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S.T.A.L.K.E.R. 2: Heart of Chornobyl

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,975
I called STALKER 2 out as being Xbox gamepass SLOP
You keep using that word. I do not think it means what you think it means.
Well so far GamePass had zero day 1 awesome releases that everyone played and praised.. most of the community thinks M$ does not even care anymore to release good games for Game Pass.

Closest thing to good GamePass release was Diablo 4 after it arrived on gamepass but that is not Day 1. And that is due to that game being almost 1 year old and most of the stuff fixed so only bad design decision are left but casuals that like D4 do not care for that.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,440
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
I called STALKER 2 out as being Xbox gamepass SLOP
You keep using that word. I do not think it means what you think it means.
Well so far GamePass had zero day 1 awesome releases that everyone played and praised
In that case "garbage" is the word you're looking for.

Slop is used for modern audience gaming - soft, safe, lame, gay, gormless. It's got nothing to do with bugs, jank or "bad design".
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,617
Codex 2013
Seems the latest tactic by whiteknights is to now gaslight and claim that A-Life didn't work at all in SoC (some particularly brave whiteknights are even claiming it didn't work in any of the OG games) and that everyone is just imagining the system being in that game.

This is why we'll keep getting served mediocre tripe. People are willing to lie for devs after devs scammed them.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
8,667
It's stupid that they removed Russian from the voices, I liked it a lot in SoC. It added much to the dialogues.
 

Hag

Arbiter
Patron
Joined
Nov 25, 2020
Messages
2,607
Location
Breizh
Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
On every video I've seen so far the player is never holstering his weapon. Don't NPCs react to being pointed at ?
 

Deadass

Savant
Joined
Mar 28, 2017
Messages
401
On every video I've seen so far the player is never holstering his weapon. Don't NPCs react to being pointed at ?
u can holster your weapon and there is an in-game message telling that you should do that to not piss off other stalkers
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,975
On every video I've seen so far the player is never holstering his weapon. Don't NPCs react to being pointed at ?
There are areas in the game where your weapon is holstered automatically but that is probably so you cannot shoot or attack anyone. This is mostly around shops or services.

Also when entering villages, guards at entrance sometimes comment that you should holster the weapon as you pass by but never do anything about it.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,975
Btw I got it to run well on Xbox X on 4k with Quality mode on. It even looks cool. All I had to do it turn on Game mode on monitor and turn on Juddering reduction option a bit. Sure it gets a bit of ghosting now but at least gameplay is smooth and everything looks nice when standing still
 
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whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
18,101
Location
bulgaristan
Codex Year of the Donut
lol.JPG

https://steamcommunity.com/app/1643320/discussions/0/4626981087516615102/
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,478
Location
Reichskommissariat Russland ᛋᛋ
Just to give examples of how a-life in vanilla SoC works, some excerpts from my knife-start run:

At Garbage, don't trigger the shakedown scene - the trio of pseudo-bandits won't turn hostile. In fact, if Yurik is killed, the trio splits and they just wander around the map. I had one of these guys fighting actual bandits at car cemetery.
These bandits are coded as regular loners so if you don't trigger the shakedown script and Yurik gets killed, they will acts as regular loners too. Actually a coding oversight but still interesting

Dark Valley could be hard as it has no traders and plenty of bandits around. In my run A-life helped me and spawned two bandits and dogs right as I entered it - they killed the Dolg guy and wandered off, so I got myself a nice AN-94 to go. I cleaned the smaller factory first to stock on looted ammo and then went to the Borov HQ, you can also find another merc armor in the armory there.
The game rarely spawns any actors inside locations, it usually spawns them at level transitions and then they had to go to their destinations on foot. When you are not around, the game usually autoresolves most of emergent situations, like it allows bandits and stolkers to safely go through under the bridge with soldiers on Cordon. But if you around, all bets are off. If you stick around at Cordon and don't kill the soldiers under the bridge, it is most likely that they will get into firefight with some newcomers who try to get to their camps

Now, usually as you enter Dark Valley the game doesn't need to spawn anyone as all camps are fully crewed. But in my case, I guess some bandits were killed by some monsters in the background so reinforcement was needed

This time I turn right, the regular route. Game spawns two Dolg guys in exoskeletons, together, we kill two Monolith guys in the kindergarten. One Dolg guy decides to die in the anomaly - because why not? The other goes down to the parking and solo (!) cleans it from Monolith. Then goes up and dies from gauss sniper. The emergent situations in the game are still hilarious.
Pripyat is the most scripted location in the game, designed to be the kind of "cinematic" breakthrough scene, although only on the first visit. Usually, you go underground with stolker masters from initial firefight and fight monolith peps in there. In my case, stolkers were all dead and dolg guy went there because his route demanded it. As he is master in exoskeleton and monolith dudes there are bums with AKS-74s, he had no problems clearing them solo. Stolker masters - if alive - set up camp underground, Dolg guys have to go further per their route. Usually, they go after you, but as I wasn't in a hurry so this time I trailed behind one of them.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,920
Location
California
Kodex Kensus is a bit unclear on this one, some think it's stalker some think its not. Too hard to judge.
 

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