

quixotic

Learned
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If they make "mediocre to shit" games then why would you even want TES VI?
Personally I don’t give a shit, but Bethesda fans do. Beth announced it, then gave them Fallout 4 but worse in space. The dumb, optimistic, out of the loop Beth fans are in for a rude awakening when VI comes out, but that doesn’t change the fact that Starfield delayed VI, and that most Beth fans don’t like it.
 

Lemming42

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You're probably right, but it still seems like an odd line of logic to me. "This company we don't trust to make good games has chosen to make a poor entry in a new IP, instead of a poor entry in a series we care about! Also, their past games are shit, which is why we demand more!"
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,420
I wish starfield would finally slip away from the mainstream and us core fans can be left in peace enjoying and modding the game

bethesda are really the victims of their own success here, way too much hype/attention was generated for what is basically a niche title.
"A niche title"?

:what:

You're talking about Starfield here? It is big, because that's how Bethesda has been rolling for years since Oblivion. Only this time they apparently forgot what made their games popular to begin with (easy and free modding) and couldn't bring on the quality to make up for their poor business decisions (you would thought the failure of Skyrim's paid modding crap was clear enough sign that it's not a good way to operate).

I just ignore 90% of what people are saying online these days, people are so relentlesly and tediously negative that there's just no point engaging most of the time.
Eh, it is Codex's tradition to complain about popular games (even if some of them aren't bad). That said, the fact that Starfield managed to get this low in terms of review score shows just how dry the well is, when it comes to the goodwill of the fans.
 

quixotic

Learned
Joined
Sep 13, 2021
Messages
333
You're probably right, but it still seems like an odd line of logic to me. "This company we don't trust to make good games has chosen to make a poor entry in a new IP, instead of a poor entry in a series we care about!"
Bethesda fans aren’t smart. They think that TESVI will be Skyrim 2, while modern Beth isn’t even capable of making Skyrim 1, let alone Skyrim 2.
 

Butter

Arcane
Patron
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Oct 1, 2018
Messages
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TES 6 isn't going to have Jeremy Soule carrying it on his back. I predict a lot of the people who claim Skyrim has good exploration won't be able to explain why wandering around Hammerfell isn't as thrilling.
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,808
Nobody understands what's going on. All the reviews and comments about Starfield are AI bots trained on posts from years ago. But Starfield is a new IP; therefore, the retarded language models don't know how to autocomplete sentences about it, because it ISN'T IN THE TRAINING DATA.
 

Lemming42

Arcane
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The Satellite Of Love
I hadn't realized they had changed that much. Isn't Todd still in charge?
Their model has changed quite a bit, it seems. iirc Skyrim was made by a team of about 100 people with Todd seemingly having a very hands-on role. Starfield was like 500 people in-house and then hundreds of people from India contracted to do various bits, and there are stories that indicate that Todd's no longer in control of what's happening and things are going on above his head without his knowledge.

I dunno if you've played Fo4 and Starfield but there's a very clear split between Bethesda up til 2011 and Bethesda after 2011 IMO. You can tell that MW, Oblivion, Fo3 and Skyrim were all made by small-ish teams with a clear vision (whatever people might think of that vision), while Fo4 and Starfield feel very hollow and directionless both tonally and mechanically, with all kinds of mismatched shit and weird systems that can only be the result of executives making decisions based on focus groups. It is probably true that they couldn't recreate Skyrim nowadays.
 

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