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KickStarter Shroud of the Avatar - Lord British's Not-Ultima Online 2

Xavier0889

Learned
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Nov 30, 2012
Messages
318
I also dream of a world without EA sometimes :(
 

Delterius

Arcane
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Dec 12, 2012
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15,956
Location
Entre a serra e o mar.
I also dream of a world without EA sometimes :(
Let me open that dream window for you:

bobby%20kotick%20emperor.jpg
 

Jaesun

Fabulous Ex-Moderator
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Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Brian Fargo ‏@BrianFargo
Tsk Tsk that I see Portalrium taking potshots at #Torment in the comments to their backers.


Creator Portalarium, Inc. about 2 hours ago
@Zep, thanks for donating $1 to come and try and poison people! :) Seriously though, no one is more passionate about this game than Richard which is why he has and will continue to invest in the game, far more than we're likely to raise on KS. This is just a great opportunity to pull in the ravenous fans (like most of you!) into the process and also get some extra funding to help add content and address some concerns being expressed here.
Vlad, only one project has really generated 60% of it's money on day one and that is the Torment project. They were a very special case in that this was essentially their third KS and they pulled heavily on their existing audience. We're thrilled with the results so and are in the top 5 or so all time for day one for video games which, given the much more cautious KS market, is very good.
We also are at a slight disadvantage because we went tech heavy first instead of art heavy. People like pretty pictures, they sell games on KS but pretty art doesn't ship games. We focused on tech because we're here to make a game, not a wall of pretty pictures! Games rarely don't ship due to art issues and we're here to ship.
That said, Hell yes, go get more people in but we're doing great based on the larger historical data (ignoring someone's second/third KS that exploded earlier this week). -Chris


Zep Zepo about 3 hours ago
Richard,
You recently sued NCSoft and won 28 million dollars (+4 million bonus dollars)...so 32 million, give or take a few cents. Why don't you fund your own game and (if it's any good) the fans will buy it?
http://www.joystiq.com/2011/10/25/richard-garriott-wins-lawsuit-against-ncsoft-again/
Seriously..what a free money grab...and 2 years to maybe completion...
 

Metro

Arcane
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Messages
27,792

Jaesun

Fabulous Ex-Moderator
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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
The thing I do not understand, is WHY Gariott feels these MMO things need to be in a game? Why? Why does this make you tell a better story? Having a MMO makes a better game? I had a fucking BLAST playing and enjoying my own personal story with Ultima IV through VIII. Making this a MMO makes this experience... better?
 

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
Because he doesn't give a shit about the game and throwing in some MMO crap will set him up for at least a theoretical chance at some microtransaction/subscription fee super moneybags homerun. Just making a solid single player game has no "homerun" runaway success scenario. The only payoff for making a good single player game is you probably get to make another one - there is no way that is an interesting reward for Garriot
 

uaciaut

Augur
Joined
Feb 18, 2013
Messages
505
lordbritishspacesuit.jpg


:killit:

BTW - It was $30 million he paid to go into space.


You have to be a fucking degenerate, spotty faced little greb twat to prioritise making a shitty computer game over a chance to go into fucking space...space you cunts.


The guy has the right to do whatever he wants with his money but if he truly cares about the rpg genre as much as he states he does he can put going out into space off for a bit and dedicate more of his personal funds into something he believes in that's not himself. The fact that you think it's unheard of for people to make personal sacrifices for shit that doesn't directly affect them and call them degenerate for that makes me think you're a pretty fucking huge imbecile btw.
 

Mother Russia

Andhaira
Andhaira
Dumbfuck Queued
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Jan 6, 2012
Messages
3,876
Codex 2013
This is possibly the second fastest growing kickstarter after Torment. Tom Hall and Brenda are probably already getting their newest Kickstarter readied up (but this time after getting some gameplay footage ready)

Anyhow, it did sound good until the MMO part. That sucks. Probably gonna be a failiure as a MMO too, 'cuz of it's limited MMO abilities (sucky overworld map instead of traversing a world in real time). It will draw the UO players for a bit, then they too will leave. But Gariott will have made his money due to proceeds from this kickstarter and ofcourse, in game micro transactions.

And he flat out lies in the pitch video: UO was not the longest running rpg series. Final Fantasy is.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,718
Location
Ingrija
Garriott is a larper, and larpers need appreciating auditory, hence the MMO obsession. There is no fun acting like a paladin when there is only your computer and you ;)
 

Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
taxalot, if you hadn't left the UDIC FB group you'd be laughing your ass off now at some of the comments there. :lol:
 

IDtenT

Menace to sobriety!
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Location
South Africa; My pronouns are: Banal/Shit/Boring
Divinity: Original Sin
Creator Portalarium, Inc. 6 minutes ago
@Derek, would you prefer subscription? We've talked to a ton of people and most seemed to prefer an opt-in micro-transaction system to a mandatory subscription. Actually, I suspect most want the game for free, to not have a monthly subscription, and no money ever but that just can't happen. :(
No worries, we're shooting for a fair shake on all that stuff and avoiding selling power by most everyone's definitions. We're also trying to avoid artificially punishing people just to extract money from them to make the punishment stop. That is very much a "social game" mentality and does not build help build the kind of player base we're looking for.
Give us a shot, we'll keep revealing more info over the coming weeks and hopefully we'll address your concerns. - Chris


Creator Portalarium, Inc. 16 minutes ago
Jason, We have a number of elements still coming for PVP! We will absolutely have an opt-in PVP element, PVP scenes where anyone who enters is fair game, and "rabbit and fox" missions at a minimum. The "Rabbit in Fox" missions are ones where you take a mission/quest of "escort person/deliver item/protect area" knowing that doing so will PVP flag you. This will also bump up your relevance ranking(what we use to determine who can be seen by a player in the game) so most everyone will see you immediately. To make it even more exciting, other players are incentivized to stop them! Basically the system gives the more savage players lots of rabbits to chase and will hopefully satisfy, at least to some extent, their need to kill!
Also, we have discussed making the reward for such quests increase over time so they become more and more attractive and other tweaks to make sure we can keep both sides happy. - Chris
No point in me still backing this bullshit. Come back to me when your community manager doesn't continuously shoot the game in the foot.
 

IDtenT

Menace to sobriety!
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Messages
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Location
South Africa; My pronouns are: Banal/Shit/Boring
Divinity: Original Sin
Creator Portalarium, Inc. about 2 hours ago
We also are at a slight disadvantage because we went tech heavy first instead of art heavy. People like pretty pictures, they sell games on KS but pretty art doesn't ship games. We focused on tech because we're here to make a game, not a wall of pretty pictures! Games rarely don't ship due to art issues and we're here to ship.
I think he does have a point here, but he's really not making a good name for himself.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,972
Yeah, it's an old truism that no one wants to hear a loser explain why he's a loser.
 

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