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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,051
Location
Civitas Schinesghe
If your space stations don't look like this then your space game is shit.
Box_large.jpeg
Only if those stations have clowns working as a public menace.
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
I think we've very nearly reached the point where we'll have to start considering Call of Duty as an rpg. The legendary final step in the long decline.
It's an RPG as long as you can't kill your enemies with player skill alone :lol:
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,793
Doesn't matter where you go, there will always be some "abandoned outpost" or whatever that isn't actually abandoned. Sure makes it feel like an unexplored galaxy out there.

My god, everything about this is so low effort. The UI, the graphics, the shooting, the voice acting, everything.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
My favourite bug is when you get in the tram in New Atlantis and the doors slam in the face of your companion, who can be seen running onto the tracks in the brief cutscene where the tram departs. 10/10 laugh every time.

Speaking of companions, does anyone have any experience with many of the non-Sarah ones? I switched to Lin because Lin rocks, but sadly she doesn't interject in dialogue like Sarah does, or have her own opinions about what I'm doing. I'm guessing it's just the Constellation wankers who are full-fledged and integrated into quests and such. Don't think I can stand the cowboy guy so it's between Barrett and Andreja next, I guess.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,623
i wonder why movies still use really attractive actors for most movies and western gaming decided to go into the opposite direction
Good question actually. Does anyone have a theory?

I think most actors and models look awful, but I suppose movies are at least trying. Could it be that more women watch movies, and they want to see pretty heroines to identify with? On the other hand it seems advertizing has started featuring "unconventional" models lately, so maybe the other industries are just lagging behind games a little.
The attractive women who still get cast in movies were grandmothered in. If a woman in a recent movie is attractive, it's because she's 40 and got in before the push for hideous mud monsters in everything.
 

Naraya

Arcane
Joined
Oct 19, 2014
Messages
1,664
Location
Tuono-Tabr
My favourite bug is when you get in the tram in New Atlantis and the doors slam in the face of your companion, who can be seen running onto the tracks in the brief cutscene where the tram departs. 10/10 laugh every time.
That actually sounds hilarious. Is he an... adoring fan? :D
 

man-erg

Novice
Joined
Dec 18, 2015
Messages
42
How much of an actual RPG is it, then? The bit's I've seen are mostly just shoot outs with pistols and rifles. Looks more like a lite FPS with some RPG elements tacked on. Like Borderlands but with far less interesting weapons. Do the guns ever get more interesting and actual futuristic spacey? if it has DNA seeking biological bullets than can be fired from 5 miles away, seeking out the person you've programmed a DNA match too, I may get it. But if all it is is space pistols, space rifles and a bit of space metal horse combat, might as well stick with RDR2.
Yeah, it's a looter shooter. Kill stuff, get rare weapons, get xp, etc. My issue right now is severe lack of enemy variety. I've been fighting the same type of enemies the whole time, I also think I made a mistake thinking that the wildlife are supposed to be posing a threat. I'm going to do some more exploration and see if I can kill real level 65 enemies with my lvl 16 character.

Yeah, that's the impression I get - there must be 10000 hours of shootouts with Space Pirates on YT already! I have a free key unlocked on PC release day and still not sure whether to use it or give it away. I don't despise FO4 or FO3, but don't like them all that much either. 30 - 40 hours and seen all they have to offer. And it looks like Starfield will be much the same. Can't get over how earthbound it all looks. Cowboy hats. Automatic rifles. Bars not too different to modern city bars. Then there's the space travel that looks much like 100+ games of the past 30 years. Only it will be worse. Because Bethesda. Is there not anything like a gravity gun? A nuclear missile launcher to nuke whole settlements? An option to role play a space insurance salesman?

Please somebody correct me, point out that I'm wrong and the game isn't derivative and full of the standard lazy minded space game tropes all in that cheesey easy to digest Bethesda sauce, else I'll be giving my key away! I so want to believe the hype but my faith is waning.
 
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Ibn Sina

Arbiter
Patron
Joined
Jul 12, 2017
Messages
999
Strap Yourselves In
I am close to uninstalling just because of the combat alone, I am not even going to talk about all the other bad mechanics and grotesque animations and modeling.

Basically firearms in this game are extremely unsatisfying. You feel like you are firing from a BB gun or an airsoft gun. There is no visible feedback either visual or gameplay wise that the enemy got shot. The enemy does not get staggered. When they die from firearms they just collapse in the most hilarious way. The guns do not sound good and do not pack a punch, even with advanced revolver.

That is why I said Fallout 4 gunplay is better, because even with pipe guns if you hit an arm or a leg you can see the visual and gameplay cues that you hit that area. The enemy limbs, his weapon fall, he holds his arm and you might even dismember him if you keep shooting at it.

Here in starfield you can shoot anywhere you like on the enemy does not matter leg, arms, head its all the same damage output and makes no mechanical difference. The game is a massive step backwards in the shooting department alone. That is not to mention the lack of enemy variety they are just no interesting, its 95% humans and some bugs and alien crabs thrown in. Tougher enemies is just the same pirate with more health bars.

Combat is so clean, like if it was made for a pg13 movie with emphasis on no blood and gore. Combat does not feel visceral. Most of the time it feels you and the enemies are playing laser tag game at a park or something.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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Nov 23, 2014
Messages
17,107
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
The game telegraphs to you that the crimson fleet massacred a defenseless research outpost, only for you to find Barrett calmly chatting with their leader about the nature of space travel, and when you wipe out the crimson fleet he kind of regrets you doing it, saying their leader was a cool guy for a crimson fleet boss. No, fuck you, bethestard writer. Machete kills the bad guys.
 

Ravielsk

Magister
Joined
Feb 20, 2021
Messages
1,742
This yet again smells like another Fallout 3 situation where anyone defending is doing so more out of some principle rather than because they have an actual reason to defend the game. I have yet to hear or read any good reasons to invest into this game and I do not see that changing any time soon. Because basically even the praise I hear most of the time sounds like a half-assed negatives.
"Oh, its get better the further you go." - great another FFXIII, didn't know Todd made JRPGs
"Its really freeform, you can do anything you want." - so yet again Bethesda has no actual idea what the gameplay loop is like
"The story is not horrible." - wowsers trousers if that is not a fucking selling point then I do not know what is!

The cherry on top is that my rtx 4070 seems to be barely enough to run the game at 1080p while its still looking like a stripped down GTAV. This is a new low even for Todd and the fact that he is mysteriously silent about it all just points me in the direction that this is the best the game can do and no patches will come along to fix it.
 
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man-erg

Novice
Joined
Dec 18, 2015
Messages
42
Combat does not feel visceral. Most of the time it feels you and the enemies are playing laser tag game at a park or something.

You've summed up exactly what it looks like in the Let's Plays. Laser tag in a park. Once you realise that, find it hard to see how the game can hold your interest. There's plenty other games do the same, but better.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
On a long walk across the surface of Mars to get to a cave, and it's winding me up how much empty space all the planets have. I don't care if it's realistic, it's a videogame!

Imagine if, instead of 500 empty planets or whatever, the game had four planets that were all as in-depth as Skyrim, Cyrodiil, or Vvardenfell. There'd be cities on each one and then wilderness to explore full of dungeons and outposts and things - not procgen'd, but handmade.

Bethesda could have really doubled down on the formula they've used since MW here and created the Bethesda game to end all Bethesda games. Instead, they've created another one of their usual offerings, but made it harder to play by scattering the content out across a huge empty universe. You've got as much actual content as Skyrim, but you've got to trek through empty rocky fields to get to it.
 

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