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S.T.A.L.K.E.R. 2: Heart of Chornobyl

Brickfrog

Scholar
Joined
Aug 28, 2020
Messages
1,070
Another funny thing is that there is a bleeding mechanic, but the basic bandage both ends the bleed *and* gives you like 50% health back in 2 seconds. There's basically nothing to think about here when it comes to the survival elements compared to the popular mods for stalker 1.
And this is a good thing. There were no fucking """survival elements""" deeper than this in the original games. It's almost like it never was a survival game, as it has been pointed out multiple times.
Also the bandages heal around 20%, not 50.
The survival mechanics in the first game were barebones but this game was marketed as an "immersive sim" with "survival mechanics" so i think its fair to criticize their superficial nature.


This doesn't really upset me much though because it's the sort of thing that modders will certainly address if they're able.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,967
Another funny thing is that there is a bleeding mechanic, but the basic bandage both ends the bleed *and* gives you like 50% health back in 2 seconds. There's basically nothing to think about here when it comes to the survival elements compared to the popular mods for stalker 1.
And this is a good thing. There were no fucking """survival elements""" deeper than this in the original games. It's almost like it never was a survival game, as it has been pointed out multiple times.
Also the bandages heal around 20%, not 50.
The survival mechanics in the first game were barebones but this game was marketed as an "immersive sim" with "survival mechanics" so i think its fair to criticize their superficial nature.

All that in the list exists in the game :D
 

Brickfrog

Scholar
Joined
Aug 28, 2020
Messages
1,070
All that in the list exists in the game :D
It's all superficial though. I never felt at any time that I was in danger from lack of food, radiation resist/reduction items, bandages, or even health packs.

It was a bit jarring coming off of GAMMA. Again, it isn't a giant complaint for me. The AI/spawner issues are the real problems for me.
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
13,177
Nigger what are you talking about, Anomaly is fucking empty unless you play with some stupid cranked up spawn rates. And the 3D PDA in Anomaly is utter trash with unreadable screen.

CTE?
What exactly? The PDA UI is made to be displayed 1:1 on your screen directly, the fonts are small and thin, so when they are scaled down and displayed on a moving object you end up with shimmering, squiggly mess.

Another funny thing is that there is a bleeding mechanic, but the basic bandage both ends the bleed *and* gives you like 50% health back in 2 seconds. There's basically nothing to think about here when it comes to the survival elements compared to the popular mods for stalker 1.
And this is a good thing. There were no fucking """survival elements""" deeper than this in the original games. It's almost like it never was a survival game, as it has been pointed out multiple times.
Also the bandages heal around 20%, not 50.
The survival mechanics in the first game were barebones but this game was marketed as an "immersive sim" with "survival mechanics" so i think its fair to criticize their superficial nature.


This doesn't really upset me much though because it's the sort of thing that modders will certainly address if they're able.

That isn't exactly a lie though, is it? All those things are in the game. Whether or not they "enrich the gameplay" is questionable.
In Clear Sky bleeding was a more serious issue and shitters complained about it BTW.
 

Brickfrog

Scholar
Joined
Aug 28, 2020
Messages
1,070
That isn't exactly a lie though, is it? All those things are in the game. Whether or not they "enrich the gameplay" is questionable.
I agree, my point is that the implementation is questionable. I am certainly not accusing anyone of lying.
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
781
Stop embedding top rated reddit posts. They are right there at the top of the front page of the subreddit. If we wanted to see that shit we'd go there. Fucking reddit mongrels.
Counterargument: start embedding top rated doggerinos and puppers from r/dogs
 

NecroLord

Dumbfuck!
Dumbfuck Shitposter
Joined
Sep 6, 2022
Messages
16,741
What's the name of that "african-american" character in the game?
What exactly is his purpose?
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,642
LOL. I managed to defend and protect a certain area, but as soon as I left, it fell and the NPCs were slaughtered.

Yes, it's clearly a worse script than CS.
I read that this part of the game is broken and untested. That gamers should take the very slow approach to Stalker 2. Also once you get into Clear Sky there is no going back so be warned.
What? It's over already? Glad you told me—I was just about to head there. I just need an optional psi suit. There are whole areas I never visited because I expected the story to lead me there at some point. There's not much incentive to explore, as either you're wasting resources or there's nothing spawning at all, and then you end up overloaded with loot. I also agree there's absolutely no survival aspect—there's plenty of food for everyone.
 

baba is you

Educated
Joined
Mar 11, 2023
Messages
157
Location
No. I'm not a freaking chatbot.
After playing for over 30 hours, I wonder if GSC can really fix this and add A-life.

The first 10 hours were really good. But after that, something keeps falling apart. I don't want to play anymore because I keep feeling bitter.

Looking at the game, there are some hopes, but mostly, it's just dark despair.

Since this is the game I was most looking forward to this year, I'm just most disappointed.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,473
Location
Reichskommissariat Russland ᛋᛋ
Is it that hard to do?
At this point you are just asking for a story you dislike to be changed to a story you like, based on your own tastes. Which is to say, you aren't talking about what we were talking about.
I'd rather the donkey in Shrek was a dog instead, but I don't call Shrek NATO propaganda.
Trying to be smug works only if your IQ is above 70 and shrek is not the only thing you can think of for comparison
 

Onionguy

Scholar
Joined
Dec 23, 2018
Messages
105
Do you think that a lot of characters in the game look quite generic? Like as if they belonged to some typical post apo setting, lacking a certain stalker charm or something... Can you at least, show me some pics of freedom or duty members looking the way they should? Because so far, i coudn't find any.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
12,127
Location
Flowery Land
X4 simulates an entire economy/supply chain (you can slow/shut down enemy ship supply by impeding their mining or refining of a needed resource) and was made by a tiny team of a few dozen Germans.
 

EvilWolf

Learned
Joined
Jul 20, 2021
Messages
276
All that in the list exists in the game :D
It's all superficial though. I never felt at any time that I was in danger from lack of food, radiation resist/reduction items, bandages, or even health packs.

It was a bit jarring coming off of GAMMA. Again, it isn't a giant complaint for me. The AI/spawner issues are the real problems for me.
The loot tables need to be cut in half. It seems like the game is set in a costco instead of an exclusion zone.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
18,088
Location
bulgaristan
Codex Year of the Donut
Is it that hard to do?
At this point you are just asking for a story you dislike to be changed to a story you like, based on your own tastes. Which is to say, you aren't talking about what we were talking about.
I'd rather the donkey in Shrek was a dog instead, but I don't call Shrek NATO propaganda.
Trying to be smug works only if your IQ is above 70 and shrek is not the only thing you can think of for comparison
I already thought of Company of Heroes for a comparison to STALKER, in this STLAKER thread, in the reply chain you joined in the middle, Donkey.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
10,075
The only swede in the Zone :lol:

S.T.A.L.K.E.R. 2  Heart of Chornobyl Screenshot 2024.11.28 - 01.02.48.09.jpg
 

Brickfrog

Scholar
Joined
Aug 28, 2020
Messages
1,070
You guys hate him because of his skin color (bad. indicates a poisoned soul) whereas I hate him because of his eye color (righteous. indicates my heart is lighter than a feather)
While we're talking about decline, does anyone know if there is actual projectiles modelled in S2 or is it all hitscan? A lot of the gameplay footage I'm seeing where even people who are ridiculously fast at peeking can't seem to avoid taking damage make me think its hitscan.
This is 100% anecdotal but I was once killed by being shot through a thin steel plate by a bandit and as I went down I could see a bullet hole in the plate.
 
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